ken124578 Posted September 23, 2002 Share Posted September 23, 2002 Yes your right about that, 1 Gunship is like 2 Ornithopters combined together, but can't attack 2 target at the same time, have slightly less armor than 2 Ornithopters and have 1/2 the speed. They're only worth $500-$600 at the most. Or the Gunship should cost atleast $1500 if the Ornithopters does worth $1000.no, 1 ornithopter isn't worth the price tag so don't think 2 ornithopters are. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 24, 2002 Share Posted September 24, 2002 So doesn't a Sandbike, so doesn't the Dust Scout, why build them then? When it comes to aerial unit(which they all generally doesn't worth their price, besides Gunships and Air-Drone) 2 Ornithopter for $1000 is actually worth the price. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 24, 2002 Share Posted September 24, 2002 no, with 2k i would a. build some airdrones.b. build minotaurs with some kindjals. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 24, 2002 Share Posted September 24, 2002 Of course, when cash is running low, Ornithopter is never worth it. They're only for quick assaults, even 10 of them wouldn't cause much trouble to a medium AA level base. Infact, Ornithopter have NO specific purpose, it could do nothing effectively(beside hunting non-AA defence targets) Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 24, 2002 Share Posted September 24, 2002 i think they were meant to hunt down lonely units with an group, but you can't find ANY unit thats not in an group in multiplayer. Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 24, 2002 Share Posted September 24, 2002 Ornithopters can do much damage to a well-equiped AA base...They just need more then Gunships need Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 25, 2002 Share Posted September 25, 2002 the problem is that atreides players have something else to do then wasting their money upon buying thousends of ornithopters to destroy an enemy windtrap ::). Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 25, 2002 Share Posted September 25, 2002 One Ornithopter is never worth $1000, even when you have NO AA defence, a group of 4 ornithopters will probably only destroy nothing more than a couple of buildings(weak armored one's), or a couple of units(heavily armored one's i.e mino) Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 27, 2002 Share Posted September 27, 2002 Yes. But 10 Thopters WILL, that's the point, and then you aren't wasting money anymore Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 27, 2002 Share Posted September 27, 2002 ornithopters would be perfect for an suicidal air rush... or youyr going out to hunt some units without aa defences ;) Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 27, 2002 Share Posted September 27, 2002 Believe me on my word that I build alot of AA, as much times as I can I build groups of 10 AA Troopers (with Ordos :)) and spread them through my base, and still I was defeated/lost some buildings because of Ornithopters... Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 28, 2002 Share Posted September 28, 2002 Believe me on my word that I build alot of AA, as much times as I can I build groups of 10 AA Troopers (with Ordos :)) and spread them through my base, and still I was defeated/lost some buildings because of Ornithopters...Believe me, if your on full alert and Ornithopters still successfully destroy a building of yours...... (ur s***)Have some AA mine in your base as well as outside your base. DON'T place them together tightly. Have ATLEAST 5 AA trooper next to each important building, 1-2 AA mine on top of each important build and last of all have some APC's as early defence. Ornithopters? With this defence, even Gunships will die like flies. Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted September 28, 2002 Share Posted September 28, 2002 yeah that sound like a good AA defense for the ordos, considering they have no AA defense structures Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 28, 2002 Share Posted September 28, 2002 Yes, they're the only house without an AA structure which is a huge misadvantage, and the highly effective AA unit AA mine will make up for it, but another misadvantage is you must keep on building them. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 28, 2002 Share Posted September 28, 2002 no, the aa mine does not equals the disadvantagous of an non-aa turret.the atreides have their air drone, the ordos an aa mine and the harkonen an adp.the atreides an rocket turret, the harkonen an gunturret and the ordos? an lousy small range pop op turret! Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 28, 2002 Share Posted September 28, 2002 Yes i know the AA mine isn't other house's counter-part, but the AA mine's highly effective AA capability will compensate a little. But no matter how is it expained, that just does not compensate enough the equalize it.And yes your right with that too. Atreidies general tactic is to defend, Ordos's tactic general tactic is to rush, and Harkonnen's general tactic could be both(I'm not sure actually). Since Ordos's tactic is mainly rushing, it wouldn't need a defence structure, but thats just like handycaping them, so they'll need to something for them too, and thats the lousy turret(I think) Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 28, 2002 Share Posted September 28, 2002 I didn't asked for help, I know now how to handle them, I'm just saying that good AA Defense is not always good enough against a Ornithopter rush Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 28, 2002 Share Posted September 28, 2002 Have some AA mine in your base as well as outside your base. DON'T place them together tightly. Have ATLEAST 5 AA trooper next to each important building, 1-2 AA mine on top of each important build and last of all have some APC's as early defence. Ornithopters? With this defence, even Gunships will die like flies.Sure, i'll use the layout above and see you'll destroy more things or i will. That layout could defend against atleast 10 'thopters. Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted September 28, 2002 Share Posted September 28, 2002 and for each important building? thats gonna be a lot of AA fire..... Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 28, 2002 Share Posted September 28, 2002 Have some AA mine in your base as well as outside your base. DON'T place them together tightly. Have ATLEAST 5 AA trooper next to each important building, 1-2 AA mine on top of each important build and last of all have some APC's as early defence. Ornithopters? With this defence, even Gunships will die like flies.no, when you have this aa defence i would probebly have about 40 gunships, enough to rip apart any ordos base. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 28, 2002 Share Posted September 28, 2002 and for each important building? thats gonna be a lot of AA fire.....Important building includes constructionyard, warfactory, refinery, starport, etc,etc.Have some AA mine in your base as well as outside your base. DON'T place them together tightly. Have ATLEAST 5 AA trooper next to each important building, 1-2 AA mine on top of each important build and last of all have some APC's as early defence. Ornithopters? With this defence, even Gunships will die like flies.no, when you have this aa defence i would probebly have about 40 gunships, enough to rip apart any ordos base.With such a force of Gunships, i'll doubt i'll even let half of the force go half-way. If i see you mass producing it, im sure i'll be on extreme alert and be prepared for it. Quote Link to comment Share on other sites More sharing options...
TLContaminator Posted September 30, 2002 Author Share Posted September 30, 2002 a mass cunstruction of AAMs is better cuz two AAMs can destroy a gunship and the build time of the AAMs is shorter Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 30, 2002 Share Posted September 30, 2002 How much do you think 2 AAM's cost and you think 2 AAM's building time is shorter thn a gunship?For long term AA purpose, AA trooper is the best option, AAM's and APC's are only for support, the AA trooper are the one's to finish everything off, also, the AAM's will block your carryall from working smoothly. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 30, 2002 Share Posted September 30, 2002 hint hin: fedaykins, fedaykins, fedaykins 8) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted October 1, 2002 Share Posted October 1, 2002 If you realy could sneak some in the base, yes, but i could tell you training enough troopers to destroy gunships is relatively quick. Quote Link to comment Share on other sites More sharing options...
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