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apc vs guild vs chemicals


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the best way to kill guild is apc they take about 4 shots to kill 1 and the guild take 4 shot to kill them so best base de is apc and chem troops the chem in groops wipe out guild so i would say the best guild de is chem and apc also a good thing about apc is they heal and aa tropps dont also for drop offs they can attack air

but what do u guys think ??? ???

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APCs are truly useful when they get veterancy. Even at Lv1 they can survive a moderate fight. At Lv2 they become the fastest ground vehicle (equal to a Lv2 Sand Bike) and when they reach Lv3, their 2nd armour bonus makes them almost invincible to anything except a laser or being grossly outnumbered and cornered. Because when they are elite, they don't get much damage which they regenerate fairly quickly. I've seen them survive decent airstrikes.

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sand bike is not fastest land unit... the dust scout is together with the leech

I said Sand Bike at Lv2. When they are Lv0, of course the Dust Scout beats the Sand Bike but the Sand Bike gains a massive speed upgrade at Lv2, just like the Ordos APC.

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Faster regeneration, faster fire rate, more speed and more powerful shots.

I disagree. Laser Tank veterancy bonuses:

Lv1: Armour bonus (therefore faster recovery due to less damage)

Lv2: Range bonus (makes them so elusive for hit-and-run)

Lv3: Attack bonus

Speed and Fire Rate don't change

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