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Advanced Carryall strategy


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Guest KngLamoni
Posted

I always like to carry my biggest units and set them in the opponents base, try this for more effectiveness. Pick up one or two of the enemy's units (preferably the more expensive ones and fly them in along with your units. Be sure to keep them in front. That way, most of the enemy AA fire will hit your first carryalls and kill their own units in the process so it isn't as big of a loss to you, plus your other advanced carryalls have a much better chance of landing with their cargo.

Guest Ordos_Yogurt
Posted

Not with me. I guard it with APC's and troopers, in countless numbers, so your stinky carryalls won't stand a chance :P

  • 2 months later...
Guest ChiCKen~KinG
Posted

Guarding your base with AA won't do squat with hawkstrikes coming in and about or...drop and irkvine tank out of AA range. ~toast~....then drop 4 elite devestators in ...and walla his hands should be so sweaty his mouse will have grease spots. ;D

Posted

Airdrop just outside the base (avoiding defences), and batter anything leaving the base, while slowly advancing. You'll need tough, long range units here. (eg Minos)

  • 1 month later...
Posted

ydont u buy 5 advanced carryalls then pick up 5 of ur strongest units and maybe long rang artillery there should at least be 2 strong tanks and APC wit 5 men

probably if u pick the fremen house or the other subhouse i forgot their name load them in and 2 of the units should be long ranged artillery then go to the enemy spice field and protect destroying any harvesters :) !!!!!!!!!!!!!!!!!! also the name  of the subhouse i forgot is in my picture icon since the icon of these guys that r elite can take out any units !!!!

Posted

There are 5 subhouses, so you need to be more specific.

If you're going for artillery, it's not easy to work them with APCs from the same direction. You tend to lose the APC.

  • 1 month later...
Guest Lord Hsin
Posted

Usually Atriedes players never  protect minos very well, by the time they destroy my A.C. I've latched on to it.

Posted

Their range increase rocks on the high ground. Maybe thats why they rock when you place them in your enemy's base *evil grin*    :P

Same goes for the Sardauker, they rock on rock. ( Fremen sandcrawler's, Sardauker's Rockgrinder's ) ;D

The inkvines are pretty good too though.

Posted

The Sard elite may be the best all around unit.  They're fast, VERY heavily armored, and effective against any tagret (knife kills infantry in 1 shot, las-gun good against all vehicals aircraft and buildings).  They also aren't too espencive.

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