AMIgaBot Posted January 20, 2011 Author Share Posted January 20, 2011 i do have new things before fatal things happened.i have new mission for atreides mission 8 and ordos mission 6 map 1they are completily new and much harder to play Quote Link to comment Share on other sites More sharing options...
jihadvsdune Posted January 21, 2011 Share Posted January 21, 2011 can you send it to me. or put it on Quote Link to comment Share on other sites More sharing options...
jihadvsdune Posted January 21, 2011 Share Posted January 21, 2011 how do you change missons and all stuff its weird i cant do it. you should make mission 10 Quote Link to comment Share on other sites More sharing options...
jihadvsdune Posted January 21, 2011 Share Posted January 21, 2011 D2k+ when is it done ? Quote Link to comment Share on other sites More sharing options...
Dune General Posted January 22, 2011 Share Posted January 22, 2011 they only contain the graphic data, the dat file holds the important data.Are you sure? Maybe it's true, I must test DUNE2000.DAT file more carefully. It's main function is to coordinate with the processor, on the administrator of tasks you can see a DUNE2000.DAT process. MVI must continue to explode the .MIS files function. Good luck. Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted January 22, 2011 Share Posted January 22, 2011 Are you sure? Maybe it's true, I must test DUNE2000.DAT file more carefully. It's main function is to coordinate with the processor, on the administrator of tasks you can see a DUNE2000.DAT process. MVI must continue to explode the .MIS files function. Good luck.The dat holds a wealth of data, including the data that actually launches the game. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted January 22, 2011 Author Share Posted January 22, 2011 and data file holds AI functions aswell. but for now is a bit hard to edit ai functions. howewer i think that ai scripting is not only in mis,dat files there are some game files that we did not tried to begin search for some information Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted January 22, 2011 Share Posted January 22, 2011 and data file holds AI functions aswell. but for now is a bit hard to edit ai functions. howewer i think that ai scripting is not only in mis,dat files there are some game files that we did not tried to begin search for some informationAI data is also in the MIS. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted January 23, 2011 Author Share Posted January 23, 2011 some functions but build order is hold in dat file. i have discovered some stuff soon ago and caused ai atreides to duplicate already done bulding. it was only by random editing notthing special but that show chanegs are possible. but editing dat file with hex editor in 99% of "hacking" causes an crash Quote Link to comment Share on other sites More sharing options...
Hunoa Posted January 23, 2011 Share Posted January 23, 2011 some functions but build order is hold in dat file. i have discovered some stuff soon ago and caused ai atreides to duplicate already done bulding. it was only by random editing notthing special but that show chanegs are possible. but editing dat file with hex editor in 99% of "hacking" causes an crashWould you PM me it?Wysłałbyś mi jak to mniej więcej robiłeś? Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted January 23, 2011 Author Share Posted January 23, 2011 i cant send it because i lost the data modified, but i still hold orginal savegame Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted January 24, 2011 Share Posted January 24, 2011 some functions but build order is hold in dat file. i have discovered some stuff soon ago and caused ai atreides to duplicate already done bulding. it was only by random editing notthing special but that show chanegs are possible. but editing dat file with hex editor in 99% of "hacking" causes an crashbecause the dat is the core data, and any edit could crash the game instantly, or make it highly unstable. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted January 24, 2011 Author Share Posted January 24, 2011 unstable - exacly what you mean ? it wil crash i know that but what can happen yetby the way editing game stuf using tibed can make some more things to happen i know that both carryals available in tibed are buildable but i cloned one and named it carryal2 etc. make for you some buldings on harkonnen mission 7, just starport few wind traps refinery and barracks and you should see what i mean anyway if we rename dat to exe we get dune2000.exe instead of dat and its working, so why not try to recover sources off it accessing core data can give us some answers to questions Quote Link to comment Share on other sites More sharing options...
Hunoa Posted January 24, 2011 Share Posted January 24, 2011 unstable - exacly what you mean ? it wil crash i know that but what can happen yetIt can crash any time and/or any map,and you can find any errors too when playing unstable(!).Może ci skraszować byle kiedy.I mogą występować błędy apropos różnych innych. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted January 25, 2011 Author Share Posted January 25, 2011 i know i know but you can arm carryal, and make one of your unit be a carryal, for best performance would be harkonnen devastator, make sure ai is atreides or ordos, now make devastator , it will fly around your base, when enemy appears it move towards it. or just put weapon to carryal, put dhbomb on it in tibed so you will have "pearl harbour" strike on enemy base if you build refinery near his base or simply repairpad, move harvesters to it, let them land carryals will slaughter the basebut i re-studied orginal dune cd i got for all languages of dune and studied mis files on them all , and on them all appears smugglers as ally in ordos mission 6 both maps. if it could be activated it could be some nice things happens at map Quote Link to comment Share on other sites More sharing options...
Dune General Posted January 27, 2011 Share Posted January 27, 2011 Really, we don't know if the whole data on DUNE2000.DAT are organized only on text or in individual files. If you can answer me it I can study the entire code; then we'll know how the AI functions. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted January 27, 2011 Author Share Posted January 27, 2011 data is linked between dune2000.dat and .mis files its connected also to data/bin files decompiling dune2000.dat should give us a hint about things and maybe give answers how ai works reveals some functions that ai does work . but also chance to change map size for skirmish/campagin to play more larger than 128x128 inside map file there should be settings that can be read out using hex editor simply make map 32x32 and save then make 64x64 and save open both in hex and look for differences question is simplegame would play on changed map size if its ever possible? if not by hacking .map file then should be looking again at dune2000.dat most things are "unreadable" and only extracting content of file would be helpfulbut yes, i would like to see ai mcv in skirmish dropped by carryal, ai deploy base, and is making more sense buldings than actually , so it should be good opponent, changing build order is one way, but i dont think it can be done by editing .mis files so we should look again at dune2000.dat Quote Link to comment Share on other sites More sharing options...
Dune General Posted January 31, 2011 Share Posted January 31, 2011 Gruntlord6, do MVI uses Visual Studio to all editing programs he has made? I want to decompile .mis files in another way but I'm not sure if use Visual Studio. Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted February 1, 2011 Share Posted February 1, 2011 Gruntlord6, do MVI uses Visual Studio to all editing programs he has made? I want to decompile .mis files in another way but I'm not sure if use Visual Studio.They are all coded in visual studio C# express. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted February 1, 2011 Author Share Posted February 1, 2011 so when some files says that was made in " ms Dev" (microsoft developper?)i have an idea, we need to install dune2000 3 times, one unpatched, one patched to 1.03 and one to 1.06 and in both copies browse dune2000.dat for any changes studying this we may find something additional that will interest us Quote Link to comment Share on other sites More sharing options...
Cartel Posted May 9, 2011 Share Posted May 9, 2011 What happened here? Did it all just stop?Is there a way to edit bases in any of the missions, and how if possible?I've just read the whole topic through - I see you can edit about everything, but how do you do it - no idea! Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted May 10, 2011 Author Share Posted May 10, 2011 we use hex editor and shai huluud , but soon or sooner we might have new map editor that allow us editing additional things Quote Link to comment Share on other sites More sharing options...
Cartel Posted May 11, 2011 Share Posted May 11, 2011 we use hex editor and shai huluud , but soon or sooner we might have new map editor that allow us editing additional thingsIt would be just fantastic if there would be a map editor like shai hulud, but you could place building too not just the terrain.It's better when you modders write down all you discovered, edited etc., just like these 20 pages - it's interesting to read! Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted May 11, 2011 Author Share Posted May 11, 2011 we need build up team who would help make some progress. that wont be easy, but i hope that soon another new things come up Quote Link to comment Share on other sites More sharing options...
mvi Posted May 13, 2011 Share Posted May 13, 2011 It would be just fantastic if there would be a map editor like shai hulud, but you could place building too not just the terrain.It's better when you modders write down all you discovered, edited etc., just like these 20 pages - it's interesting to read!Try this this this and this Quote Link to comment Share on other sites More sharing options...
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