koblar Posted October 5, 2001 Share Posted October 5, 2001 Tleilaxu units in d2000 would be interesting Quote Link to comment Share on other sites More sharing options...
nemafakei Posted October 5, 2001 Author Share Posted October 5, 2001 Yes, as would some other technologies. I've got the tleilaxu well in mind in my TS mod.However, by implication, you're suggesting turning D2000 into a Dune game (read the subject). Quote Link to comment Share on other sites More sharing options...
riper Posted October 9, 2001 Share Posted October 9, 2001 I dont know about converting the game. Wouldn't it be much more fun to try converting RA units into Emperor? I know it's hard but it should be possible once the xbf files have been fully figured out.Riper[glow=blue,2,300]Diamond Dolfin Master Hacker[/glow] Quote Link to comment Share on other sites More sharing options...
Koen_van_de_Sande Posted October 29, 2001 Share Posted October 29, 2001 I started working on a RA2 -> D2K conversion a long time ago. But I stopped after I had converted about 6 buildings. I still have them somewhere though. Do you need them? Quote Link to comment Share on other sites More sharing options...
nemafakei Posted October 30, 2001 Author Share Posted October 30, 2001 Me? No. You could create a BIG voxel of a surface worm as in Emperor. You could also set it up like the Tiberium floater, and it would appear in FS on 'living' maps.And I already have Fremen Berzerkers and Fedaykin Berzerkers for the visceroids - so infantry overexposed to spice go half native and insane (it happens in Dune lore).And the main mod I have for TS ignores tiberium and calls it spice. Quote Link to comment Share on other sites More sharing options...
dex Posted October 30, 2001 Share Posted October 30, 2001 maybe add a few fedaykin to ride the worms on the map to kill intruders in nutral areas or to just guard the tiberium like the mutant people Quote Link to comment Share on other sites More sharing options...
nemafakei Posted October 31, 2001 Author Share Posted October 31, 2001 There's no way TS can do worm rides. Sorry.And it's not tiberium, it's spice. The idea was to convert games into Dune as much as possible. (Just a note on the side) Quote Link to comment Share on other sites More sharing options...
dex Posted November 1, 2001 Share Posted November 1, 2001 SORRY!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted November 1, 2001 Share Posted November 1, 2001 sounds interesting converting TS to Dune Quote Link to comment Share on other sites More sharing options...
nemafakei Posted November 6, 2001 Author Share Posted November 6, 2001 ... And that's why I'm doing it. Quote Link to comment Share on other sites More sharing options...
vidiware Posted April 2, 2002 Share Posted April 2, 2002 The Deviator , Devastator and Sonic is Duneu must have them in your mod, but why don't you make a fremen siech to use as a "bunker", like the houses in Red Alert 2???Anti-Superweapon shield + faster / more superweaponsbut if the defence is loaded, it cant hit that area?Computervirus-Sabotaur???, effects buildings and make them offline even Const yard, for 1 or 1:30 min. like the spy in red alert 2, with power, and resets the black area to 0 when you enter the radar??Dut dont let them steal money, then u'll c the com cheats (RA2 Brutal Com. Has 100 000 whn its only 50000 at the whole map)!!!Give me an mail an i can invent other ideas!! :-) :D ;) :) Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 3, 2002 Share Posted April 3, 2002 Deviator in Tiberian Sun...problematic thing. To my Dune III I've added Deviator Infantry, with similar attributes to mutant hijacker. But how to add a NEW attribute, in this time for warhead (deviating=)? Or is it a hidden option? RA2 with psychic units is no problem (only that I haven't RA2) for making deviators. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted April 3, 2002 Author Share Posted April 3, 2002 Can't be done in TS. Quote Link to comment Share on other sites More sharing options...
vidiware Posted April 3, 2002 Share Posted April 3, 2002 Are U Completly Sure???But Devestartor and Sonic can be made Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 4, 2002 Share Posted April 4, 2002 OK Mr.Fakei (or Ms, Mrs. etc). Convert Unreal Tournament or Alien vs. Predator 2! Add skins like Sardaukar, Fedaykin, Saboteur, Harkonnen warrior and weapons like weirding module, laser gun, krys knife, seeker and others!Also, I haven't seen no Dune-mod for Red Alert, RA2, and also C&C. This is horrible! Make good knife fights. Quote Link to comment Share on other sites More sharing options...
vidiware Posted April 4, 2002 Share Posted April 4, 2002 Or just help the Half-Life guysThey need help to make dune mod Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 4, 2002 Share Posted April 4, 2002 I hate HL Â >:( Quote Link to comment Share on other sites More sharing options...
vidiware Posted April 6, 2002 Share Posted April 6, 2002 I know! :)You dont like it Caid Ivik Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 6, 2002 Share Posted April 6, 2002 Can't be done in TS.And in Red Alert? Quote Link to comment Share on other sites More sharing options...
vidiware Posted April 6, 2002 Share Posted April 6, 2002 Are you completly sure it cant be done????Just copy some Yuri graphic from RA2, maby you can use it as deviator, im not sureBut if, you can it will take it 4 ever, until it gets a new target or dies Quote Link to comment Share on other sites More sharing options...
nemafakei Posted April 6, 2002 Author Share Posted April 6, 2002 Red alert is possible (especially with YR - multiple units), but TS hasn't got the mindcontrol option. EM Can be used, however... Quote Link to comment Share on other sites More sharing options...
vidiware Posted April 6, 2002 Share Posted April 6, 2002 I agree, but...It is difficult to make mods in RA2, more complicated than in Ts, whit the strings,The soviet and allied has different units and buildings, you must make all units new, exept apocalypse+ a few other, but if you want to do it, you can make it ;D'*The terrain must be re skinnned*Make very hard Ai, or singleplayerMy friend said to the problem (he is not a modder and im a bad one, so i dont know but..)Why dont you make the missile to deviator in TS a unit like the Artillery in Ra2And the missile is a ground unit with 100000 hp,buil limit 1, and hijacker, when the tank dies, a function says: Kill Deviator Missile, so he cant run and hijack Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 8, 2002 Share Posted April 8, 2002 I ment Red Alert 1 from 1996. Quote Link to comment Share on other sites More sharing options...
vidiware Posted April 8, 2002 Share Posted April 8, 2002 Do u know how to get it???? RAOkay i have never modded RA, caus i never had it Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted April 9, 2002 Share Posted April 9, 2002 OK, how bout thisConvert YR 2 Dune there r 3 sides alreadyORu could replace each individual country with a house e.g Bring in Ecaz + Moritani + Richese Quote Link to comment Share on other sites More sharing options...
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