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Posted

How to use the newbie guide:

The newbie guide is currently a list of unit's weaknesses and strong points, it's very useful if you know how to use it, here's an example:

You have 3 assault tanks and 15 buzsaws, each group can take out 2 Minotaurs but what would be the best choice? Look up the buzsaw and assault tank and minotaur, the minotaur is bad against armour but good against light armoured tanks, the buzsaw is a light armoured tank, the assault tank a heavily armoured tank, the assault tank would be in this example the best choice, instead of losing + - 7 buzsaws you can destroy those 2 minotaurs with 3 assault tanks of course they will receive some damage, but at least you haven't lost anything.


HOUSE ORDOS


INFANTRY


Scout.

-----------------------------------------

GOOD

-----------------------------------------

1. It's fast.

2. It can see further then most infantry units.

3. It can decloak cloaked units.

-----------------------------------------

BAD

-----------------------------------------

1. It has light armour

2. It's easily killed.

3. It has no weapons.

-----------------------------------------

Multiplayer purpose: scouting the map.

-----------------------------------------

Equipped weapon is good against: N/A

-----------------------------------------

Community ratings: N/A

-----------------------------------------

Scouts are good units to quickly scout the map, if used right they enable you to watch every move your opponent does, giving you time to prepare yourself.


Chemical Trooper.


GOOD

-----------------------------------------

1. It is good against infantry.

2. It is good against buildings (multiple chemical troopers)

3. It is good against light armoured vehicles.

-----------------------------------------

BAD

-----------------------------------------

1. It's bad against medium-heavily armoured tanks.

2. It's bad against turrets.

3. It has light armour.

4. It can't keep up with the ordos tanks; this is bad because the more time you waste with ordos, the more chance your opponent has to win.

-----------------------------------------

Multiplayer purpose: rushing and guarding your entrances against early scouts.

-----------------------------------------

Equipped weapon is good against: Infantry, buildings and light armoured tanks.

-----------------------------------------

Community ratings: 7.1.

-----------------------------------------

Chemical troopers are good rushing units, they're good against infantry and buildings, not only can the chemical trooper be used for early rushes, it can also be used to protect your base against early scouts.


AA-Trooper.


GOOD

-----------------------------------------

1. It's good against armour.

2. It can shoot aircrafts.

3. It's an AA-defence that can quickly be set up.

-----------------------------------------

BAD

-----------------------------------------

1. It can't keep up with the other ordos tanks; this is bad because ordos HAVE to rush.

2. It has light armour.

-----------------------------------------

Multiplayer purpose: Fast AA-defence.

-----------------------------------------

Equipped weapon is good against: Tanks and Airplanes.

-----------------------------------------

Community ratings: 6.1

-----------------------------------------

AA-Troopers are made in no time, giving you a fast made quite mobile AA-defence; it can also be taken with you to destroy your enemy's carryalls or tanks.


Ordos Mortar Infantry.


GOOD

-----------------------------------------

1. It's good against clustered units.

2. It has splash damage.

3. It has a medium to large range.

4. Its armour is the best of the ordos infantry units.

-----------------------------------------

BAD

-----------------------------------------

1. It is bad against fast moving objects.

2. It can kill your own units by accident due to its splash damage.

3. They can't keep up with the ordos tanks, this is bad because ordos HAS to rush.

-----------------------------------------

Multiplayer purpose: It's sometimes used to guard small passages.

-----------------------------------------

Equipped weapon is good against: Infantry, Light to Medium armoured tanks, large mobs.

-----------------------------------------

Community ratings: 7.1

-----------------------------------------

This unit is good against ordos and harkonen, in groups with protection it's hell on legs for harkonen or ordos players, use these units in combination with kobra's/fremen warriors/fremen fedaykin/sardaukar elites/lasertanks and dustscouts and I can guarantee that you'll defeat most players hanging around here.


Engineer.


GOOD

-----------------------------------------

1. It can take over enemy buildings; this can only be done once.

2. It can remove leeches.

3. It instantly repairs friendly buildings; this can only be done once.

-----------------------------------------

BAD

-----------------------------------------

1. It has light armour.

2. It's easily picked on by enemy units.

3. It

Posted

How to use the newbie guide:

The newbie guide is currently a list of unit's weaknesses and strong points, it's very useful if you know how to use it, here's an example:

You have 3 assault tanks and 15 buzsaws, each group can take out 2 Minotaurs but what would be the best choice? Look up the buzsaw and assault tank and minotaur, the minotaur is bad against armour but good against light armoured tanks, the buzsaw is a light armoured tank, the assault tank a heavily armoured tank, the assault tank would be in this example the best choice, instead of losing + - 7 buzsaws you can destroy those 2 minotaurs with 3 assault tanks of course they will receive some damage, but at least you haven't lost anything.


HOUSE HARKONEN


Scout


GOOD

------------------------------------

1. It is fast.

2. It can see further then most units.

3. It is mostly used to quickly scout the map.

------------------------------------

BAD

------------------------------------

1. It is very lightly armoured.

2. It can be killed by almost everything.

3. It cannot attack.

------------------------------------

Multiplayer purpose: The scout is used to quickly scout the map.

------------------------------------

Equipped weapon is good against: N/A.

------------------------------------

Community ratings: N/A.

------------------------------------

The scout is perfect for early scout missions; these units can quickly scout the map for you.


Light Infantry.


GOOD

------------------------------------

1. It is quite cheap.

2. In harkonen rushes it is a good unit to rush with.

3. It can be effectively used against early scouts.

4. It's quite effective against light tanks.

------------------------------------

BAD

------------------------------------

1. As the name says, it is a light armoured infantry unit.

2. They don't keep up with your other rushing units.

3. They do very little damage to heavily armoured tanks.

5. They do little damage against buildings.

------------------------------------

Multiplayer purpose: The light infantry unit is used to rush an opponent early in the game.

------------------------------------

Equipped weapon is good against: Infantry and light armoured tanks.

------------------------------------

Community ratings: 5.7

------------------------------------

This unit is good to rush with, it's good against the vehicles your opponent buys early in the game and is quite good against infantry too (you need to bring them in masses of course)


Flametrooper.


GOOD

------------------------------------

1. It's good against infantry.

2. It's quite good against light armoured tanks.

------------------------------------

BAD

------------------------------------

1. It's slow.

2. It's quite expensive for its abilities.

3. It takes too long to upgrade and train them for early rushes.

a. Because they require an upgrade.

b. Upgrades are costly, instead you could get for example: a turret.

------------------------------------

Multiplayer purpose: Flameweapons aren't used a lot online.

------------------------------------

Equipped weapon is good against: Infantry, "flesh", buildings and light armoured vehicles.

------------------------------------

Community ratings: 4.4

------------------------------------

I've heard somewhere that flameweapons are good against worms.


Engineer.


GOOD

------------------------------------

1. It has a weapon, unlike the other engineers.

2. It can capture buildings (can only be done once)

3. It can remove infected units (units with leech larvae's)

4. It can instantly repair a damaged friendly building (can only be done once)

------------------------------------

BAD

------------------------------------

1. It is slow.

2. It is easily killed.

3. It requires an upgrade.

4. Its pistol is weak.

------------------------------------

Multiplayer purpose: The engineer is used to capture enemy buildings.

------------------------------------

Equipped weapon is good against: Infantry.

------------------------------------

Community ratings: N/A.

------------------------------------

A good tactic to use with the engineer is to bring 1 with you with a rush, kill all your opponent's troops, or all your opponent's troops on his path, sneak him in and take over a construction yard, else a barracks, don't bother taking the weapons factory because he'll still have the option to build turrets, disable his ability to build turrets first because rushes are quite weak against sudden turrets.


TROOPER.


GOOD

------------------------------------

1. It is quite powerful against tanks and buildings.

2. It can attack air units.

------------------------------------

BAD

------------------------------------

1. It is lightly armoured.

2. It is bad against infantry.

3. It is quite slow.

------------------------------------

Multiplayer purpose: The Trooper is used to set up a quick AA-defence.

------------------------------------

Equipped weapon is good against: Tanks and airplanes.

------------------------------------

Community ratings: 6.4

------------------------------------

The trooper is good to bring with you for spice raids, it's good against tanks and airplanes too, although I don't advice you to bring them with you on very early rushes since their production will stop the production of units which I find more important in rushes.


TANKS


Buzsaw.


GOOD

------------------------------------

1. It is fast.

2. It is a good rushing unit.

3. It can run infantry over.

4. It has 2 guns.

5. It has more armour then the other light armoured tanks.

------------------------------------

BAD

------------------------------------

1. It cannot attack air units.

2. It's weak against units like the Minotaur and assault tanks.

------------------------------------

Multiplayer purpose: The buzsaw is mostly used in early rushes.

------------------------------------

Equipped weapon is good against: Infantry and light to medium armoured tanks.

------------------------------------

Community ratings: 7.9

------------------------------------

A buzsaw is a good rushing unit, it has duel guns and therefore can easily destroy early vehicles, like the dustscout, it can also run over infantry making it a terror on a wheel with a medium speed.


Assault tank.


GOOD

------------------------------------

1. It has a good armour.

2. It can be a good unit to bring with you when you're rushing.

3. It has a powerful shell.

4. Its shell never misses.

------------------------------------

BAD

------------------------------------

1. It lacks range.

2. It's vulnerable against anti-armour units.

3. It's slow compared to the other harkonen units (excluding the devastator)

------------------------------------

Multiplayer purpose: The assault tank is a tank for early to medium games (in time)

------------------------------------

Equipped weapon is good against: Tanks and buildings.

------------------------------------

Community ratings: 7.4

------------------------------------

The assault tank is more of a distraction, yes it has a good gun and a assault tank can destroy 5 buzsaw - 1 assault tank, but it draws fire, this is good since it provides time for your other units to damage/destroy his army.


Flametank.


GOOD

------------------------------------

1. It's good against infantry.

2. It's fast.

3. It's quite good against buildings.

4. It's good against worms.

------------------------------------

BAD

------------------------------------

1. No AA-capabilities.

------------------------------------

Multiplayer purpose: flameweapons aren't used a lot online.

------------------------------------

Equipped weapon is good against: Buildings, tanks and infantry.

------------------------------------

Community ratings: 6.1

------------------------------------

It's good against worms, if your opponent makes a lot of worms and you don't have fremen or sardaukar, build some flametanks, worms give away a lot of experience points too ;)


Missile tank.


GOOD

------------------------------------

1. It has a powerful round of missiles.

2. It can destroy almost any kind of tank in 1 round.

3. It can shoot air units.

4. It's quite fast compared to its firepower.

------------------------------------

BAD

------------------------------------

1. It's lightly armoured.

2. It's weak against almost any type of fire.

3. It needs an upgrade.

4. It's easily picked on by fedaykins.

------------------------------------

Multiplayer purpose: The missile tank is usually used to take out or heavily damage heavily armoured tanks (minotaurs, kobra's etc)

------------------------------------

Community ratings: 8.0

------------------------------------

Equipped weapon is good against: Buildings, tanks and airplanes.

------------------------------------

Missile tanks are quite good hit and run units, it can kill a Minotaur in 1 round, a kobra in 2 rounds, everything that survives his wrath will be heavily damaged, and it

Posted

How to use the newbie guide:

The newbie guide is currently a list of unit's weaknesses and strong points, it's very useful if you know how to use it, here's an example:

You have 3 assault tanks and 15 buzsaws, each group can take out 2 Minotaurs but what would be the best choice? Look up the buzsaw and assault tank and minotaur, the minotaur is bad against armour but good against light armoured tanks, the buzsaw is a light armoured tank, the assault tank a heavily armoured tank, the assault tank would be in this example the best choice, instead of losing + - 7 buzsaws you can destroy those 2 minotaurs with 3 assault tanks of course they will receive some damage, but at least you haven't lost anything.


HOUSE ATREIDES.


Scout


GOOD

--------------------------

1. The scout is a perfect unit for those early scout missions, send 1 scout to each corner of the map.

2. The scout is fast.

3. The scout can see further then most units in the game.

4. It is cheap.

5. It has stealth capabilities.

6. The scout can decloak cloaked units.

--------------------------

BAD

--------------------------

1. It is very lightly armoured.

2. It has no weapon.

3. It can be easily killed by almost any type of ground-ground or air-ground fire.

--------------------------

Multiplayer purpose: The scout is uses to quickly scout the map.

--------------------------

Community ratings: N/A

--------------------------

Equipped weapon is good against: N/A.

--------------------------

A scout is a perfect unit to detect those nasty fedaykins before they reach your Minotaurs, the scout is also a cheap and fast unit to scout the map and an enemy's base, and its stealth capability helps him in doing his scouting jobs.


Light infantry.


GOOD

-------------------------

1. The light infantry is quite good against light vehicles.

2. It can protect your base against early scouts.

3. It is cheap, doing other unit's jobs like killing early scouts.

-------------------------

BAD

-------------------------

1. You don't need it late in the game.

2. Other units can do the job better.

--------------------------

Multiplayer purpose: defending against early rushes and defending against early scouts.

--------------------------

Community ratings: 4.8

--------------------------

Equipped weapon is good against: Infantry and light armoured tanks.

--------------------------

The light infantry is cheap to produce and can help you fight off a rush, don't build light infantry units if you're facing against something like a Minotaur horde or something similar to that.


Kindjal


GOOD

--------------------------

1. The kindjal has a good range and is effective against tanks.

2. It carries a cannon and a pistol.

3. It is a useful unit against those nasty missile tanks or lasertanks.

--------------------------

BAD

--------------------------

1. It has to deploy itself before it can use its cannon.

2. It reloads quite slowly.

--------------------------

Multiplayer purpose: defending your army against fast hit and running units.

--------------------------

Community ratings: 6.9

--------------------------

Equipped weapon is good against: Tanks and buildings.

--------------------------

The kindjal is a useful unit to damage/slow down/destroy those nasty lasertanks or missile tanks etc, they carry a cannon that has the power to knock out the lasertank's shield.


Engineer


GOOD

--------------------------

1. It can remove leech larvae

Posted


EXTRA



Online acronyms and commands.


GG = Good Game.

TY = Thank You.

IMO = In My Opinion.

IMHO = In My Humble Opinion.

Engy = Engineer.

Mino = Minotaur.

R = Are (Who r you? Who are you?)

2 = too (you 2?!, you too?!)

LOL = Laughing Out Loud.

ROTFL = Rolling On The Floor Laughing.

LMAO = Laughing My Ass Off.

ROTFLMAO = Rolling On The Floor Laughing My Ass Off.

n00b = an ass, someone who's doing things like being a jerk, spamming, swearing too much etc.

Newbie = someone who is new to the game.

Yw = You're Welcome.

Np = No problem.

Con. Yard = Construction Yard.

Engy. Drop = Engineer drop. (And advanced carryall + 5 engineers + an apc being dropped in the enemy base)

Dev. drop = Devastator drop. (And advanced carryall + a devastator being dropped somewhere)

Inc = Incoming.

E: BFD, EBFD, EB4D = Emperor Battle For Dune.

/r (message) = Reply to the person that had last paged you (/r hi Joe, everything's fine)

/page (name) (message) = pages the person with that name (/page Joe hey Joe, wassup?)

/on (name) = checks if that person is online (/on Joe)

These are the more common ones; in other threads there are things like PBS, "Parents Behind Shoulders" which they just made up in 2 seconds like I have made this one up.


Keyboard hotlinks



  • [+]Scroll the map with the arrow buttons, your mouse or by holding down your right mouse button and moving it around.
    [+]Turn the angle of sight by holding CTRL + an arrow key or by holding down the both MouseKeys and moving them to the left or right.
    [+]Return to base by pressing the 'H' key.
    [+]Zoom in/out by pressing the 'HOME' key.
    [+]Go to the area with the radar warning by pressing the 'SPACE' key.
    [+]Follow a unit by selecting it and pressing the 'F' key.
    [+]Lay down a screen 'beacon' for example, you define an area by pressing 'CTRL + F1/F10,' for example, F1 by your construction yard, every time you press F1 in this game you'll be taken to the area in which your construction yard is located. (If it wasn't moved elsewhere)
    [+]Go to a screen beacon by pressing the button you assigned to it. (F1/F10)
    [+]Search for a group by pressing 'ALT +1/8.'
    [+]Select multiple units by holding down the 'SHIFT' key and click on the next unit or click on hold down your left mouse button and enlarge the square until you have the group with the size/unit types that you want.
    [+]Create a new group by selecting the unit(s) you want to have it in that group and press 'CTRL + 1/9' every time you click on the number you assigned to them they will be selected. By giving a building a number every time that building produces something the unit that comes out will have the number you gave to the building.
    [+]Delete a team by pressing 'CTRL + the number you assigned to them.'
    [+]Select all the units of that type on the screen by selecting a unit and pressing the'T' button, pressing it twice quickly will select all the units of that type on the map. (Only the ones that are yours)
    [+]Select all armed units on the screen by pressing the 'P' key; pressing it twice will select all the armed units on the map.
    [+]Go to the next unit by pressing the 'N' key.
    [+]Go to the previous unit by pressing the 'M' key.
    [+]Go to a unit with 3 chevrons by pressing the 'Y' key.
    [+]Force a unit to attack something by holding down the 'CTRL' button and clicking on a target.
    [+]Force a unit to move by pressing the 'ALT' key; this works very well for if you want to have an EITS to hang above a construction yard, for example.
    [+]Stop a unit by pressing the 'S' key.
    [+]Let a unit function as a 'guard' by pressing the 'G' key.
    [+]Spread out a group by pressing the 'X' key.
    [+]Deploy a unit by pressing the 'D' key.
    [+]Select a unit and press the 'C' key for an Easter egg.
    [+]Retreat out of an area by pressing 'SHIFT + R' (only works in campaign mode)
    [+]Move a group in formation by selecting them, holding down the 'J' button and clicking on an area.
    [+]Go to the infantry tab by pressing the 'O' key.
    [+]Go to the vehicles tab by pressing the 'W' key.
    [+]Go to the buildings tab by pressing the 'E' key.
    [+]Go to the upgrade tab by pressing the 'U' key.
    [+]Go to the space station tab (only works if you have a starport) by pressing the 'I' key.
    [+]Go to sell mode by pressing the 'L' button.
    [+]Go to repair mode by pressing the 'K' button.
    [+]Set a beacon by pressing the 'Z' key. Once you have 2 connected, you can make a unit patrol through a given area.
    [+]Remove a beacon by selecting it and pressing on the 'INSERT' key.
    [+]Allie by selecting a unit of your ally and pressing the 'A' button.
    [+]Give units to your ally by selecting it/them and pressing the 'O' button, it also works with buildings.
    [+]Go to the game options by pressing the 'ESC' key.
    [+]Chat with all players in the game by pressing on the 'ENTER' key.
    [+]Chat with your ally(s) by pressing the 'BACKSPACE' key.
    [+]Chat with the player of the selected units by pressing the '' key.
    [+]Go to the diplomacy screen by pressing on the 'TAB' key.
    [+]If you want to take a good screenshot press the '/' key before you take one (the / next to the right shift key, not the one near the numlock key, pressing it twice will return to the default mode)


Did you know?


#1. Did you know that an airdrone (if possible) can destroy a devastator in the air in + - 5 shots?

#2 Did you know that a devastator can destroy more then 8 minotaurs if it was dropped right next to the minotaur group?

#3 Did you know that you can call for multiple worms?

$4 Did you know that the airdrone has more range then the aa-mine?

#5 Did you know that the lasertank has more range then the devastator? (Not on rocks)

#6 Did you know that the repair vehicle can run infantry over?

#7 Did you know that the assault tank can handle more then 3 enemy buzsaws before being destroyed?

#8 Did you know that it only takes 1 fedaykin shot (close range) to destroy a repair vehicle?

#9 Did you know that it takes 3 fedaykin shots to kill a Minotaur

#10 Did you know that it takes 4 fedaykin shots to kill a kobra

#11 Did you know that the spice harvester holds 700 Solaris when it's full?

#12 Did you know that it takes 4 sniper shots to kill a sardaukar elite?

#13 Did you know that 5 mortar infantry units combined with your normal army can wreak havoc among an early rush?

#14 Did you know that it only takes 2 shots from the aa trooper/trooper to destroy an airdrone?

#15 Did you know that a gunturret can destroy 2 airdrones in 1 round?

#16 Did you that the fremen warrior fires twice as fast as the atreides sniper but with twice as weaker bullets?

#17 Did you know that 1 kindjal shot can disable a lasertank's shield (no chevrons)

#18 Did you know that an invisible lasertank still leaves a trail in the air?

Posted

You're helping the newbies very good,Ken.I also have a subhouse sort of thing:When you are playing against Ordos,try to ALWAYS choose Ix as a subhouse.Because you know that LasTank against LAsTAnk equals Holtzmann Effect.But if you choose Ix,just keep cloning the Tanks.

  • 2 weeks later...
Posted

Reply #4 is now the: 'things not to do' part of the thread.

I'll try to make more of them, anyone can do that, e-mail them to me, and if it's original (an new example of what not to do) i'll upload it to my site and add it to this list ;)

Posted

ken, you can better use around 6 scouts to explore. You must explore the NE/NW/SE/SW sides too. Bases can exist there too. Just look at a map like Fishers Plain for example.

Posted

IMO, scouting the map early in the game is only for knowing his location, besides, you can use one of your remaining scouts to scout his/their bases when another scout dies, remember, you train 4 scouts to find 1/2 opponents, that's 2 scouts per opponent.

btw. sorry for editing your post, i thought i was making a new one :-[

Posted

I use them for knowing the entire map. In the beginning I'm only waiting, because I haven't finished something yet, and then I'm gonna explore.

btw, you removed my suggestion to ask Gob for hosting you thing not to do pictures

Posted

Yes i know, i accidently edited your post, i originally wanted to quote that upper part :(

btw. they're about 60kb each timenn ;)

I still have +- 15 mb of geocities, 20 mb of tripod and 50 mb of freehomepages (forgotten the url of my site, it's so long :-[, shhh, don't tell it to anyone :-X

  • 2 weeks later...
Posted

Latest edit:

1. Added the horizontal rule

[hr]

2. Corrected some of my mistakes.

3. Corrected some grammatical mistakes.

4. The newbie guide looks better now.

5. Added the "multiplayer purpose" thing.

6. The beginning of the Tank of Airplane part of the newbie guide is now in bold.

7. Added an online acronym, commands part.

Posted

Airdrone


GOOD

--------------------------

1. It is a more mobile AA-defence then the mongoose.

2. It is a strong AA-weapon.

--------------------------

BAD

--------------------------

1. It is lightly armoured.

2. It can only shoot ground units.

3. It is vulnerable to AA-fire from the ground.

4. It can only dodge gunship and airdrone missiles.

--------------------------

Multiplayer purpose: AA-defence and attacking enemy carryalls.

--------------------------

The airdrone is the best aa-defence in the game, fast and strong, use the airdrone to destroy unprotected carry alls and slow down your opponent's spice production.

The airdrone also gives you a good aa-defence.

Whoops!

(Hint: Look at the bold.)

Posted

I'll update the newbie guide some more tomorrow, if you see any flaws, post them here in 11:30 hours, if you want it to be corrected before i leave this thread for a week or so.

EDIT:

1. Added the "Equipped weapon is good against:" line.

2. Corrected some more grammatical mistakes.

3. The newbie guide looks better then before.

4. Added a post containing some extra things (reply #4)

5. Added a "did you know?" part of the "extra's" post.

Alright, i'll leave this thread for awhile, i'll be back with more ;)

  • 2 weeks later...
Posted

Try some stuff with colors, like:

Atreides 2244DD abcdefghijklmnopqrstuvwxyz

Harkonnen DD4433 abcdefghijklmnopqrstuvwxyz

Ordos 55CC33 abcdefghijklmnopqrstuvwxyz

Posted

Do you like this? should i change this? btw. for those people out there that are interested in html, the code is: <body bgcolor="#909090">...</body> well, that gives you a background colour.


These 2 colours i'm going to use, if they're ok, again, i'll give the html code for those who are interested, <body bgcolor="#C8C8C8">....</body>

Posted

Harkonen

Light infantry - 5.3

Trooper - 6.4

Flametrooper - 4.4

Buzsaw - 7.85

Assault tank - 7.4

Flametank - 6.1

Devastator - 8.5

Missile tank - 8.1

Catapult - 7.2

Gunship - 8.3

ADP - 5.3

Posted

Ordos

Chemical troopers - 7.6

AA-Trooper - 6.1

Mortar infantry - 7.1

Sabateur - 1.9

Dustscout - 7.25

Lasertank - 8.5

APC - 6.2

Kobra - 8.3

Deviator - 6.9

EITS - 5

AA-mine - 3.4

My math should be right but if someone has time, they could check it.

Posted

Just checked the ratings of my chemical trooper with yours, they don't match, 7.6 to 7.1 :-

Anyway, the ratings for all units aren't given yet (only that of house ordos and a piece of house harkonen)

Posted

Anyway, the ratings for all units aren't given yet (only that of house ordos and a piece of house harkonen)

What do you mean by all units. They unit ratings thread is locked. ??? ???

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