GUNWOUNDS Posted January 13, 2004 Share Posted January 13, 2004 Perhaps the contaminators were supposed to be used only when FOG of war was enabled... i can see how if the enemy didnt do a good job of keeping the map open .. how groups of contaminators could move around safely ... and perhaps even get the jump on an unsuspecting group of infantry.this is NOT a contaminators suck/rule thread..... i am simply stating what the developers may have had in mind.... because all the missions in single player have FOG of War ENABLED.so either:1.) contaminators were only meant for single player use in FOG.2.) contaminators were meant for multiplayer but only with FOG3.) contaminators were meant for multiplayer regardless of FOG but should be mixed with sards(Xvaine suggested this)4.) you can get your ally to make 50 scouts and unally with him briefly multiple your contaminators and then re-ally back fast. Quote Link to comment Share on other sites More sharing options...
wraith126 Posted January 13, 2004 Share Posted January 13, 2004 i dont have FOW enabled in single player :O Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted January 13, 2004 Author Share Posted January 13, 2004 i dont have FOW enabled in single player :Oreally?its been a long time since i played the single player missions... i do remember being able to see the terrain on some maps but it was fogged over so you couldnt see units.Maybe that was because i had already visited that area before. Quote Link to comment Share on other sites More sharing options...
erjin999 Posted March 21, 2004 Share Posted March 21, 2004 On Defend missions. When you choose to defend or resign from an area... Quote Link to comment Share on other sites More sharing options...
Warskum Posted March 21, 2004 Share Posted March 21, 2004 I think the developers didnt know the uselessness off contaminators, the idea is pretty good, but in the game play it proved to be useless. Dont think they made FOG just fro contamintors. Quote Link to comment Share on other sites More sharing options...
erjin999 Posted March 23, 2004 Share Posted March 23, 2004 The whole FOW is underused online. People shy away from it like its a bad thing. I think sometimes it adds a little bit extra (what? :O) to the game. Maybe the contaminator would be used a little more if FOW was used... Quote Link to comment Share on other sites More sharing options...
Warlord Posted June 18, 2004 Share Posted June 18, 2004 i feel that the contaminator was only put into the game for fun on single player missions. If they fight against you, they are always in a large group. If you just gained an alliance with them, they support you in the next mission in a huge mass. Quote Link to comment Share on other sites More sharing options...
Spectral Paladin Posted June 18, 2004 Share Posted June 18, 2004 Contaminators seem to have been created cos the Tleilaxu play the part of the villain in campaign mode. Other than that they 're purely for non-serious online games. Quote Link to comment Share on other sites More sharing options...
Timenn Posted June 18, 2004 Share Posted June 18, 2004 Hmm, that is not true.A unit is not made bad on purpose by the designer. The designers try to balance a game as much as possible. But even if you do it very very good, you will still encounter some failures in it when masses of people are going to play the game, and inventing all new kinds of strategies and counter-strategies...When I read the manual of Emperor, I thought of the Contaminator and Leech as very good units, because they could destroy a unit in one shot, and turn them as one of their own. I didn't pick them in campaign play, so I didn't notice they were bad to play with, the only thing I noticed was their annoyance in campaign play. But when I started to play online I noticed why House Tleilaxu wasn't used so much. Because those units didn't fit into the strategies which had been invented online... Quote Link to comment Share on other sites More sharing options...
Warlord Posted June 19, 2004 Share Posted June 19, 2004 i feel that they should have increased both the contaminator and the leeches hitpoints to make them seem more appealing to the player to use Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted June 19, 2004 Share Posted June 19, 2004 I think they should have made them cheaper and made them self-heal quicker. Quote Link to comment Share on other sites More sharing options...
Terror Posted June 20, 2004 Share Posted June 20, 2004 Contaminator a tad faster and stronger. And a bit cheaper... perhaps... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.