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jeffryfisher

Fedaykin
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jeffryfisher last won the day on January 17

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About jeffryfisher

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    Game Developer
  • Birthday January 1

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    Male
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    Vancouver WA
  • Interests
    History, Business, Computer Programming

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  1. Agreed; I haven't played this map, so I don't know what grades there are. I just know that the Atlantic has great overall power. Based on other comments, I surmise that there are no routes that avoid 3+% grades. Oh well... If I had built the track, then the Atlantic would have been the runaway best choice.
  2. Those long ocean viaducts represent ferries. True bridges cross rivers, and they (steel and stone) can be double-tracked.
  3. I've never played it, but I'd try the speedy Atlantic and then try to find a route with tolerable grades.
  4. Lesson: Don't issue stock. Issue bonds instead. Two approaches: 1) If your nemesis holds any stocks on margin, then suck the life out of his largest such company until its price is in the toilet. Then launch a "bear raid" by selling short until he gets a margin call, forcing him to sell everything he has. It helps to run down the price of your own company at the same time. Of course, such a warpath is ruinous for everyone. 2) Start a new company from personal cash, owning 100%. Then do a merger with your earlier company, using your majority stake to vote it through. I haven't done one of those from the outside (because I never relinquish 100% ownership after having acquired it), so there may be bumps in the road. Both of these approaches needs the map to allow various actions. If the map doesn't allow a key feature, then you could be stuck.
  5. Indeed, this is the first way that a qualifier will be added to a station name: Only the first "connected" station gets the town/city name by default peripheral stations and later stations get those a those annex names. The pax and mail (and other freight) collected by a station depend on coverage only, not naming. However, if another station covers some of the buildings, then it sees their same loads (loads originate in buildings until picked up). If you sense fewer loads, then a competitor's train may have snuck in and hauled "your" loads away.
  6. Personal cash is subject to interest -- both gains and losses, the rate depending on economic state. Based on your self-described preferences, I knew you would Personal cash is problematic, but corp cash is handled well. Therefore, keep the bulk of your cash in your corp. Ignore the net-worth overflow. That's just a calculation. When the income tax hits in 1916, your personal cash will start down. When the inheritance tax hits, your personal cash will be mostly wiped out.
  7. Personal cash earns interest. Both corporations and individuals are taxed. The Spanish-American War should have generated at least one headline.
  8. I've never heard of that factor before. I wonder where the author got that column name. I also wonder if it could really be something else. Searching through my notes, I think I've found the data table from the EXE file. In v1.56, it's a fixed-length table starting at hex 0x1457E8 that I called the building price table. These "profitability" values appear in a column (12th - 15th bytes) that I was never able to connect with anything in the game. Some experimentation might be in order.
  9. Please define "loads and loads". Is that over 12 full log cars per year, every year? Also, what's the demand factor for logs at the delivery station? If it's greater than 1, then you have work to do. Only if it is zero do you have cause to complain.
  10. If you allow disconnected track builds, then you can use sacrificial track segments to sculpt the terrain. With the right manager, you can even keep the price down.
  11. The AI uses train age instead of locomotive age as part of the decision to replace. When a loco is replaced, it is young but the train just gets older. Somewhere around 25 years into a map, the AI managers are replacing most of their locomotives every year or two (if they have any cash) as they spiral into bankruptcy.
  12. There's a sneaky way for a human to get there first (by buying access via Gadsden Purchase). Even sneakier is in the North where Oregon Territory can get you into California in the 1850s! Yup -- But if you know yer history, you can see them comin'. No, because the wealth tax would kill you. You need vast cash reserves in a 100% owned RR company that you swing to max dividends just after the tax starts. Yes. The Ouch comes from priorities. An AI's express has a higher priority than your own normal. So, wherever the computer might run its trans on your track, elevate your train priorities to express or normal, not normal/slow. BTW, You can use this rule to make some headway on AI track, but don't bet on it. I've seen trans stuck for 50+ years waiting to get into busy AI stations :o PS: Never ever build through AI track such that you share a tile. Always find a diagonal where you can sneak through like a chess bishop on white slipping between pawns on black.
  13. Have you seen the bug where AI-controlled companies start replacing all their locomotives every year no matter what?
  14. IIRC, There are two sizes of monthly deductions, but neither will trigger unless you owe at least the amount of the smaller one. Property taxes are low in the 1800s, and there is no income tax yet, so you're probably skating for free. Just you wait until the progressive era!
  15. a) The tax will be sucked out of your account automatically, so keep an eye on your cash lest it go negative and charge big interest. c) Yes: In the war, the Union cuts the entire Miss. River through the South. After the war, you should get your rights back. Your starting position looks like South, but there's a sub-territory along the Miss River that you lose during the war. Blame the Union (A newspaper should have informed you). Be thankful your RR didn't focus on the Atlanta - Savannah route! (Sherman's March). d) For the rules about iron and lumber, dig up the map's briefing (under one of those side-menus). The idea is that if you develop the industry but create a surplus of the material, then your RR construction (steel and lumber) cost will be lower. If you're not delivering any logs at all, then your RR will pay extra (for imported RR ties).
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