Jump to content

D2k Sardaukar

  • Content Count

  • Joined

  • Last visited

Community Reputation

243 Excellent

1 Follower

About D2k Sardaukar

  • Rank
  • Birthday January 1

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. D2k Sardaukar

    constant freezing

    There should be a "dune2000.exe" file, else you can't play the game. Maybe on your PC it is just called 'dune2000' because Windows settings for common file extensions are hidden. If you got the CD and want to play the game again sometime, you can try this guide: https://forum.dune2k.com/topic/27834-how-to-install-dune-2000-from-cd-and-bring-up-to-date/ If you don't got the CD you can try abandonia version: http://www.abandonia.com/en/downloadgame/27329 and get the Funkyfr3sh files from the link I provided above. This version does not have video's. If you reinstall the game, don't forget to copy the save games.
  2. D2k Sardaukar

    constant freezing

    You did paste the files into the Dune 2000 folder and overwrite the old dune2000.exe file? To run the files you also need "permission", so try right-click on the program and select "run as administrator" or something equivalent.
  3. D2k Sardaukar

    [Release] Smuggling Operations - Dune 2000 Campaign

    Nice work! Thank you. I enjoyed the first two levels. First time I died right away, second time I kept building units and survived. Nice how the engineers focus on silos. However the third level is too difficult for me. I cannot build enough units on time and I cannot build turrets. Also building harvesters at the same time is not possible. Any hints, tips or tricks? In the readme.txt there is a small mistake. You wrote: But it should be "installed" with two l's.
  4. D2k Sardaukar

    [RELEASE] Mission Select

    I re-uploaded this 'upgrade' for version 1.06 below because I think it is a nice addition to the game. Funkyfr3sh MissionLauncher tool is also nice, but this feels more authentic. MissionSelect106.zip You can also get it here: https://d2kplus.com/mission-select-menu/ Preview:
  5. D2k Sardaukar

    constant freezing

    Perhaps the computer gets too hot. You can check if the cooling is good, like remove dust and see all fans are spinning. Do you also play other games on this computer? They don't experience freezing up randomly? You can also try to make sure your HDD is still okay by running chkdsk from cmd. (google for more info) If it is not cooling or HDD, you can try different rendering options. I don't know which game version you are using but I highly recommend the Funkyfr3sh version. Link: https://forum.dune2k.com/topic/26661-dune-2000-106p-game-patching-bug-fixes-new-features/ Get the dune2000.exe and dune2000config.exe tool. In the dune 2000 config tool change the Renderer setting, see below, maybe that helps.
  6. D2k Sardaukar

    D2k Background Music

    I tried to recreate this soundtrack and boy I did not succeed. Well, the first part I think is okay, but the second faster part with the bass guitar is not do-able for me. I spend almost two days trying to get that tune/effect, but I couldn't. 🙂 So here is only the first (boring) part of Under Construction recreated, I call it: Under New Construction.mp3 Perhaps I will also try other soundtracks, because it is a lot of fun.
  7. This topic is for all the people who Google about this game and can't get it to install. I assume you have the English Dune 2000 CD with version 1. You will need to download: - Universal Extractor. link - Dune 2000 1.06 patch. link - FunkyFresh adjusted DUNE2000.EXE link - FunkyFresh Dune 2000 Config tool. link Install the Universal Extractor (v1.6.1). Run it and select the SETUP.Z archive from the CD at \DUNE2000\SETUP\ Change the extraction location to, for example, your standard games folder. If asked, pick the i3comp extraction method and press OK. This should give 2 folder; API and DUNE Go to the newly created DUNE\Data\ folder and paste from the CD these folders: MISSIONS, MUSIC and MOVIES Now run d2k106us.exe (to update the game). You need to manually paste in the DUNE folder location to unzip to. If you did it correctly the DUNE folder will now contain a D2KPATCH_README_106.TXT file. Lastly paste the FunkyFresh files into the DUNE folder and overwrite the EXE file. Start the Dune 2000 config tool and select a higher resolution if desired. Fire up DUNE2000.EXE and enjoy the game! More information also here: https://pcgamingwiki.com/wiki/Dune_2000 More information about FunkyFresh files/updates: https://forum.dune2k.com/topic/26661-dune-2000-106p-game-patching-bug-fixes-new-features/ To help, please post Error messages below (in different languages). Keywords: How to play Dune 2000 on Windows 10 How to install Dune 2000? Installing Dune 2000 gives an error saying its not compatible and to check if 32 or 64bit Installing Dune 2000 on 64-bit versions of Windows Unsupported 16-Bit Application The program or feature '\??\D:\SETUP\INSTALL.EXE' cannot start or run due to incompatibility with 64-bit versions of Windows. Please contact the software vendor to ask if a 64-bit Windows compatible version is available. The version of this file is not compatible with the version of Windows you're running. Check your computer's system information to see whether you need an x86 (32-bit) or x64 (64-bit) version of the program, and then contact the software publisher. Steps in images:
  8. D2k Sardaukar

    Early Vanilla Gruntmods maps wrong tiles for events

    My (old) High Resolution Patch script adjusted the .MAP files to prevent a crash with too small maps on a big screen/resolution, but the .MIS files were not changed which contain the event locations. Funkyfresh, not sure actually who, fixed the problem internal (in the .exe) and these old maps/adjustments are not needed any more, but somehow they got into the (latest?) Gruntlord edition...
  9. D2k Sardaukar

    Map and Mission Editor: finally a small update after all

    Small bug: I ran the editor on a computer with two screens (on most right screen). Then moved the whole program to an USB stick to work on a different computer and the program was not visible. The D2KEditor.ini file had to be deleted to see the program again. Probably wrong "[GUI] MainWindow.xxx = xxxx" setting for the other PC.
  10. D2k Sardaukar

    Dune 2000 1.06p - Game patching (bug fixes, new features)

    Are you still using my weird small cut&paste code to make the UIBB.R16 into a higher resolution? 🙂 If so, I was thinking it is time to upgrade/change/replace this to get a decent higher resolution UIBB.R16 which has a better (no repeating) look. I made an image in Gimp for a first idea, however I don't know what the best way is to incorporate this into the .exe. I like to keep the .exe (changes) small. I was thinking about saving only the new/changed parts into a large variable inside the .exe, but that might make it unnecessary big. Any idea's? Anyway, below is the first draft for better high resolution side bar (border). What do you think?
  11. D2k Sardaukar

    Map and Mission Editor: finally a small update after all

    Thank you very much Klofkac for this great program. I have been using it a lot the last few days to play with map data. I also got a suggestion. On a 4k screen the pixels are so small that old programs/games need to be scaled up. This scaling causes some tiles to show more pattern and 'color-patches'. People are good at seeing patterns and so I started to notice duplicate tiles (like 2 or 3 next to each other) which is not pretty. With the random tile paint tool (in your program) there is still a change of double/triple tiles in close proximity. So my solution to this is very simple. I analyzed all maps (Campaign and multiplayer) to look at the tile distribution. I used this distribution to random drop tiles but also reject doubles (horizontal, vertical and diagonal). This gives a very nice map that looks random to people (I know, it is not real random because that can have doubles etc.) I have generated a 128x128 map with this "super random" ROCK tiles and one with SAND and attached those to this post. Here: Super Random Tiles 128x128 Rock and Sand (D2k).zip My suggestion is to use this as the "background map" in your program. So whenever someone paints rock (or sand) with your program it will actually just show (use) the tiles of this big 128x128 'super random' map. Of course I can image that some artist want 100% control of tile placement so perhaps adding an option (double click?) to (temporary) overwrite this 128x128 "super random background map" could be implemented. Here I show an example of "super random" tiles being used on the Atreides mission 8 that had an ugly line of the same tiles (Left is old, right is new): I also got some images of the data I used for the distribution (this is only showing for ROCK but I also did SAND): The eventually used tile distribution. Slightly optimized to also get, for example, more 596 tiles. What do you think about this? (besides me getting carried away with analyzing Dune 2000 maps, haha 🙂 ) Super Random Tiles 128x128 Rock and Sand (D2k).zip
  12. D2k Sardaukar

    Site Updates

    Thank you very much for keeping this forum and website up-to-date and on-line. So much great information about the old Dune games. 🙂 What are actually the plans for this website for the next 5-10 years?
  13. Just making a wild guess here, but looking at the responses I think there is probably not much demand. This (part of the) forum might be non-active these days. Did you also try this question on a boardgame forum or something equivalent?
  14. D2k Sardaukar

    Dune 2000 Portuguese

    Wow, haha, nice work! 🙂 It don't understand Portuguese but I like that you used different people (and different voices) for the different units / sides. My only small comment is that the sound quality could be slightly better (especially for the narrators) and some voices have some kind of echo as if the recordings were done in a hollow room or the reverb/delay effects settings were wrong. For example the Harkonnen narrator fits nicely, but it sounds like he sits in an empty computer room, haha. To remove echo in recordings you can do two things. 1) Do the recording where there is no room (no walls and so no echo) like outside. Might be difficult with sounds from wind, weather, cars etc. 2) Use materials to absorb the reflected sound waves. You could experiment with doing a recording in the clothing closet or under lots of blankets with pillows. What program did you use to record? Audacity (free / open source) can do some nice stuff like remove noise, give a bass boost (for Harkonnen) or make the quality sound more like radio-chat.
  15. from: https://www.ea.com/news/details-command-and-conquer-remastered?setLocale=en-us You should all 'go out' on reddit and community channels to influence them!