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Texture locations in tga file. (completed)


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Posted

This is the entire list of doc files about the unit textures in the texture files. There may still be some errors, please report those to me. By posting in this topic, by IM'ing me. Or by mailing me: timenn@dune2k.com

These are the texture doc files for the textures:

Infantry:

=G_Infantry_256.tga

Atreides and Harkonnen vehicles:

=AT_HK_patch_Low0000_256.tga

=AT_HK_patch_Mid0000_256.tga

=AT_HK_patch_Mid0001_256.tga

=AT_HK_patch_High000_256.tga

=AT_HK_patch_High0001(and 2)_256.tga

Ordos and Subhouse and Incidental and General vehicles:

=OR_IN_patch_Low0000_256.tga

=OR_IN_patch_Low0001_256.tga

=OR_IN_patch_Low0002_256.tga

=OR_IN_patch_Mid0000_256.tga

=OR_IN_patch_Mid0001_256.tga

=OR_IN_patch_Mid0002_256.tga

=OR_IN_patch_Mid0003_256.tga

=OR_IN_patch_High0000_256.tga

=OR_IN_patch_High0001_256.tga

=OR_IN_patch_High0002_256.tga

=OR_IN_patch_High0003_256.tga

Posted

Excellent! I have been waiting a long time for this, and it's much appreciated. I'm not doing any modding work at the moment, but I'm sure this file will come in very useful in the future. Thanks Timenn. :)

Posted

Should I make them for the tanks tga files too?

Then I would like it if someone wants to make a rules.txt and a artini.txt where the Atreides can build every vehicle (also the quad and sardaukar tank etc.(campaign units too)) and where the Harkonnen have a windtrap which takes ages to complete. So I have all the time in the world.

I did this with the infantry too, but they were less complex

Posted

Er Timen, I just picked up my mod work again and I modified what according to your text was the Atreides infantry front body (it looked that way too) and painted it into Sardaukar colors. The atreides infantry wasn't affected, but the ordos infantry was ???

Posted

Hmmm, what number did you changed? I mean in the table.

Did you use 3? That should really be an Atreides front body.

And Ordos front bodies are located in number 40

Maybe you can send me your =G_Infantry_256.tga ?

  • 2 weeks later...
Posted

Wow Timenn!! :O :D 8) :) I really appreciate the time and effort that you have put into compiling these files. They will be extremely useful, and will save me a lot of time and energy in the future. Thanks again. :)

Posted

I found a little flaw in my tutorial:

Sometimes the right texture isn't given.

Try fining a similar texture that looks exactly the same, but with a different size.

That must do the trick then

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