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Everything posted by THE AQIB
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It seems like a good idea..Romance should be a good addition... Thanks for the ideas.. I'm still a bit busy.. But keep up with ideas that can be in the final game..
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nope unless windows based..
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Ordos is part of Dune Extended Universe and not the original..
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Sweet. It seems you can join in and work very well. Can you guys help me out with the story? Side quests are my speciality. Trying to make a game based on books although will be boring. We need to give something new. Not the same one in the present available games either. Any ideas??
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Yes the same. I don't have the rest.
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Well I still haven't tried the army script yet so have your fingers crossed. Actually I have only read till Paul escapes and Joins fremen with his mother. Only "Dune" novel I have. I can't seem to get the rest. Precious idea was to the player be a soldier in an arny who are sent to Arrakis to fight but after his whole regiment got slaughtered in the battle he escapes and tries to find a way back home. He has to survive on the Arrakis working as a mercenary and finding a way off the planet. I didn't know where to fit the storyline. Mostly survival tactics. And battles with other warriors or people who try to kill you. Battles on all vehicles on all terrains. Battle the worms. Alliance with different groups to acquire different friends who can assist you in different ways. More like farcry 2 on Arrakis but with much variety and old-school rpg graphics.
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Well I habe a few things you might need to know about rpg maker before we can continue. Basic Vanilla maker is havimg max 4 for party. And all party members travell in one vehicle.. As far as I have found Mr.Trivel's row script allows us to set two rows in the max.. We can use one row for long-range and the other for short-range and give player to switch between long and short when needed. And also if we want we can fake vehicle run by each people by changing players mid way through the game maker's inbuilt event maker. It'll be fake but it'll be close to what we want.. I think i'll make a few demos of the capabilities of the engine while trying out dune elements.. I have a few ideas. And I also expanded this by opening a topic in rpg maker forums also. Another thing we'll mostly need is a great artist.. Anyway we can get an artist who has dune running in his blood??
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Well i'll be damed.. I am not a technical person so I need time to go through that.. But i have put down a few ideas i have made myself in the past few months..
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I think you'll like the database of RPG Maker VX Ace a lot.. It uses a lot of formulas to define all attacks.. I usually use presefined or instant formula.. I'm also running behind schedule on my previous project..
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Well ranged units mighy work.. There was a custom script made called row based attacks.. It basically differentiates short range/mid range/long range.. In effect some attacks cannot be executed when in mid range.. Some cannot be executed in long range.. We can use that script for ranged attacks hence sniper.. No bye bye.. Speed can be converted as evasiveness.. That Is the more the speed the more the evasiveness.. I have a lot of custom scripts in mind.. All can complement the original game engine.. Here are some.. Symphony engine : Turns the battle to side view battle with custon attack animations.. Holder's Battlers : Allows us to animate the battlers..Us and enemies.. Victor light module : Gives the torch effect + night scene is easily achivable.. Yanfly's Button Common Events : We can set common events to the buttons we want to.. I'll add more when I have my pc to work on..
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I was thinking of using "battle symphony" script in making all battle related stuff.. It's side view turn based battle system as vanilla engine uses eye sight turn based battle system.. Symphony Engime can be used to create lot of animation chains.. It's turn based.. Check out all RPG Maker VX Ace tutorials to know how it works.. First check out others.. I recommend unpropro on YouTube for advanced ideas.. Also check out "Battle symphony engine RPG Maker VX Ace" in YouTube to see how the battle engine looks.. As the battle engine is highly moddable it ain't that problem.. Sandworms will be easy to create.. We can set the sandworms only to 'walk' on one region number.. We can set many regions as many numbers.. Not just day and night but also weather.. Sand-Storms, Icy-Wind, Burning sun, Fog etc.. Randomize them all.. I need to work on script making or go along with event making for this.. Some will be 1 on 1 like training matches, Us vs the Boss Etc.. Vehicle battles only outside the buildings.. Maybe i'll ask someone to make sky battles only plus point we get to use ornithopters/any other attack planes in battles.. Check out RPG Maker VX ace videos before we continue discussions.. Best wat to understand what i'm saying.. I'll try to get more ideas from friends at the RPG Maker forums..
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A mercanary eh..?? Sounds good.. Well if we make this game the vanilla engine has to be modded a lot.. I guess we should give the game for free?? Vehicle battles are an awesome idea.. I need to check out scripts for that.. It's a 2d game.. Check out my present game.. http://www.rpgmakervxace.net/topic/24703-kid-sherlock-unnamed-project/ But ours should be lot different.. How about a day and night system?? Name is too obvious.. We'll keep that for later.. For now we'll call It "Project Mercenary".. I can't begin making it now due to Contest going on.. And it'll be sometime before I can start of as I have first year college and we can't have a laptop in college in the first year.. Saturday and Sunday I can spare as i'll be back home..(Sometimes) We'll keep this discussion on till we got a prettey neat idea for Dune RPG.. For now it seems we have me, shai-gel98 and X3M excited about the project more.. We will need more minds to build the story and RPG frame for the game.. And I know some guys here also are good at other stuff like BGM, Art, etc.. It'll be a fed2k forum initiative when we have all together..
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@X3M : So you will do all the formulae?? I have less knowledge on them.. Yoir idea has some sense in it.. Although it's not all formulas.. I shall write down your ideas.. :-)
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Well there can be.. A nice plot is needed.. Fremen can be an awesome base for storyline.. My original idea was to allow player to customise all his details.. Name, Look, House etc.. We start up as a soldier in the army of our chosen house.. First missions will stay same as the original rts games but have rpg elements added to it.. Surprise around every corner.. But as the player grows his rank he can control his own team.. Then comes the major twists and turns in the story.. And finally end epically as per the player's choices.. We have access to drive trikes or fly an ornithopter.. Battles can be with one player only in the beginning.. But you can add players to your team through in game choices.. Like if you support Fremen you'll get a Fedaykin as allied team member.. Or if you support Emperor you'll get a Sardaukar as allied team member.. Instead of vast maps we can reproduce the original maps from Dune games+ Dune TV/Film/Book series.. Hence dividing maps and decreasing the load.. How is the idea I present?? When I get more I'll write down..
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I use RPG Maker VX Ace.. Well only Atriedes and Harkonnen?? Lets say it should follow novels.. Build the story on it.. Well I've not read all of the novels.. All in all which planets to include in it?? Can you guys breif me the story?? I have only the first novel I bought few months ago.. Usual 2d rpg..
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http://forum.dune2k.com/topic/26591-a-dune-rpg/ Check it out and join discussion..
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Well I have decide after my present project I shall begin a Dune based RPG.. This post shall be used for discussing everything about it.. Here are people needed for this.. Story/Plot maker.. Artist/Sprite maker.. Music/Remix maker.. Voice actors if we want to.. For other stuff I'll update this first post.. Basically the Dune RPG must follow the timeline of or near the timeline of Dune games.. We can play with only one character.. For now three vehicles can be driven.. What kind of RPG should it be?? Open type, Story driven, Grape vine.. What about houses?? What kind of soldier are we?? Can player choose his type of soldier and team?? What vehicles can we drive?? For other stuff I'll update this first post..
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Well i'll open up a topic for dune rpg?? We'll all discuss about it.. And about all the resources, story etc.. And we'll all work out to make a good game.. Anyone interested?? It'll be a fed2k forum initiative.. A game after many years of boredom.. A chance to bring back dune.. After another reply i'll open a topic.. Reply soon..
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It seems the forum is almost dead.. Why not spice it up a little bit.. I have been out learning RPGs.. So why not make a Dune RPG.. I have a good lot of experience in it.. If you guys help in making it i'll be glad.. I'm active on RPG Maker forums now-a-days.. http://www.rpgmakervxace.net/user/35654-theaqib/ For now i'm making two projects.. One is called kid sherlock.. http://www.rpgmakervxace.net/topic/24703-kid-sherlock-unnamed-project/ I want to bring back the glory of Dune.. Anyone ready to help??
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I played first version and it's expansion myself.. It's good..
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Anyone alive?? This forum seems dead.. No dune based activities.. Someone wants to do something with dune worrh something.. Make a game game.. All forum members together.. Build a dune game.. Atleast do something.. Dune should and shall never wipe away from the face of earth.. After I went for my exams it seems this siye has seriously few updates.. Wake up my fellow Fremen.. Wake up.. As the topic says " So what's going on with this site?"..
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This patch is completed right??
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ehh?? are those worms?? They look weird and tasty.. :-p