Duncan_ghola Posted April 13, 2003 Share Posted April 13, 2003 Ive been rushed alot of time by ordos and harkonen, the basic conclusion ive come to is to ward off a rush i would have to build more atr bikes and light infantry than the enemy has, this works often, then after i lose the offensive i throw in a mino which turns the battle in my favor, but this process is costly and will result in major loses to my side since atr only has machine guns and submachine guns, while ordos has healing light tanks and gas troopers, harkonen has blade saws and a stronger infantry combination, does any one know a better method in defeating an ordos or harkonen rush? Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted April 13, 2003 Author Share Posted April 13, 2003 i forgot to mention i start off with 8k with prebuilt base, so i dont have alot of funds to spend on expensive units Quote Link to comment Share on other sites More sharing options...
ken124578 Posted April 13, 2003 Share Posted April 13, 2003 You need to build units with splash damage, light armoured tanks are very vulnerable against weapons that do splash damage (minotaurs, kindjall, mortar infantry) When you're defending, do not forget to build a machine gun turret, deploy your kindjall close to it, if you have sandbikes, use them to protect the kindjall units, getting a minotaur out of your factory is crucial. Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted April 13, 2003 Author Share Posted April 13, 2003 but i have very little money, and the reason why i build light units is to send them out asap, to protect the spice which will eventualy fund minos and kindjal, if i build kindjal and minos and put them around a turret, that will definetly scare a rusher away but what will stop him from sieging my base and destroying my harvestors? Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 13, 2003 Share Posted April 13, 2003 Some mongoose and bikes should do the job of protecting the spice.Fremen warriors and feds can be added as well while u depend on a small group of units to defend while waiting for the fremens to build :) Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted April 13, 2003 Author Share Posted April 13, 2003 there is no way that a small group like that can defend against what has rushed me before, unless some how i manage to save enough money to buy a mino for long range assistance Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 13, 2003 Share Posted April 13, 2003 Normally people use minos to defend against rushes or actually for offensive reasons.SO I suggest you get kindjals to surround yr minos-meaning build minos instantly after ref :P Quote Link to comment Share on other sites More sharing options...
ken124578 Posted April 13, 2003 Share Posted April 13, 2003 but i have very little money, and the reason why i build light units is to send them out asap, to protect the spice which will eventualy fund minos and kindjalHmm... if it's on knife fight, then the best thing for you to do is build some machine gun turrets in your base, send some light infantry units to the rock, together with some sandbikes and some more light infantry, then build kindjall units and when you think the situation is good for the moment build a minotaur or 2.Don't forget your BO, i think a good one would be windtrap, baracks, refinery + upgrade , factory + upgrade refinery, windtrap, refinery + upgrade, windtrap, refinery + upgrade, upgrade your refineries till maximum and build sardaukars and fremen and drones.Add some machine gunturrets at any time to places which you find neccisary. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 13, 2003 Share Posted April 13, 2003 OK then duncan,follow what ken says,not what I say... Quote Link to comment Share on other sites More sharing options...
Apollyon Posted April 13, 2003 Share Posted April 13, 2003 hmmm...I think kindjals would discourage a harkonnen attacker completely as they (we) tend to use a mixture of buzzsaws and troopers and of course the troopers aren't going to cause much damage to the kindjals. As for Ordos, if the enemy is going all out rushing then there is probably little you can do except wait for him to get into your base and then turret him while you build some minos. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 13, 2003 Share Posted April 13, 2003 Against ordos lastanks,use mongeese<----- ;DThey are effective against them :) Quote Link to comment Share on other sites More sharing options...
Scy Posted April 13, 2003 Share Posted April 13, 2003 Artiedes defense:1.30xlight infantry2.15xSandbikes.3.Minos.4.Airdrones.5.Feds.first thing u need to do is to spy ur enemy, that's the best way to know what to create against them(CounterxCounter that's Strategy)... Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 13, 2003 Share Posted April 13, 2003 Spy as far as until their production buildings that is Quote Link to comment Share on other sites More sharing options...
GhostHunter Posted April 13, 2003 Share Posted April 13, 2003 *Reads all the following posts even Kens and falls out of chair laughing* Do ANY of you Atreides rush, EVER? A MACHINE GUN POST? Are you mad? Camp in your base....Noooooooothing can happen, deploy your expensive kindjal on 8k...Right everyone righhhhht.... Duncan the best Atreides anti-rush is bikes, goses, light infantry and feyds. Of course the main thing with Atr rushing and Anti rush defending with Atr is not how many units or what but how you control and use them. Quote Link to comment Share on other sites More sharing options...
XCH Posted April 13, 2003 Share Posted April 13, 2003 I think that your BO may be the problem. I think that you should look at some of the BO's on emprworm's site and modify your BO slightly if you haven't done so already. If you are riding zero for a long time, you BO is probably to blame. Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted April 13, 2003 Author Share Posted April 13, 2003 ghost how do you manage your units in a rush? this is my problem Quote Link to comment Share on other sites More sharing options...
Apollyon Posted April 13, 2003 Share Posted April 13, 2003 Do ANY of you Atreides rush yupdeploy your expensive kindjal on 8k...Right everyone righhhhht....He never said 8k starting cash...EDIT: of course the best defence against a rush, is to rush them first and better... Quote Link to comment Share on other sites More sharing options...
GhostHunter Posted April 13, 2003 Share Posted April 13, 2003 i forgot to mention i start off with 8k with prebuilt base, so i dont have alot of funds to spend on expensive unitsHe didn't what Apoll? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted April 13, 2003 Share Posted April 13, 2003 oops ah well at least I didn't post that he should train kindjal while knowing he meant on 8k ;D Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 14, 2003 Share Posted April 14, 2003 Never ever rush with minos.......no wait!They can't rush anyway ::)Use snipers,kindjals,sandbikes and mongoose at the back to backup and of course some fremen fedaykins :) Quote Link to comment Share on other sites More sharing options...
GhostHunter Posted April 14, 2003 Share Posted April 14, 2003 In case you all didn't know I'm Vilgent...Let me start off by saying I've been Atreides rushing as long as you can imagine and I've trained great players in the art. (Doomp0w3r copied MY MOVES, still pisses me off)Anyways kindjal and snipers are a Atreides rusher on low cashes death. NEVER build snipers early on, they waste WAY to much cash. 11 snipers to 25 light infatry (About same amount) now tell me, which is going to hold off a Hark rush better on infantry rock?Kindjal drain economy to. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted April 14, 2003 Share Posted April 14, 2003 Well, I knew that but I thought we were talking about more than 8k, my bad. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 15, 2003 Share Posted April 15, 2003 Whoa I didn't know that you were Vilgent :OSo you mean light infantry and sandbikes are good for rushing :) Quote Link to comment Share on other sites More sharing options...
ken124578 Posted April 15, 2003 Share Posted April 15, 2003 Umm.. no, they're not good for rushing. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 15, 2003 Share Posted April 15, 2003 But how on earth did Vilgent rush ??? Quote Link to comment Share on other sites More sharing options...
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