stefanhendriks Posted August 24, 2005 Share Posted August 24, 2005 Ok, this is something for all you guys who want to have influence on the course of D2TM. If you want things changed, done differently, or thought over again, do it now. Since the game concept is so huge, i tried to make a simple roadmap. its a simple design document. its about talking about the game aspects. You will find several elements in it. Several are not in it. I will update this thread with never document versions.. so watch this thread closely...The question is also, how will a game like this be able to handle several battles at once. Is it possible to have 27 regions running real-time, with thousands of units, etc, etc, etc? What is doable. Should there be 2 timers? Or should there be some simulation per region/battle? All i can say is, we will find out while we try. By trial and error we will find our best way to deal with that point. For all others, the roadmap is there for you. Don't expect too much. I have written it from hearth in an hour or two. Its tough to describe and make sense and make sure all fits in one document as well. (especially when you are not used to draw stuff on paper like me).I hope you like it, read it, comment on it (via this thread) and read future versions of the document.NOTE: The .DOC file is ZIPPED. (due limitations of this board posting .DOC files)[attachment archived by Gobalopper] Quote Link to comment Share on other sites More sharing options...
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