Jump to content

X3M

Fedaykin
  • Posts

    1,225
  • Joined

  • Last visited

  • Days Won

    10

X3M last won the day on November 8

X3M had the most liked content!

Reputation

150 Excellent

3 Followers

Profile Information

  • Location
    Weert

Recent Profile Visitors

19,319 profile views
  1. yeah, accuracy by range got mentioned as well. Not sure what it is at a maximum attack range. But if at 0 it is 162 damage. This gives 3 shots advantage for the harkonnen tank. Thing is.... if the accuracy drop for both tanks are equal. Then the advantage for the Ordos tank remains only 22% in DPS. While the advantage for the Harkonnen tank is 50% in health. This way, the lower the damage is per shot. The more shots your keep as difference between the tanks, in favour for the Harkonnen tank. I do have noticed some randomness in where the shells land when they hit. So, this is a randomness that can occur on moving targets. And seeing as how splash reduces. It is clear, not precies, but clear that they deal less damage on a target moving with 32 speed, compared to a target that moves with only 24 speed. If bullets really are random, even on standstill. Then it should be possible to see how much damage they truly deal. I did a similar thing in warcraft 2 at one point. Results are precise, yet surprising. Maybe the standard deviation is big enough that an ordos tank might win. Maybe the accuracy is different for an ordos tank. Who knows.
  2. you could always compose new music
  3. 2 bullets away from dying isn't a tie. At least, not in my book. Its a victory. If in raw combat, the Harkonnen tank wins with 2 bullets away from dying. And with good micro, the Ordos tank wins with 2 bullets away from dying. Then it is fairly balanced. And indeed a skill issue. Then again, I asked what other factors are present. So I kept searching. 270 is the base damage. But against heavy targets, it is only 60%, or 162 damage. But even then... 2700 / 162 = 17 1800 / 162 = 12 (17-1) × 45 = 720, still an 20% advantage. (12-1) × 55 = 605 432 health remains on the Harkonnen tank. That is still 3 shots left. Gona see, if I can test this. I am just curious now.
  4. Huh? 10 vs 10 doesn't go equal? Unless you flank the Harkonnen with the Ordos. Which is the Ordos trait. As said before, 10 shots needed on a Harkonnen, and 7 on an Ordos. Subtracting first shot. While the cooldown is 55 or 45. That means 405 vs 330 in durability points. Then again, there might be other effects taking place, like longer cooldown when damaged, or less damage when being damaged. IDK. I didn't find any of these to be true. Also, I don't know how much damage is dealt on moving targets. And how much a certain movement speed has influence on this. The ordos combat tank is an better option to manouver. So, you avoid other combat tanks. But take care of buildings etc. You are there faster, you damage faster, and you run away faster. Then there is the cooldown micro. Ordos attacks the Harkonnen. Both hit each other. Then the Ordos tank fires once more and immediately moves away (have it turn around ready). This way, the Ordos can indeed fire twice for every harkonnen fire. Only then, the Ordos tank will win. 10-7, 8-6, 6-5, 4-4, 2-3, 0-2. 450 health remains. Although, not sure how doable this tactic is.
  5. He was testing them. Could you show it in a video? As for the Ordos....I don't think they are weak. They are just build differently. It is a sneak peek in EbfD where I find them the most powerfull. That is....if you keep moving them around. Hitpoints: 2100 (Atreides) 2700 (Harkonnen) 1800 (Ordos) Move speed: 28 (Atreides) 24 (Harkonnen) 32 (Ordos) Coolddown: 50 (Atreides) 55 (Harkonnen) 45 (Ordos) The other stats are the same. Damage is 270. Attack range is 128. Cost 700. Turn speed 1. Sight range 4. I don't know about the damage dealt on moving targets. It seems to be less somehow. But what I find very interesting is that the Ordos combat tanks can get into positions very fast and then show more dps as well. 10 shots on a Harkonnen CT, while itself would take only 7. Assuming the first shot doesn't take cooldown. You get to 9 and 6. With 9x45=405 and 6x55=330. Yes, they are weaker. But not that much. Only by 23%. As for crushing infantry, the Ordos CT is actually 33% better at this. Overall, in a game where speed matters, Ordos is your faction. The quads move with 36. That means that they move around their combat tank friends. The Harkonnen have this the worst. But the ones with ordos kinda are close. The difference is what matters most here. For Ordos, it is only 4. for the harkonnen, it is 12. Thus, the harkonnen army is more spread out. And Ordos benefits from being a tighter ball.
  6. Looking forward to more.
  7. That was missions 1 to 5. 6 will be played alongside 7 and 8.
  8. Keep up the good work. I will contact you this Sunday or later for getting the right files. Then, like last time, I test if it even works. Sorry that I don't do this asap. Because I am practically braindead after work. And a game + stream should be a plug and play.
  9. Yeah, dato did a very good job on that one.
  10. The mobile version is also very close to the original. But you have only one setting for that one.
  11. I didn't play it myself either. It is too generic. I rather have a full fledged RTS game again. Even if it means telling the story all over again. Something along the lines of Dune, Dune 2(000) and then EbfD remade or something. That would be neat.
  12. Wow, you managed to get ships in Dune2k?
  13. Yeah, a hoover MCV would be cool. Makes me wonder, has anyone tried having 2 MCV options yet in one of these C&C games? Normal one costs 2k. Hoover 3k. Something like that?
  14. Ok, agreed. I will not read anymore. I get the impression you are only here for, ragebaiting. It will also always be meaningless. It will always not make any sense. And you will also assume a lot more. I am not going to respond, since you will assume the most negative things about me or anyone else. PS. Do you know what ideology I am in right now? What is your assumption? Because I didn't mention it, now did I?
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.