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FunkyFr3sh

Fedaykin
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About FunkyFr3sh

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  1. That's pretty cool, well done! Maybe Gruntlord can include with his installer, would be nice to have
  2. Make printscreen and post on the forum

    Use the GruntMods version and set your resolution to 1280x720, it should be working fine. Don't ever try to run such a old game in 4k res lol The menus are all in 640x400, so even if you play on 1280x720 you'll still see a small centered main menu, that's normal. The gameplay will be fullscreen.
  3. Inside the cncnet lobby you can click on "Settings" in the top left, then click on "dune 2000". In there you can change your resolution and hotkeys
  4. Problem could be related to security programs, but I guess you probably configured it properly. Can you try to start CnCNet on the other computer first and see if that works? The one starting CnCNet first will become the server. If it doesn't help, try the latest version from here: http://downloads.cncnet.org/cncnet5.exe
  5. You didn't try CnCNet yet? Supports Online / LAN games with 2p VS 6 AI fine. There are also maps included where the 6 ai have preset alliances. No need to change any files or download any mods, works out of the box To add AI players on CnCNet use the button in the top right inside the game room
  6. Looks all normal, some resolutions have a black bar. I think a tile is 32*32 pixel, maybe there were only 31 or less pixel left in this resolution so it had to fill it up with black
  7. Dune 2000 1.06p - Game patching (bug fixes, new features)

    I will do some testing with it for sure! The most important thing for me is compatibility though, we need something works for everyone. I might even make my own, currently working on cnc-ddraw for C&C95 and red alert. You may want to have a look at the new release https://github.com/CnCNet/cnc-ddraw/releases
  8. Dune 2000 1.06p - Game patching (bug fixes, new features)

    Oh that's nice! I heard some dune 2000 players using DGVoodoo online now too, I only tested around with it a bit yet but seems to be a nice tool
  9. Dune 2000 1.06p - Game patching (bug fixes, new features)

    Not exactly, but you can get very close. Full HD as in 1920x1080 I guess? Get the latest dune2000.exe from the first post, start the game once and close it again to it generates dune2000.ini. Open dune2000.ini in notepad and adjust the following keys: [Options] GameWidth=640 GameHeight=400 CutsceneChangeResolution=No [DxWnd] EnableDxWnd=Yes RunInWindow=Yes ClipCursor=Yes ModalStyle=Yes GDIMode=Yes Width=1728 Height=1080 PosX=0 PosY=0 StretchToFullscreen=No This is the closest you can get right now. You can also try to set EnableDxWnd=No, then go to the official DxWnd site and try if the latest version got a working fullscreen "KeepAspectRatio" option. The version of DxWnd included in the patch is older and doesn't have that working, so borderless window mode is the only possible workaround atm. https://sourceforge.net/projects/dxwnd/?source=navbar
  10. DDrawCompat is a DirectDraw proxy dll just like cnc-ddraw, ts-ddraw, ddwrapper. It improved the performance dramatically for everyone who tested it yet (went over 14000 FPS in ra1 for me!!). It also solves the alt+tab bugs on windows 8/10. It should work fine on Vista, 7, 8, 8.1, 10. (We had no one to try Vista yet) Even if you don't have any issues with the game, it's still worth a try. It prevents slow downs in big battles online or even in skirmish with AI. Give it a try: https://github.com/narzoul/DDrawCompat/releases Note: use the latest experimental release
  11. Dune 2000 1.06p - Game patching (bug fixes, new features)

    Oh right, I forgot about that. You know the MissionLauncher better than me (Didn't work on it for ages....)
  12. Dune 2000 1.06p - Game patching (bug fixes, new features)

    I guess we have to leave these out since they're more like a mod rather than a addon Hm, that's a good question. Maybe we just skip them for now and see if these guys might return so we can ask them about it. Will update the launcher with the new missions soon, probably today or tomorrow
  13. Black text on black back ground using playonlinux

    This should be fixed now, you can download the updated MissionLauncher.zip here: https://forum.dune2k.com/topic/26661-dune-2000-106p-game-patching-bug-fixes-new-features/
  14. Dune 2000 1.06p - Game patching (bug fixes, new features)

    Updated MissionLauncher.zip - Should work properly now on Linux/Mac (via wine) BTW, if there are any new missions that should be included in the package then please post in here.
  15. Colours.bin RESEARCH

    I actually did that on purpose, I wanted to make sure the colors are easier to distinguish since the original colors were problematic (That's why windyQueen made the color patch). I haven't actually checked how it looks ingame, does it look bad like this?
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