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Posted

I'm trying to complete the ordos level were you must destroy the escaped tleilaxu (sp) units

but these giant spider like things keep blowing up the great hall

how am I supposed to get them away, and also I would like to know If the tleilaxu get more of these spiders through reinforcements

Posted

They do not, in the sense that you mean, but they do get them via "infecting" civilian tanks. Your best bet is to build up a force of laser tanks and just use them. Use hit and run tactics to engage contaminators, this way you can gain veterancy levels without much risk... and then engage leeches with more success. When you do engage the leeches, simply run your laser tanks around almost randomly. They will continue to fire automatically while you do this.

Posted

Use gas troopers,the leeches have little effect against them-just kill off contaminators first[the zombie-like enemy units]-and most importantly,capture the bases using the engineers. :)

Posted

it's not the leeches that is the problem, or capturing the bases

it those frikkin ''SPIDERS'' (sorry about that ::))

they explode and take everything with them, and they are the reason I can't complete the misson.

I could not care less about the leeches and contaminators, they are easily dealed with

Posted

He isn't talking about Leeches. You must now that by now.

He means those Tleilaxu Walkers, which blow themselves up once they are near a target.

I believe those Walkers get only to your palace via one specefic route (from the south side of your great Hall)

Try a force of mixed Dust Scouts and some Laser Tanks. Dust Scouts are expendable, so once one is infected, shoot the larve off and don't care if you accidently killed one of your own. Use the Laser Tanks with care, because you don't want them infected.

I believe those Walkers aren't very though, and they explode if you get to near to them. So try to sacrifice units to get them to explode, before they reach the Great Hall.

I thought they only came once or twice

Posted

Don't use your entire dust scout army to un-leech a dust scout...use only 1 will do,if not you are destroying your unit.

Walkers can explode? ???And there are walkers in that mission ???

Posted

U get a time limit so if can take all the buildings with engineers and kill the teilaxu army in the time limit they WONT explde ( eexcept on ur units maybe).

Posted

Here's what you do:

In the beginning of the level send your engineers to capture the warfactory and the con. yard.

Let the rest of the group escort them.

When you see the tleilaxu group, send 1 dustscout over till it's close to the tleilaxu walker, it'll explode taking the tleilaxu mob with it.

After that follow this BO: sell warfactory >> baracks >> sardaukar barack X 3.

Remember to kill off the zombies at the outposts with the dustscouts and when you get a message like: "the tleilaxu are launching an attack" send your dustscouts back to base and defend.

Continue building imperial sardaukars until the timer hit 8 minutes, gather all your sardaukars in 1 group.

After that, bring your sardaukar group to the place where the palace is at and let your sardaukar regroup outside the area.

Then, put your sardaukar at the entrence.

[pre]

-------------

/

------

/

|

/

/

/

- -

/

------

entrance

-- (palace)

-

/

-------------------------

[/pre]

Then, let your sardaukar kill everything off, the zcontaminators, leeches and walkers will all try to attack you and die. Then, it's just a matter of destroying the remaining buildings. (windtraps too!)

Posted

wtf :O I just send 4 cobra's and a laser tank to the south part of the map.

they destroyed the tleilaxu buildings. and then... and then I was victorious

shoo I did'nt even capture the two outposts. It was a mere scouting party. If I knew this before then I would have already gotten past that level.

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