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Posted

Seeing as how the mod contest has died I thought I'd create a thread dedicated to the mod which Vidi and I are making. I've called it Ragnarok for the time being but of course it might change...

THE STORY

He observed the sheet of paper with doggedly keen interest. Displayed upon its shiny-clear surface were the words that he had waited for for so long:

Posted

Well...

//Landsraad Infantry

-Scout

-Guardian

-Sniper

-Grenadier

-Engineer

//Vehicles

-Reaper Quad

-APC

-Laser Barrage Tank

-Pummeler Rocket Artillery Tank

-Mirage Plasma Tank

//Nemesis "infantry"

-Slasher (a weird looking guy with 2 swords"

-Regenerator (heals allied units - both yours and your allies)

-Infested Martyr (explodes and leaves a contaminating splat)

-Beast (slowly dies but if shot by any weapons other than sniper bullets or fire/photonic weapons it will be healed by them)

//"vehicles"

-Crawler (a small creature with 2 forelegs it drags itself along the ground and can fire glowing spheres of energy that burn its target)

-Pouncer (a larger creature with large muscly backlegs, it can fire a beam of electrical energy powerful against heavy targets)

-Slicer (a leech looking creature that fires large blades that rotate, slicing its target(s) apart)

-Spice Destroyer (can be moved across enemy spice fields destroying stockpiles of huge value and crippling your enemies economy)

// Nemesis Hatchery

-Hatchling (tiny spider like creatures that overwhelm lesser targets by sheer numbers)

Posted

-Slasher (a weird looking guy with 2 swords"

Heh, the unit that wasn't possible for KH, im glad you got it to work Apollyon :). Your mod sounds great, and if you need anything, I will always be willing to help.

Posted

Heh, the unit that wasn't possible for KH, im glad you got it to work

Ah well I didn't know that so as far as I'm concerned it's original =P.

Posted

Progress Update:

Landsraad Infantry = 100% done

Landsraad vehicles = 100% done

Landsraad Aircraft = 0% done

Nemesis "Infantry" = 100% done

Nemesis "Vehicles" = 100% done

Nemesis "Aircraft" = 0% done

Slave Infantry = 100% done

Bion Infantry = 100% done

Slave Vehicles = 100% done

Omnius Vehicles = 0% done

Omnnius/Slave Aircraft = 0% done

Textures = 30% done

Subhouses = 0% done

Posted

Well I'm going to have beta and possibly alpha testing in an attempt to properly balance it. The screenshots above are mainly of Omnius infantry, Nemesis units and just 1 Landsraad tank. This will be a VERY hard mod to balance to say the least.

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