Desert_Eagle25 Posted August 2, 2002 Posted August 2, 2002 he seems to find unlimited ways to advertise his mod, lol
DukeLeto Posted August 2, 2002 Posted August 2, 2002 Yeah it's amazing. :OThe Guild Mega-Cannon is enabled in my mod, with a shorter range, slower ROF, and more damage. Download Corrino's Revenge Beta v.1 now!
RobertF2002 Posted August 2, 2002 Author Posted August 2, 2002 Hi Everybody!On My Old Site This LoLo Told Me I Could Do It With 100 Naibs And MakersWhat A Lair! ;DI'll Follow Your Instructions And Hope It WorksMahalo ;D
RobertF2002 Posted August 3, 2002 Author Posted August 3, 2002 ;D :oAllright I Have The Mod Editor But It Complains That I Am Not Allowed To Enter Bcause That Person Who Put It On Locked It On My Computer Please Help Me Open It So I Can Make Mods.Oh And By The Way I Had The Cannon For A Long Time But It Will Only Shoot A Korbra Bullet When Its Real Weapon Was A Plasma Bullet.All I Wanted Was To See If You Guuys Could Help Me Unlock That File And Find A Way To Change The Cannons Weapon,range,and so on Back To NormalThanks ;D ;D
Edric O Posted August 5, 2002 Posted August 5, 2002 I *STILL* haven't found a way to brainwash people into mindless KH2-playing zombies. But one day... ;D ;D ;D
DukeLeto Posted August 5, 2002 Posted August 5, 2002 Try posting it everywhere, like this:Corrino's Revenge Beta v.1Corrino's Revenge Beta v.1Corrino's Revenge Beta v.1Corrino's Revenge Beta v.1Corrino's Revenge Beta v.1LOL ;D
Desert_Eagle25 Posted August 5, 2002 Posted August 5, 2002 Yea, like this:Emperor : Guild Wars 2.1 > Download It Now!Emperor : Guild Wars 2.1 > Download It Now!Emperor : Guild Wars 2.1 > Download It Now!Emperor : Guild Wars 2.1 > Download It Now!Emperor : Guild Wars 2.1 > Download It Now!Emperor : Guild Wars 2.1 > Download It Now!
DukeLeto Posted August 5, 2002 Posted August 5, 2002 Yep. ;DBTW, have you downloadedCorrino's Revenge Beta v.1 yet? ;)
nemafakei Posted August 5, 2002 Posted August 5, 2002 Ok, Ok, that's enough. Else the topic will develop a padlock.
DukeLeto Posted August 5, 2002 Posted August 5, 2002 Ok...Back on topic, Is there a difference between the Guild and Ix mega cannons?
Frodo Posted August 6, 2002 Posted August 6, 2002 yes, the ix has shorter range of fire, but quicker loading times i do believe.
RobertF2002 Posted August 7, 2002 Author Posted August 7, 2002 :O ;D Ok I Have A Few Yeses And A Few No'sBut Yes Would Be In The Lead! ;DGreat! I Like Running PollsContinue Placing Your Answer And Do You ThinkThats Alot Of Download This Up There ;DWell Its Going Fine :O :O :O :OSee You Later :O :O ;D
ethan Posted August 7, 2002 Posted August 7, 2002 Do You Like Capitailizing Everything In Sight?If So, Stop It NOW! Written By Ethan
RobertF2002 Posted August 9, 2002 Author Posted August 9, 2002 Well it seems you have a problem of telling people what they should be doing! :O :O :O :O :O :O ::) :O :O
Timenn Posted August 9, 2002 Posted August 9, 2002 Ok, this is really going nowhere => do you still want something?
nemafakei Posted August 9, 2002 Posted August 9, 2002 It would not be unbalancing if you gave all subhouses superweapons.
RobertF2002 Posted August 9, 2002 Author Posted August 9, 2002 :oStill I need a way to get the Dune Visual Mod Creator's Rfd,Rfh Editor working but it won't :O
Timenn Posted August 9, 2002 Posted August 9, 2002 ? Those are 2 different programsBut you can download them here on dune2k. Just go to download Emperor and Editors
nemafakei Posted August 10, 2002 Posted August 10, 2002 Er... was that post meant to be in this thread, Robert? Anyway, I'd reccommend text editing over using the very limited Vis. Mod Creator, especially if you want to add the guild cannon...
IxianMace Posted August 15, 2002 Posted August 15, 2002 Well I think the Imperator Cannon takes MUCH too long for the firepower it offers. Although once you do get the Imperator cannon up and running, the enemy won't last long under a constant shower of energy bolts. :)
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