AMIgaBot Posted October 21, 2008 Author Share Posted October 21, 2008 o edit maps i use shaihulud..to edit base i play mission then turn shaihulud ...now load to editor and back to game..to edit easy open a4v1.map now load h7v1 move to left enable select mode go tm game load hark 7mission move to left and look around ..rest is posted on top deck of topic Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted October 25, 2008 Share Posted October 25, 2008 im working on patching your level. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted October 28, 2008 Author Share Posted October 28, 2008 hey i found another dune mystery....string editor gave me another secret ,in middle of editor i got line that tell me that game has key list..grid options.stealth mode.microphone etc soon i add more missions...... ordos 4v1.5v1.6v1.6v2.7v1. Hark 4v1 5v1 6v1 6v2 7v1 atreides 4v1 5v1 6v1 6v2 7v1 auxillary edition Quote Link to comment Share on other sites More sharing options...
D2k Sardaukar Posted October 29, 2008 Share Posted October 29, 2008 Wow, sounds interesting what is going on here. You guys really changed a mission? Like in more enemies? Posting some screens of proof would be nice. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted October 30, 2008 Author Share Posted October 30, 2008 proof is here,missions are test.im stuck as we need decode .mis files..without them we cant add new houses Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted November 4, 2008 Share Posted November 4, 2008 Wow, sounds interesting what is going on here. You guys really changed a mission? Like in more enemies? Posting some screens of proof would be nice.huge progress, mostly due to aimegabot, but im doing huge changes as well.ill add some pics soon.heres a pic: Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted November 8, 2008 Author Share Posted November 8, 2008 add pic where i added merc base o9v1 o8v1 ...im rewritting missions to fix errors, four days to latest release.........i changing all maps to hard them .........but only way to improwe gameplay is reading data in .mis files..... we wait for effects as this heavy task Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted November 9, 2008 Share Posted November 9, 2008 add pic where i added merc base o9v1 o8v1 ...im rewritting missions to fix errors, four days to latest release.........i changing all maps to hard them .........but only way to improwe gameplay is reading data in .mis files..... we wait for effects as this heavy taskI already patched your levels, some of them needed a HUGE overhall. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted December 4, 2008 Author Share Posted December 4, 2008 FINAL RELEASE OF MAPS. REPAIRED,MODIFIED SOME AARE COMPLETILY CHANGED. FREMENS HAVVE ARMYSMUGGLERS BASE IN ORDOS 6 MISSION MERCENARY HAS FORTESS ON H8V1missions.zip Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted December 6, 2008 Share Posted December 6, 2008 FINAL RELEASE OF MAPS. REPAIRED,MODIFIED SOME AARE COMPLETILY CHANGED. FREMENS HAVVE ARMYSMUGGLERS BASE IN ORDOS 6 MISSION MERCENARY HAS FORTESS ON H8V1nice ill check them out. Quote Link to comment Share on other sites More sharing options...
Xaptor Posted December 7, 2008 Share Posted December 7, 2008 taking note, how r u guys gettin the maps to be viewable/playable? i have to right a whole new cd to have the changes take effect.@gruntlord6: now those buildings and harvester r fremen right? Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted December 8, 2008 Share Posted December 8, 2008 taking note, how r u guys gettin the maps to be viewable/playable? i have to right a whole new cd to have the changes take effect.@gruntlord6: now those buildings and harvester r fremen right?yep ;Don a side note, aimegabot, you levels are all thrown together in one zip, its impossible to navigate.also, whats with the files named aftewr .MIS files in .txt format?(H4V1.txt) etc... Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted December 18, 2008 Author Share Posted December 18, 2008 tried disassemble missions ...but failed Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted December 24, 2008 Share Posted December 24, 2008 tried disassemble missions ...but failedlol, use a hex editor silly! ;Dalso, you should clean up the folder Quote Link to comment Share on other sites More sharing options...
sandworm Posted February 14, 2009 Share Posted February 14, 2009 Im trying to redit some missions myself using shai hulud, the only problem im having is understanding which factions you are able to ally with. I know the ordos are with the mercs, but in missions below 7 on the ordos campaign, they are not allied with mercs, for example i took a mercenary base from ordos 9 and put in a ordos 5, and they appear as ordos enemies. It probably has to do with the .mis file. But if the other houses have allies and have productive bases to help you out lemme know Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted February 17, 2009 Share Posted February 17, 2009 I wonder... what exactly is in the .mis file?Or well, put differently, what do you know ISN'T in the .mis file? is the map itself only terrain, or does it include unit and structure placement? Quote Link to comment Share on other sites More sharing options...
sandworm Posted February 17, 2009 Share Posted February 17, 2009 the .mis contain the building and unit data, for example where the buildings are placed and units. They also contain the objectives, like destroy enemy base, or capture, and also alliance settings. I only know this because you can actually rename the .mis to another mission for example, if you change the name of O9V1.mis to A4V1.mis you will instead be allied with the harkonnen and sardukar in that mission, BUT when i tried this, the AI handels your base, you can control individual units, but the AI automatically builds, attacks, etc. Its a quite interesting concept and also shows that these files contain AI data as well. SO, if we were to open and edit these .mis files, campaigns can be edited to our liking, in which i hope someday happens Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted February 18, 2009 Author Share Posted February 18, 2009 there is way..bring someone from westwood develop team who worked at dune2k he can explain that Quote Link to comment Share on other sites More sharing options...
Nyerguds Posted February 19, 2009 Share Posted February 19, 2009 Please. I stopped relying on that ridiculous idea ages ago. Try looking up what I've accomplished with C&C95 since then ;D Quote Link to comment Share on other sites More sharing options...
sandworm Posted February 20, 2009 Share Posted February 20, 2009 If there was a way of getting a hold of someone from westwood, i would jump on it in a heartbeat, if anyone knows how to Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted March 11, 2009 Share Posted March 11, 2009 If there was a way of getting a hold of someone from westwood, i would jump on it in a heartbeat, if anyone knows how toI talked with them. They said EA has the tools. Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted March 11, 2009 Share Posted March 11, 2009 Im trying to redit some missions myself using shai hulud, the only problem im having is understanding which factions you are able to ally with. I know the ordos are with the mercs, but in missions below 7 on the ordos campaign, they are not allied with mercs, for example i took a mercenary base from ordos 9 and put in a ordos 5, and they appear as ordos enemies. It probably has to do with the .mis file. But if the other houses have allies and have productive bases to help you out lemme know.mis contains reinforcements and allies,starting money, ai etc....any unit not in the .mis is cosidered an enemy and has no ai. Quote Link to comment Share on other sites More sharing options...
DaxxXyrax Posted July 13, 2009 Share Posted July 13, 2009 You are using mission editor?If yes, please give me it. (or post it there) Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted July 13, 2009 Author Share Posted July 13, 2009 well we need buy dune2k copyrights to get the tools. wonder of cost. we use shai hulid editor for editing maps Quote Link to comment Share on other sites More sharing options...
DaxxXyrax Posted July 13, 2009 Share Posted July 13, 2009 So how can you edit the .mis files? Quote Link to comment Share on other sites More sharing options...
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