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Posted

flamers are more for defense than offense, use cataputs for defense and when you really need them , use a projection. When using the cataput for defense, force fire them on to an area or canyon where the enemy needs to go through to get to you, Then use a flame thrower or something to light the fluid. plus 10% damage  

Posted

The Best unit depends on what you want to do with it.

Dust Scout for survalence, speed, and uncovering territory

Harvester for getting money

Adv Carryall, where would the devastators be without them?

Fedaykin for stealth and power

The list goes on. And everything has a weakness. Deviators are my weapon of choice but against infantry it's useless. A group of mixed ability is ALWAYS best.

Posted

Yes, harkonnen longrange units are a bit powerful. Inkwines kill most infantry in one hit and the toxicness will finish off survivors; while missiles are very accurate and can take on most vehicles in one shot, (as well as infantry, but one at a time). Plus, both are quick.

Posted

Very slowly. That's when to smash them. One idea, send in an Ixian projection, get the missile tank to waste all its ammo on that, then move in and obliterate it! Unless of course you are Harkonnan, which I am not....

Posted

And kill them faster in the same time. But deva rarely can attract worm if they aren`t send to enemy base by them own. Ussualy devas stand in the enter of base and if worm comes defence can kill it or is send by advanced carryall. And worm can`t eat advanced carryall. But if deva go sooo slowly as eg harvester defence (or to kill harvester) worm has much time to destroy it.

Posted

But when a Carryall picks up a Harvester on the moment that the worms attacks...

But surface worms aren't that good. Mostly because they dissappear when eating 1 vehicle.

That's why I think the Fedaykin is the best. A good unit on it's own. And it can call the worm...

Posted

Perhaps that could be applied elsewhere....

Not worm-calling, but a unit that could call something else...maybe.

In any case, the worms aren't invunerable, even with Fedaykin. Best to rely on force of numbers compared to one little guy on a worm. By the way, is it possible to damage the worm-rider when he's on the worm?

Posted

Fremen on worm is very usefull when enemy must put harvesters near my base and they can call worms not on enemy part of map. But worm-calling take so much time. Sometimes my fed during warm-calling must deploy himselfself few times to defend himself.

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