DjCiD Posted April 2, 2005 Share Posted April 2, 2005 did I hear someone say I might as well just merge this and the "Is Emperor Balanced" thread?it has gotten so I can't tell them apart... :P Quote Link to comment Share on other sites More sharing options...
erjin999 Posted April 2, 2005 Share Posted April 2, 2005 I was wondering why the same thread had two different names... :D Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted April 2, 2005 Share Posted April 2, 2005 please dont merge them.. they have two diff subplots and merging them will only mix up the posts and confuse everyone. Quote Link to comment Share on other sites More sharing options...
Madenod Posted April 2, 2005 Share Posted April 2, 2005 And i thought merging would do the exact opposite as to what guns is saying, but hey if this thread is going strong then leave it as it is coz it's fast beating all other threads, as in amount of posts and viewers. ;D Quote Link to comment Share on other sites More sharing options...
erjin999 Posted April 2, 2005 Share Posted April 2, 2005 A man who perfers to measure a threads sucess in number of posts, not quality. :P Quote Link to comment Share on other sites More sharing options...
clam74 Posted April 3, 2005 Share Posted April 3, 2005 On fishers 7 of the 8 rocks have infaltry rock close to the base and on the other rock you might could get to the inf rock with mortors but it wont help ur base. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted April 3, 2005 Share Posted April 3, 2005 Maybe you should start upgrading your con-yard first now and making 2 powers first so then you can make pop-up turrets. :P Quote Link to comment Share on other sites More sharing options...
Rostok Posted April 4, 2005 Share Posted April 4, 2005 i think you should be able to have control over your normal carryalls. Quote Link to comment Share on other sites More sharing options...
erjin999 Posted April 4, 2005 Share Posted April 4, 2005 Isnt there enough to worry about already ? Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted April 6, 2005 Share Posted April 6, 2005 i think you should be able to have control over your normal carryalls.Hehe could move them away from drones then. Quote Link to comment Share on other sites More sharing options...
ps501 Posted April 6, 2005 Share Posted April 6, 2005 I wish that all inf (fremen, sards, hark, ordos) could return back and "level up" new units like ATR can. that would be cool. Also I hate the fact that a sard can kill a level 3 laser tank with one shot... I think that leveled up units should have a little more protection. Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted April 6, 2005 Share Posted April 6, 2005 it works both ways dude.. a level one laser can kill a level 3 elite sard in one hit too. All ya gotta do is drive by and blam... sard dead. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted April 6, 2005 Share Posted April 6, 2005 Not unless your ordos and have another tank hit it first or another sard. Even if it was alone I would make it start running or force the ground till my army got to it. Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted April 6, 2005 Share Posted April 6, 2005 Not unless your ordos and have another tank hit it first or another sard. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted April 6, 2005 Share Posted April 6, 2005 Lol I would rather have that one lvl 3 sard-elite then 20 devs. :P It looks so cool running with a knife! Scar YoU off! ;D Quote Link to comment Share on other sites More sharing options...
atrd3m0n Posted April 7, 2005 Share Posted April 7, 2005 I wish that all inf (fremen, sards, hark, ordos) could return back and "level up" new units like ATR can. Quote Link to comment Share on other sites More sharing options...
ps501 Posted April 7, 2005 Share Posted April 7, 2005 Hmm Yeah a Medic for ATR inf units would be nice. The Repair is about the only way I see Level III minos Quote Link to comment Share on other sites More sharing options...
Madenod Posted April 8, 2005 Share Posted April 8, 2005 IMO a medic (for the remake of emp) should be produced in the barracks and should be able to self heal and carry a light pistal for pretection. and his only job would be to walk around a bunch of inf healing like the repair vehicle but not walk off like a repair vehicle, as a repair vehicle tends to run into a stupid place and gets killed, lol.(Bad AI)Oh and it should be available to all houses coz all houses have an engineer, but how about all houses have a midic? So our inf battles can also last longer. 8) Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted April 8, 2005 Share Posted April 8, 2005 all houses dont need a medic.... ordos infantry heal at level 1 and its easy to get them to level 1. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted April 8, 2005 Share Posted April 8, 2005 Hark needs a darn repair vehicle or a repair building. Quote Link to comment Share on other sites More sharing options...
Madenod Posted April 8, 2005 Share Posted April 8, 2005 Ok how about a medic for atr and hark only then? ::) Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted April 8, 2005 Share Posted April 8, 2005 Hark needs a darn repair vehicle or a repair building.a repair vehicle wouldnt be fair for hark... they dont deserve repairing out in the field.. however a repair pad would be acceptable. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted April 8, 2005 Share Posted April 8, 2005 Eh maybe repairing early saws ant fair but in a late game when your faced with lots of minos and your inks are taking fire from ornis, I think its pretty damb equall especially since the atr has repairs.I guess I could settle for a repair pad and not vehicle, but you don't always have the time to go back to your base unless your close to it. Quote Link to comment Share on other sites More sharing options...
KALONY Posted April 9, 2005 Share Posted April 9, 2005 hark is the strongest house, y u would give em a repeir function? than it would be impossible to beat em with ordos!!! Quote Link to comment Share on other sites More sharing options...
erjin999 Posted April 9, 2005 Share Posted April 9, 2005 Good ! serves those people right who always play Ords and win ! heheheeh.Hark dont need no changing. Quote Link to comment Share on other sites More sharing options...
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