Gruntlord6 Posted March 14, 2009 Share Posted March 14, 2009 coz this is about highresulution not mis-files... ::)If you read its about both. Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted March 15, 2009 Share Posted March 15, 2009 I haven't looked at this yet. I'm working on about five different projects right now, and my main focus has always been C&C1. Though at the moment, it's a school project that's soaking up all my time. Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted March 15, 2009 Share Posted March 15, 2009 ok, ill look at it myself, though i doubt i can make heads or tails of coding. Quote Link to comment Share on other sites More sharing options...
mvi Posted March 22, 2009 Share Posted March 22, 2009 Looks promising John, will have to download that code and see what I can make of it. It's been a few years since I've done this sort of stuff so I'm a bit rusty. Quote Link to comment Share on other sites More sharing options...
D2k Sardaukar Posted March 22, 2009 Share Posted March 22, 2009 Keep us updated on progress. :) Quote Link to comment Share on other sites More sharing options...
John Peterson Posted April 4, 2009 Share Posted April 4, 2009 Looks promising John, will have to download that code and see what I can make of it.Yes, please feel free to look at it and don't hesitate to post a SVN patch file for it if you figure out how to hook the other functions after the hkIDirectDraw::QueryInterface call. If someone can figure out how to get the hook to work, I could probably, with some trial and error, figure out how to modify the functions so that it outputs a higher and working resolution. Quote Link to comment Share on other sites More sharing options...
mvi Posted May 10, 2009 Share Posted May 10, 2009 Yes, please feel free to look at it and don't hesitate to post a SVN patch file for it if you figure out how to hook the other functions after the hkIDirectDraw::QueryInterface call. If someone can figure out how to get the hook to work, I could probably, with some trial and error, figure out how to modify the functions so that it outputs a higher and working resolution.Sorry haven't been able to look into it yet, focussed on my Dune1999 project being developed by myself and a fellow programmer. Although if successful, that would provide support for modern resolutions... What DirectX was D2k built to support, would using DX9 for this work, I would have assumed you would have required the same version of DX as the original exe? Quote Link to comment Share on other sites More sharing options...
John Peterson Posted May 17, 2009 Share Posted May 17, 2009 Sorry haven't been able to look into it yet, focussed on my Dune1999 project being developed by myself and a fellow programmer. Although if successful, that would provide support for modern resolutions...Okay, I haven't seen that project. I'll have to take a look at it.What DirectX was D2k built to support, would using DX9 for this work, I would have assumed you would have required the same version of DX as the original exe?My Dune 2000 copy came with the first release of DirectX 5 (4.05.00.0155, RC55) that was released around July 15, 1997. And there has been some changes to the DirectX header files and libraries since then so I keep batch files that switch between DirectX 5, 7 and 9 header files and libraries when I compile different programs with Visual Studio. But the functionality of all the old DDraw functions have been retained in the DirectX DLLs so I think one can fairly easily rewrite any software that use DirectX to compile with a newer SDK. I mainly use the DirectX 5 and 7 SDKs for their DDraw sample code, that I can test the DDraw hook I'm trying to create with. If you want a copy of those old SDKs I could probably lend you a copy of them since they are a little hard to find nowadays. Quote Link to comment Share on other sites More sharing options...
mvi Posted May 17, 2009 Share Posted May 17, 2009 Okay, I haven't seen that project. I'll have to take a look at it.Hopefully we should have a video in a week or two. We kind of take turns in working on it, currently its his turn as I'm attempting to finish a 2d platformer game I'm working on. Quote Link to comment Share on other sites More sharing options...
D2k Sardaukar Posted May 29, 2009 Share Posted May 29, 2009 Come on guys, come on! Hack the beast. You are almost there... I think... ;D/little support doesn't hurt, right? Quote Link to comment Share on other sites More sharing options...
raminator Posted July 6, 2009 Share Posted July 6, 2009 any updates? Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted July 27, 2009 Share Posted July 27, 2009 nope. Quote Link to comment Share on other sites More sharing options...
DoMoNiC_HuNtEr Posted August 7, 2009 Share Posted August 7, 2009 Damn. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 7, 2009 Share Posted August 7, 2009 there is more interresing going on read other topics. read about our jobs in modyfing dune.. we are controlling universe Quote Link to comment Share on other sites More sharing options...
mvi Posted August 8, 2009 Share Posted August 8, 2009 Indeed, we've even got Ming the Merciless on our side Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 8, 2009 Share Posted August 8, 2009 hacking campagin stuff is so easy.. lets hack skirmish stuff now Quote Link to comment Share on other sites More sharing options...
mvi Posted August 8, 2009 Share Posted August 8, 2009 Yeah? Perhaps you'd like to provide us with a full spec of the campaign mission files then ;) Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted August 8, 2009 Share Posted August 8, 2009 yes please do, if your so confident. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 8, 2009 Share Posted August 8, 2009 we neeed fully crack and crush it.. hex editor is easy.. try memory editor Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted August 9, 2009 Share Posted August 9, 2009 we neeed fully crack and crush it.. hex editor is easy.. try memory editorwhy? Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 9, 2009 Share Posted August 9, 2009 memory contain more useful strings of data.. doing both things can reveal more things... i had short time mercenary adress. i did something that i had his reinforcements . i was searching in tsearch exac value 4 bytes i think it was 33 or 3382192 or something. it was between thsese stuff. for avp2 game the last value i have it. in your comp it should be ending a08 unchanged but on multicore cpu's values are differ. its ending from 114 to 369 . but thats for avp. i noticed that same value for dune was controlling stuff.. i have done it with combat tank it was firing normal gun, when i edited value i could make it trike weapon sonic, devastator. its possible to do it without tibed because i have did it..but is much,much complicated and require bunch of time to find correct thing. the memory code is not static... its always switching and is very hard to find correct one because when you search you get about million adressess. only 1 is correct on dependings what you look for. i cant do this again untill i find correct memory adress. it take me two three hours of strong searching . Quote Link to comment Share on other sites More sharing options...
mvi Posted August 9, 2009 Share Posted August 9, 2009 What's the point of memory editing settings that we can change without memory editing? I don't see that there's anything particularly to be gained from memory editing, whereas these mission files will enable us to write new campaigns for the game. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 9, 2009 Share Posted August 9, 2009 but progress in editing campagin files is a bit slow.. memory editing isnt that bad, but less stuff you can get. howewer it can help to build on white sand, yes i can do it Quote Link to comment Share on other sites More sharing options...
mvi Posted August 9, 2009 Share Posted August 9, 2009 That can be done without the use of memory editing. Campaign editing may be slow, but it's worth it in the end. Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted August 10, 2009 Share Posted August 10, 2009 That can be done without the use of memory editing. Campaign editing may be slow, but it's worth it in the end.Besides, any changes in memory need to be repeated each time, its not worth it. Quote Link to comment Share on other sites More sharing options...
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