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How do i upgrade the units?


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Posted

Notice that all the units are in plural form. Of course they would not vs a worm 1 vs 1!! LOL!! ;D But the ADP(s) would have no problem.

too bad shai hulud's can EAT air units ;D

Posted

I could guarantee you it could, but i rarely would.

Have anyone seen a worm attacking vertically? If you have seen it, you'll know what i mean. When a worm does a vertical attack and an aerial units is on top of it...... you could say goodbye to the unit.

  • 3 weeks later...
Posted

too bad shai hulud's can EAT air units ;D

No I wasn't talking about VERTICAL worms. I know that they can eat aerial units, but I was talking about worms that skim the sand horizontally. They can NOT eat aerial units (unless of course the aircraft is sitting nicely on the sand waiting ::) ). Since ADPs are produced at the hanger and are therefore only momentarily on the ground (and on rock) they are very safe from worms that are skimming the sand because they never return to the ground after they lift off.

Posted

Ok back on topic. In a nutshell, here are some quick tips for getting units chevrons.

1. Pick up Minos with Advanced Carryalls and the let Devastators or Missile Tanks kill them. You can do this with AA troopers, APCs, and any unit that has AA capability.

2. Shoot VERTICAL worms. Great for Chemical Troopers and Flame Tanks.

3. Kill light infantry with units that can kill infantry in the truckloads. (e.g. Minotauruses, Flame Tanks, Inkvine Catapults, etc).

Posted

Under your enemies protection, its not easy to pick-up your enemies harvest while also risking your adv. carryall.

You'll rarely see an vertically attack.

The minotaurus might do a good job in doing this, but an Inkvine is far from good while Flame Tank's range is too short.

Posted

The minotaurus might do a good job in doing this, but an Inkvine is far from good while Flame Tank's range is too short.

Inkvine Catapults are brilliant against Atreides players who just defend. They can hit Minos from outside the Mino's range, and can hit deployed Kindjal and take them out VERY nicely. The screams and burning infantry are also quite entertaining, and if you hit a large group of deployed Kindjal with an Inkvine Catapult, you'l probably get a chevron from it. :D

Posted

And what about quick units? Like Dust Scouts, coming through your defense. Nothing is better for that then instant hit bullets, like from the Kindjals

Posted

And what about quick units? Like Dust Scouts, coming through your defense. Nothing is better for that then instant hit bullets, like from the Kindjals

also, kindjal easily takes out light vehicles
Posted

Then your infantry couldn't even shoot because of the units in front....... and i'll just shoot the unit in front of it, even the most long range infantry won't match a Kobras or mino's range. Thats why i never use infantries that needs to deploy on the battlefield.

Posted

Eh, a line is always BEHIND another line. If they are so close that 1 line will get some splash damage that was meant for another line, then the lines weren't well placed

Posted

I just meant that you can simply place the second line in that way, that it has some effect on attacks. But can't be hit by splash damage, from weapons, which were targetted on your first line

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