Jump to content

Recommended Posts

Posted

I place Kobra's on cliffs too, but I use troopers/kindjal for the guild. Because they are with many, they are hard to kill, and troopers are also AA

Posted

sard elites are more accurate but feds deal more damage. but the best alternative (if talking about damage) is the sonic Tank. now did i hear someone talk about Deviators?  ;D

  • 2 weeks later...
Posted

Three units are very good against NIAB tanks. Kindjals, Fedaykins and Sandworms. NIAB's are very attractive for worms when they're on sand. Long time of recharge after warp makes them also very vulnerable. Four Fedaykins can destroy NIAB with one shot. Also, Kindjals are very powerful against them too.

Guild isn't so powerful. Only Sardaukars are.

Posted

" Guild isn't powerfull "

Their NIAB Tanks destroy almost every verhicle with ease, Same goes for the buildings. Fremen Fedaykin has a slim chance hitting an NIAB tanks just like the Las tank

The maker inf can easily kill all units in vicinity of the electricity attack. Sardauker's are higly advised against NIAB tanks though  :)

Posted

Fedaykins are very good only in NIAB's moment of fire or teleport stun, when they can't move. But you can't pass the sands, because of their worm attraction. They are dear and weak. Only weapon is powerful.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.