Black_Emperor Posted May 3, 2002 Share Posted May 3, 2002 flamers are more for defense than offense, use cataputs for defense and when you really need them , use a projection. When using the cataput for defense, force fire them on to an area or canyon where the enemy needs to go through to get to you, Then use a flame thrower or something to light the fluid. plus 10% damage Quote Link to comment Share on other sites More sharing options...
nemafakei Posted May 3, 2002 Share Posted May 3, 2002 Inkvine can ignite other inkvine spills, once given a single light. (ie flame the first lot, and then leave it - it will keep burning) Quote Link to comment Share on other sites More sharing options...
Dante Posted May 5, 2002 Share Posted May 5, 2002 The Best unit depends on what you want to do with it.Dust Scout for survalence, speed, and uncovering territoryHarvester for getting moneyAdv Carryall, where would the devastators be without them?Fedaykin for stealth and powerThe list goes on. And everything has a weakness. Deviators are my weapon of choice but against infantry it's useless. A group of mixed ability is ALWAYS best. Quote Link to comment Share on other sites More sharing options...
Dezertfish Posted May 8, 2002 Share Posted May 8, 2002 Yes, harkonnen longrange units are a bit powerful. Inkwines kill most infantry in one hit and the toxicness will finish off survivors; while missiles are very accurate and can take on most vehicles in one shot, (as well as infantry, but one at a time). Plus, both are quick. Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted May 9, 2002 Share Posted May 9, 2002 Devastator isn`t useless against infantry, it still kill it in one shot but is better against vehicles.And true, missiles are very powerful, its only disadvantage is that they reload slowly. Quote Link to comment Share on other sites More sharing options...
Dante Posted May 10, 2002 Share Posted May 10, 2002 Very slowly. That's when to smash them. One idea, send in an Ixian projection, get the missile tank to waste all its ammo on that, then move in and obliterate it! Unless of course you are Harkonnan, which I am not.... Quote Link to comment Share on other sites More sharing options...
NO_SURRENDER Posted May 11, 2002 Share Posted May 11, 2002 Devastators attract worms the most. Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted May 12, 2002 Share Posted May 12, 2002 And kill them faster in the same time. But deva rarely can attract worm if they aren`t send to enemy base by them own. Ussualy devas stand in the enter of base and if worm comes defence can kill it or is send by advanced carryall. And worm can`t eat advanced carryall. But if deva go sooo slowly as eg harvester defence (or to kill harvester) worm has much time to destroy it. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted May 12, 2002 Share Posted May 12, 2002 shai hulud can eat planes 8) :O... Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted May 12, 2002 Share Posted May 12, 2002 Advanced carryall isn`t very worm attracting :-/ Quote Link to comment Share on other sites More sharing options...
Timenn Posted May 12, 2002 Share Posted May 12, 2002 But when a Carryall picks up a Harvester on the moment that the worms attacks...But surface worms aren't that good. Mostly because they dissappear when eating 1 vehicle.That's why I think the Fedaykin is the best. A good unit on it's own. And it can call the worm... Quote Link to comment Share on other sites More sharing options...
Dante Posted May 20, 2002 Share Posted May 20, 2002 Perhaps that could be applied elsewhere....Not worm-calling, but a unit that could call something else...maybe.In any case, the worms aren't invunerable, even with Fedaykin. Best to rely on force of numbers compared to one little guy on a worm. By the way, is it possible to damage the worm-rider when he's on the worm? Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted May 20, 2002 Share Posted May 20, 2002 Fremen on worm is very usefull when enemy must put harvesters near my base and they can call worms not on enemy part of map. But worm-calling take so much time. Sometimes my fed during warm-calling must deploy himselfself few times to defend himself. Quote Link to comment Share on other sites More sharing options...
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