FunkyFr3sh

Fedaykin
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FunkyFr3sh last won the day on April 13

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About FunkyFr3sh

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  1. I've been playing a bunch of long online games (1hour+) on windows 10 64bit, never froze a single time. No one found out yet why some are freezing. Here are my settings (I don't use any compatibility modes) https://imgur.com/a/0OCy6 The game is doing a "timebeginperiod" winapi call, this one can indeed affect other programs too. Normally the game does a "timeEndPeriod" call on exit to revert the timing changes, but I guess this doesn't happen cause your game is freezing and you force exit. Other programs are doing the same btw (e.g. google chrome) https://msdn.microsoft.com/de-de/library/windows/desktop/dd757624(v=vs.85).aspx Try to disable the "Use improved FPS Limiter", it changes things a bit.
  2. @Lycanjack Check this: https://forums.cncnet.org/topic/6792-dune-2k-issues/
  3. Does it also happen when you play in window mode? I had freezing too when I updated to windows 10, but it wasn't related to the game, it happened outside the game too sometimes while browsing the web. For the it was caused by outdated drivers. You could try to update your drivers, it's a good thing to have the latest ones anyways. I used the tool from intel: https://downloadcenter.intel.com/download/24345/Intel-Driver-Update-Utility
  4. Took some time sorry... Please reinstall the game, it should be working now again
  5. Updates Automatic map upload / download for dune 2000 (Thanks to shao and mk for the help) Right click on the map preview will now open the map editor for dune 2000 (editor must be located at: "Map and Mission Editor/D2kEditor.exe")
  6. I looked into crates once, but can't remember what the problem was. Might need to look into it again at some point
  7. Never looked into that, maybe it's possible Can you upload that 200x200 map?
  8. No news yet
  9. The .NET 3.5 installer can only be used on windows XP, Vista and 7 cause 8 / 10 automatically download it using a different method apparently. Here is a possible solution for .NET 3.5 offline installation: https://support.microsoft.com/de-de/help/2785188/how-to-enable-.net-framework-3.5-on-windows-8-in-offline-mode
  10. I heard about the cutscene problem a few times now, will have a look into it today and forward the issue. The config program requires .NET 2.0 which is part of the .NET 3.5 installation on windows 8. You normally don't have to worry about it, windows 8 can automatically download and install it on demand, you don't have to do anything. Note: .NET 4.5 doesn't contain the files for 2.0, 3.0 and 3.5. Having 4.5 installed only allows you to run 4.5 and 4.0 applications
  11. It will use the whole .mis file, not only the tileset (AI vars, events etc) In skirmish / multiplayer it will check if the .mis file got events in it, if thats the case it will use the events, otherwise it will use the default behavior (game will end when all units of a player or team died) you can use _spawn.mis as template for "normal" maps
  12. Looks cool, very well done! Didn't thought it's possible to generate a random map that well Will play around with the tool a bit the next days good job
  13. dune legacy

    That's pretty cool, never tried the game out yet and didn't knew that. Does it use UDP or TCP?
  14. That sounds weird, can you show a screenshot of it maybe?
  15. It's almost impossible to help you with the information you provided What is the problem? Is there any error message? Does the game start up? Black screen or any other bugs? What windows do you have? Did you try with and without GDI mode?