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Posted

newt yous should've made a planet in universe 2 so we can form a guild

jungs sign up for this it's addictive and rather easy to get the hang of...and FREE

Posted

Raisor at Game-Heaven has founded the alliance Game Heaven, dunno if it's up yet but it will be soon, join in jungs and let us conquer the universe

  • 2 weeks later...
  • 2 weeks later...
Posted

Just joined.

universe 2

my name: Egeides

planet: Vizla

namp: What is "jungs"? You wrote that twice and it's neither a dictionary word nor a nick///

Are you in any alliance? I'd like to join some.

Besides, anyone knows what should be built first? Instruction manual?

Posted

Just joined.

universe 2

my name: Egeides

planet: Vizla

namp: What is "jungs"? You wrote that twice and it's neither a dictionary word nor a nick///

Are you in any alliance? I'd like to join some.

Besides, anyone knows what should be built first? Instruction manual?

an internal joke between some ofmy friends and I

anyway checki at www.game-heaven.com for a alliance Ege

see you

Posted

mine is pink and covered with stars - consisting of like 3 small fighters or something. I'm planing on creating nukes so no time to make a fleet.

Posted

Heh,I sure haven't visited this forum for a long time. It seems a bit dead, though. :(

Anyway, I just registered to the game. It looks very promising and nice.

So...

Universe 2,

Ingame name: Jack Leaf

Home Planet: Sakura

Posted

namp, I guess my PM box might have been full for a while :P Freed a bit now, and ready to receive :)

desert_storm: for fleet, you need lvl 2 rpobotic factory to then get shipyard, so you need lots of concentration on gewtting minerals in first. So you get minerals, and energy to support your mineral industry, and crystals sometimes. After a good while, add a bit of deuterium.

Posted
The following fleets were facing each other on 05-24 15:01:29 , as it came to a battle::

Attacker garett (3:413:9)

Weapons: 0% Shields: 0% Hull Plating: 20%

Type S.Cargo L.Fighter H.Fighter

Number 4 26 12

Weaponry: 5 50 150

Shields 10 10 25

Hull 480 480 1200

Defender Dunenewt (3:414:8)

Weapons: 0% Shields: 0% Hull Plating: 0%

Type L.Fighter Sol. Sat Miss. S.Laser

Number 30 12 30 10

Weaponry: 50 1 80 100

Shields 10 1 20 25

Hull 400 200 200 200

The attacking fleet fires a total of 54 times with the power of 4520 upon the defender. The defender's shields absorb 493 damage points

The defending fleet fires a total of 82 times with the power of 4912 upon the attacker. The attacker's shields absorb 434 damage points

Attacker garett (3:413:9)

Type S.Cargo L.Fighter H.Fighter

Number 3 18 12

Weaponry: 5 50 150

Shields 10 10 25

Hull 480 480 1200

Defender Dunenewt (3:414:8)

Type L.Fighter Sol. Sat Miss. S.Laser

Number 28 6 26 8

Weaponry: 50 1 80 100

Shields 10 1 20 25

Hull 400 200 200 200

The attacking fleet fires a total of 35 times with the power of 2915 upon the defender. The defender's shields absorb 353 damage points

The defending fleet fires a total of 68 times with the power of 4286 upon the attacker. The attacker's shields absorb 461 damage points

Attacker garett (3:413:9)

Type S.Cargo L.Fighter H.Fighter

Number 2 10 11

Weaponry: 5 50 150

Shields 10 10 25

Hull 480 480 1200

Defender Dunenewt (3:414:8)

Type L.Fighter Sol. Sat Miss. S.Laser

Number 24 5 23 6

Weaponry: 50 1 80 100

Shields 10 1 20 25

Hull 400 200 200 200

The attacking fleet fires a total of 25 times with the power of 2360 upon the defender. The defender's shields absorb 272 damage points

The defending fleet fires a total of 58 times with the power of 3645 upon the attacker. The attacker's shields absorb 360 damage points

Attacker garett (3:413:9)

Type L.Fighter H.Fighter

Number 5 9

Weaponry: 50 150

Shields 10 25

Hull 480 1200

Defender Dunenewt (3:414:8)

Type L.Fighter Sol. Sat Miss. S.Laser

Number 20 4 18 4

Weaponry: 50 1 80 100

Shields 10 1 20 25

Hull 400 200 200 200

The attacking fleet fires a total of 15 times with the power of 1750 upon the defender. The defender's shields absorb 186 damage points

The defending fleet fires a total of 46 times with the power of 2844 upon the attacker. The attacker's shields absorb 226 damage points

Attacker garett (3:413:9)

Type H.Fighter

Number 6

Weaponry: 150

Shields 25

Hull 1200

Defender Dunenewt (3:414:8)

Type L.Fighter Sol. Sat Miss. S.Laser

Number 18 3 14 3

Weaponry: 50 1 80 100

Shields 10 1 20 25

Hull 400 200 200 200

The attacking fleet fires a total of 6 times with the power of 900 upon the defender. The defender's shields absorb 100 damage points

The defending fleet fires a total of 38 times with the power of 2323 upon the attacker. The attacker's shields absorb 150 damage points

Attacker garett (3:413:9)

Destroyed

Defender Dunenewt (3:414:8)

Type L.Fighter Sol. Sat Miss. S.Laser

Number 15 3 13 1

Weaponry: 50 1 80 100

Shields 10 1 20 25

Hull 400 200 200 200

The defender has won the battle!

The attacker has lost a total of 240000 Units.

The defender has lost a total of 130000 Units.

At these space coordinates now float 60900 Metal and 34500 Crystal.

11 Missile Launcher, 3 Small Laser could be repaired.

How do I repair buildings and how can I get all the metal and crystal floating around?

Posted

Defence is repaired automatically. 70% of the defensive buildings are repaired after combat.

You need Recyclers to harvest debris fields near planets.

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