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DoMiNaNt_HuNtEr

Fedaykin
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About DoMiNaNt_HuNtEr

  • Rank
    Sandwalker
  • Birthday 12/12/1991

Profile Information

  • Gender
    Male
  • Location
    Canada
  • Interests
    booze

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  1. I'm trying to re-adjust all the unit speeds in Emperor to be less insane and closer to Dune 2000. Does anyone know how to adjust the carryall? It seems the automated carryall will pick up the harvester not when it's full but every time it turns, which is ridiculous. At the default speed of 20 the carryall goes back to flying before it has a chance to pick up the harvester mid-turn because it's too fast. I tried lowering the carryall speed to 12, which makes the unit look more realistic while it's flying, but now it picks up and drops off the harvester with every single little maneuver the harvester does - if it goes to turn the carryall will rush down and pick it up, then drop it off one cell next to it. It will do this every time the harvester makes a move to turn into an adjacent cell, which looks lame. This could be hard coded logic. But I'll keep digging. Guys, take a break from D2 and D2K, and get E:BfD. Go sailing the high seas if you have to - Westwood won't mind. What matters nowadays is you play the game. Check the support forum for info on how to get high resolutions working: https://forum.dune2k.com/topic/28667-found-widescreen-solution-win10-nvidia-laptop/ Get E:BfD and TibEd; check this game out. There's some massive potential for modding here.
  2. Heeey I just realized that this was you: https://forum.dune2k.com/topic/24780-battle-for-dune-remake-modification/page/3/ Those AI changes you mentioned sound amazing. I dunno how to edit the AI in TibEd. Don't think you can.
  3. Waddup animal man. I just got Emperor re installed and this time using Voodoo wrapper to play at 1920x1080. Glorious high resolution. I got TibEd too. I'm gonna try to make my own mod, inspired by your economy/carryall/harvester changes. Salut, good ideas.
  4. No need for the registry edit, I got the voodoo thing to work for me. Check this thread: https://forum.dune2k.com/topic/28667-found-widescreen-solution-win10-nvidia-laptop/?tab=comments#comment-399333 I figured I'd respond to my own thread to add closure. Big thanks for this guy and a couple others for recommending Voodoo. Read the link in my comment, it's a tutorial on how to actually use Voodoo. You gotta copy the MS x86 files and the voodoo configuration file into your Emperor directory, then run voodoo config, click the A button next to the top dropdown box window (config) to set proper directory, then go to the directx tab and set your resolution. Also uncheck the voodoo water mark option. Hit apply, then you run Emperor.exe and it should automatically be set to the desired resolution, no need to go into the in-game option menus.
  5. I got the voodoo thing to work for me. Check this thread: https://forum.dune2k.com/topic/28667-found-widescreen-solution-win10-nvidia-laptop/?tab=comments#comment-399333 Read the link in my comment, it's a tutorial on how to actually use Voodoo. You gotta copy the MS x86 files and the voodoo configuration file into your Emperor directory, then run voodoo config, click the A button next to the top dropdown box window (config) to set proper directory, then go to the directx tab and set your resolution. Also uncheck the voodoo water mark option. Hit apply, then you run Emperor.exe and it should automatically be set to the desired resolution, no need to go into the in-game option menus.
  6. FUCK YES IT WORKS. Playing at 1920x1080. Now the game covers my entire screen, finally. Thanks for the tip. With simple google searches I learned how to set it all up. This tutorial explains everything: https://www.play-old-pc-games.com/compatibility-tools/dgvoodoo-tutorial/
  7. Fuck yeah I'll donate too. 10 bucks
  8. Holy shit this awesome. You got a link for your emperor mod? It sounds like just what I was looking for
  9. Aye, last time I was here I was all set to mod, but days later some shit IRL happened. Nothing bad, just new job took all my time away. I remember someone, perhaps Funky, said the build queue was controversial? Some die hard CnCNet players didn't want it for multiplayer balance reasons, and that's why it won't be included with CnCNet. I just got my computer up and running, and downloaded and installed Dune 2000 grunts mod edition. The Launcher it comes with is awesome, it has all these new campaigns, plus CnCNet multiplayer. I downloaded the build queue and replaced the exe. The biggest difference I noticed was the main menu, the score screen, the cutscenes, etc., are no longer centered on my monitor. Also the extra menu features were gone, like accessing the custom campaigns. The build queue makes fielding infantry armies so much less tedious lol. It makes building armies less tedious. It makes everything less tedious.
  10. Any chance on getting this to work with latest GruntMods edition?
  11. Don't worry about South Park they just playin. Mad Magazine spoofed Dune first. Instead of the spice it was the booze, instead of your eyes glowing blue they're bloodshot red, lol. The progress being made on the new Dune movie looks promising. The cast and crew seem confidant. They're so confident that apparently there's already a sequel in development lol. There's also a TV show tie in to the movie, and it;s about the Bene Gesserit. https://www.indiewire.com/gallery/dune-2020-explained-plot-cast-tv-spinoff/
  12. I feel your pain, bud. Instead of doing registry editing, there is apparently an alternative thing you can do, which I have yet to try, as my PC got a virus I had to re install everything from scratch lol. Check out this thread: https://forum.dune2k.com/topic/27545-is-there-a-widescreen-solution-yet/?tab=comments#comment-396239
  13. Cool stuff man. Yah for sure you can do that in your mod you do whatever you want. Mine is similar but it has the devastator plasma FX. Yeah now the Saboteur is more useful. As for sprite work I've not gotten that far nor do I know anyone. There are SHP making programs.
  14. WOW! I seen some tilesets like green grass and such. Finally, like in Emperor BfD, we can fight on planets other than Arrakis! It's like you've pushed the game engine to it's limit. Very interesting stuff, will dive into it all soon. Thanks for the response. So far, the only solid grasp I have is with the Saboteur. I used the Missile Tank unused secondary weapon, I re coded it into a suicide bomb weapon similar to the devastator suicide attack. It's NOT a deploy attack method, it is just a primary weapon with a very close range. The original Dev will not be affected by this change at all. There are a couple of unused weapons in Dune2k which can be utilized to create new and unique weapons. The saboteur is my most successful edit. I'm slowly but surely getting my Dune 2K re installed and luckily I saved my old TibEd mod on media fire so I'm gonna get back into this no problem.
  15. Awesome response thanks buddy imma study this. HOLY SHIT that is a lot of stuff you guys have made! Yah looks like TibEd is the premier tool to modify Dune 2K. WHen it comes to other C&C games, TibEd is looked down upon. But with Dune 2K, it's almost necessary.
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