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  1. Got a update for you guys! With help from tomsons26, together we were able to remake the box art for Dune 2000! I have attached two variations based on the EU and US versions.
  2. I have the posters already printed, so there is no problem there, just the shipping costs as mentioned :) I pack the posters in a strong poster tube and the posters are wrapped in a plastic for added protection. Shipping to Europe is £16.78 ($21.54), and the transit is normally 2 to 4 days. I would have to find out costs for America and other countrys on request.
  3. I can look into this for you, drop me a PM with you address :) Could you show examples of what you mean by the mini-series or books? Well I am working on a alternative Dune II poster, But I am working on a design based on the movie artwork, though the high res artwork I obtained is heavily creased...
  4. Like a poster based on the movie franchise? I have some high res somewhere on my home server, I can take a look and see what I can come up with :) Also, thanks to MVI, I am working on a poster for Dune2k also!
  5. RA++ is currently on a private repository as are still working towards a stable codebase. Hopfully by the end of this year we will be public :) So no one is interested in one of these awesome posters?
  6. That is correct, I would be shipping them from the UK. :)
  7. Hi FED2k! It has been a long time since I stuck my head in to say hello, some of you might remember me when I was researching for a high-res patch for D2k. All my time now is spent on a new project called "RA++", but that is not why I am here... In my profession, I work in the commerical print industry and this gives me access to all sorts of awesome services, and this includes printing posters for absolute pennies, including this one... I am able to source the Dune II key art from the box in very high resolution, so this allowed me to produce a "movie style" poster, with complete game credits! Now I have 9 of these available (maybe more in the future if they go quickly) and the printed size is 58cm x 86cm, and Nyerguds just got one from me and he can varify the high quality of the print. :) So I am offering these out to anyone and everyone, and all you would need to pay for is the postage/carriage charge, so the poster is absolutly free! You can contact me via PM, and they are first come, first serve! I have many others posters I have designed and recreated with the help of tomsons26 from CNCNet, so if you have any requests for other games C&C, Tomb Radier, Metal Gear Solid, Lands Of Lore etc, I can look into producing posters for these games too :D
  8. With the database dump? There is nothing you can do really other than use it for research. It is a dump from the IDA Pro HexRays decompiler that produced pseudo C formatted code.
  9. Someone who goes under Glukv48 hacked ugorden's VQA encoder to allow 800x600; http://www.ppmsite.com/forum/viewtopic.php?t=38148
  10. The VQA Engine from TS supports any resolution video. The game might clip the viewport though. *EDIT: Looking back through this topic, how does the new 'high res' patch work? I wondered why there was not a in-game menu created to list resolutions or a command line option to set it? (This is what I last looked into).
  11. Nice, its MVI's dump of my IDA database for D2k! (Notice the debug code I added at the end of the file).
  12. Nice! Glad to see someone took over from me and finally got it working, is it bug free?
  13. What have I missed? Someone passed onto me that someone got around the issues I had with the screen blitting and got a fully working patch?
  14. Excellent work here, seriously! I struggled with the blitting routines as i *had* no graphics background, and always got stuck for days working out what was going on. I have a IDA Pro database with a lot of stuff named, mostly function names and static members, but your welcome to it if you like, just PM me and ill send it over. :)
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