FunkyFr3sh

Fedaykin
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FunkyFr3sh last won the day on April 13

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About FunkyFr3sh

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  1. Took some time sorry... Please reinstall the game, it should be working now again
  2. Updates Automatic map upload / download for dune 2000 (Thanks to shao and mk for the help) Right click on the map preview will now open the map editor for dune 2000 (editor must be located at: "Map and Mission Editor/D2kEditor.exe")
  3. I looked into crates once, but can't remember what the problem was. Might need to look into it again at some point
  4. Never looked into that, maybe it's possible Can you upload that 200x200 map?
  5. No news yet
  6. The .NET 3.5 installer can only be used on windows XP, Vista and 7 cause 8 / 10 automatically download it using a different method apparently. Here is a possible solution for .NET 3.5 offline installation: https://support.microsoft.com/de-de/help/2785188/how-to-enable-.net-framework-3.5-on-windows-8-in-offline-mode
  7. I heard about the cutscene problem a few times now, will have a look into it today and forward the issue. The config program requires .NET 2.0 which is part of the .NET 3.5 installation on windows 8. You normally don't have to worry about it, windows 8 can automatically download and install it on demand, you don't have to do anything. Note: .NET 4.5 doesn't contain the files for 2.0, 3.0 and 3.5. Having 4.5 installed only allows you to run 4.5 and 4.0 applications
  8. It will use the whole .mis file, not only the tileset (AI vars, events etc) In skirmish / multiplayer it will check if the .mis file got events in it, if thats the case it will use the events, otherwise it will use the default behavior (game will end when all units of a player or team died) you can use _spawn.mis as template for "normal" maps
  9. Looks cool, very well done! Didn't thought it's possible to generate a random map that well Will play around with the tool a bit the next days good job
  10. dune legacy

    That's pretty cool, never tried the game out yet and didn't knew that. Does it use UDP or TCP?
  11. That sounds weird, can you show a screenshot of it maybe?
  12. It's almost impossible to help you with the information you provided What is the problem? Is there any error message? Does the game start up? Black screen or any other bugs? What windows do you have? Did you try with and without GDI mode?
  13. I think it needs to be in "GamePath/Data/MoviesEng/" in my latest version, if you use original 1.2 or a older version of my patch without multilanguage support then the path is chosen by Resource.cfg
  14. Mission Failed doesn't show up anymore because of the online spectator mode, it was very disturbing to look at that huge text while watching a game. Yes, the original missions should be restored, there is no need for the modified versions anymore map animations work only on 640x400, one of the last bugs of the high resolution patch
  15. You can always find it here: https://forum.dune2k.com/topic/26661-dune-2000-106p-game-patching-bug-fixes-new-features/ dune2000.exe was updated, cncnet5.exe, config and multilanguage There is also a cool color patch that wyq made, not sure if he posted it here in the forums. We are all using it already, it's neat