stefanhendriks Posted August 8, 2009 Share Posted August 8, 2009 A tiny overview that has been done for the next coming version (for now, numbered as 0.4.2):FIXED:- Instead, if I were to click on the Upgrade button again, the upgrade is completed INSTANTLY.- Sandorm able to squish infantry when going under infantry.- It is no longer possible to select airborn units with box-selecting.- animation fixes for structures (WOR/Barracks stopped animating after building unit)- animaiton fix for outpost- box selecting problem (needed to cover entire unit). Now only the center is required to select a unit.- placing units in skirmish mode in the boundaries of the map.GAME BALANCING:- Harvester has more HP (300->450)- Troopers are made less effectiveNEW ADDED:- Dune 2 Seed map generator. Thanks to jpexs for completing the generator and making this possible!- "game" switch to load own ini file (ie, use d2tm.exe -game myinifile.ini)- A few skirmish maps to play withCHANGED:- skirmish maps do not need to be MAP##.ini anymore, they can be named anythingA lot is in progress:- sidebar is being redone with all its gui aspects- logging is being changed- Rene is working on a tool to effectively read the new log formats- Rene has made a skirmish map editor(Instead of a "DEMO X" progress topic. This topic will be about all future versions.) 1 Quote Link to comment Share on other sites More sharing options...
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