Black_Emperor Posted May 21, 2002 Share Posted May 21, 2002 I can't remember the BEST unit (haven't played the game in years), but I can remember the WORST unit - the saboteur (I mean, you couldn't even control that stupid thing!).You can control the sabataur. When you deploy it, Click around the palace and you will find it, If you dont do anything for a while, the sabataur will go off on its own and attack for you. Other wise you can direct its attack. Quote Link to comment Share on other sites More sharing options...
Terror Posted May 21, 2002 Share Posted May 21, 2002 yes... i used it vs. enemy units.. instead of structures :-) Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted May 30, 2002 Share Posted May 30, 2002 the only good thing is that hes a free unit, and the base that manufactures him can repair without cost Quote Link to comment Share on other sites More sharing options...
mr-t Posted May 31, 2002 Share Posted May 31, 2002 Missle Tank, because even though it is pretty damn weak, I like it because it's the only unit other than that M_____ F______ cheap Sonic Tank that can range a R. Turret, and because it makes a cool sound 8)Devastator is second, simply because of how massive it is, i mean even a Siege Tank would be scared of it ;D Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted June 5, 2002 Share Posted June 5, 2002 the missle tank has the exact same accuracy as the death hand Impressive huh (J/K) Quote Link to comment Share on other sites More sharing options...
Guest Duke_Killersiil Posted June 28, 2002 Share Posted June 28, 2002 I think the best unit is the Siege Tank ,but Death Hand is REALY POWERFUL. The unit that sucked the most was the Soldier. Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted October 26, 2002 Share Posted October 26, 2002 i always had a group of rocket launchers. THey where defended by siege tanks, normal tanks and sonic tanks. Death hand is cool, just save before you fire and you can endlessly shoot until you finally hit what you want :D 8) Quote Link to comment Share on other sites More sharing options...
Terror Posted October 26, 2002 Share Posted October 26, 2002 yeah, it only sucked that that could take ages though :) Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted October 30, 2002 Share Posted October 30, 2002 true.. but who cares? sometimes i HAD to hit a specific building.. and yes, it could take ages :D Quote Link to comment Share on other sites More sharing options...
Terror Posted October 30, 2002 Share Posted October 30, 2002 yeah i know, the palace was usually my primary target, i hated the emperors missiles :) Quote Link to comment Share on other sites More sharing options...
Timenn Posted October 31, 2002 Share Posted October 31, 2002 But you could make alot of palaces = alot of missiles :) Quote Link to comment Share on other sites More sharing options...
Terror Posted October 31, 2002 Share Posted October 31, 2002 i know, 9 atreides palaces, A LOT of fremen. i won the war with fremen :)9 missiles is good too though? then you win the war with missiles, i didn't even reload anymore because my new missiles would be ready in no time anyway Quote Link to comment Share on other sites More sharing options...
Khan Posted November 14, 2002 Share Posted November 14, 2002 i reckon its saboteurs, i won the last misson with just saboteurs Quote Link to comment Share on other sites More sharing options...
minniat Posted November 15, 2002 Share Posted November 15, 2002 But is it possible to build more than 1 Harkonnen palaces? I think it's not :( Quote Link to comment Share on other sites More sharing options...
Terror Posted November 16, 2002 Share Posted November 16, 2002 yes it is Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted November 18, 2002 Share Posted November 18, 2002 actually it makes the game to easy this way, since the other houses (computer players) only have 1 palace.maybe some rule i can build in for my dune 2 clone.. 1 palace per house/player. Quote Link to comment Share on other sites More sharing options...
Emperor Harkonnen Posted November 19, 2002 Share Posted November 19, 2002 no that's how it should be. sad that in red alert you can't get multiple atomic bombs Quote Link to comment Share on other sites More sharing options...
Timenn Posted November 19, 2002 Share Posted November 19, 2002 Hmm, I hate those superweapons which are missiles. They are no fun.Stefan, can't you make a replaced superweapons for the Harkonnen? Quote Link to comment Share on other sites More sharing options...
Terror Posted November 19, 2002 Share Posted November 19, 2002 they're cool.... as long as you can counter them Quote Link to comment Share on other sites More sharing options...
Timenn Posted November 20, 2002 Share Posted November 20, 2002 Yeah, and you can't counter missiles... Quote Link to comment Share on other sites More sharing options...
Terror Posted November 21, 2002 Share Posted November 21, 2002 yup.. in RA you can't counter nukes either... but they don't realy do a lot of damage so no harm done here... except that they should rename it to decoy missile or something :)in TA it was pretty cool... you had a defence system that could fire a laser at nukes so they would be destroyed before they hit the ground.... Earth2150 has comparable thing Quote Link to comment Share on other sites More sharing options...
stefanhendriks Posted November 22, 2002 Share Posted November 22, 2002 well, i wont change the Harkonnen weapon. But.. since its a Dune 2 clone and open source you can make modifications. Maybe add a unit or a specific structure which will disturb the targetting offset for that missile? So when you are lucky the missile pointed at you will totally go somewhere else? (and maybe even land on your own base?) Quote Link to comment Share on other sites More sharing options...
Terror Posted November 22, 2002 Share Posted November 22, 2002 i'm sure it's possible.. but not realy appealing anymore.. the game is too god damn old Quote Link to comment Share on other sites More sharing options...
minniat Posted November 22, 2002 Share Posted November 22, 2002 In Starcraft you must send a spy (called "ghost") to the enemy base to aim the nuke. It takes some time to aim the missile and the ghost can't move during the process. When the ghost is killed the nuke won't fire. A gaming magazine commented it that "nowadays generals would think it's ridiculous" :) but it's interesting solution to counter missiles. Quote Link to comment Share on other sites More sharing options...
Falconius Posted November 23, 2002 Share Posted November 23, 2002 a square of 9 sonics was almost all i needed to sweep through any Dune2 stage. There was the odd ocassion when a thopter bugged me and forced me to call in one launcher. But that was rare. The trike was also very important -> sent it on suicide recon into the enemy base.i always played Atreides. My younger brother was always Ordos and my youngest brother was Harkonnen. The three of us used to play competitive simply by comparing our rankings for stages. My Ordos brother used the most balance in his forces, tactics and formations, i have to admit. He didn't rely heavily on any super weapons like my Harkonnen bro. He liked using thopters for the quip de grace. What he'd do is build alot of Hfactories and in all of them he'd get thopters built up to say 80% then pause production untill he had siegetanks parked on almost all Rturret positions... it looked cool. 8) Quote Link to comment Share on other sites More sharing options...
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