GhostHunter Posted July 1, 2003 Share Posted July 1, 2003 Okay, we've all seen the Ordos and Harkonnen rush, we've all seen the miles of chem's charging in or the endless buzzsaw's running over our infantry but what's a rare site indeed is the Atreides rush, and what's even more uncommin is a Atreides rush that actually dismantles one of a Harkonnen's or Ordos's. Regardless, I over time have gotton quite skilled with the Atreides rush, and though I am no longer as deadly with it as I once was the tactics and Atreides rushing fundimentals have stayed with me, and I would like to share them for the benefit of Atreides players who wish to counter the damnable enemy rushes.An Atreides Rushing BO on QM Settings (I.E - 6k) Upgrade RefFactory Upgrade RefFremen Camp Upgrade CampRefineryThere's a basic backbone for a BO.Concepts against all Houses:- Always move to a better posistion at the start, aka infantry rock. Deploy your kindjal onto the rock and get a steady defensive posistion until offense.- *ALWAYS* protect your mino, have scouts behind it to watch against Feydikin attacks, if you lose your starting mino your at a serious disadvantage.- Remember: Bikes and infantry will not do it alone, combine feydikin/Sardaukar and mino fire to deliver the needed edge.- Watch not to build mongoses/mino's to quickly, or your cash will get drained fast.- Do *NOT* build snipers/kindjal at start, it is your DEATH, they cost *WAY* to much and will soon drain your economy.- Early worm attacks are always a good concept.- Build your refineries closest to the spice on your rock as possible, this will give you a needed kick.- Concepts against House Harkonnen.- Watch out for the missle tank! If he gets your mino your gone!- Place your bikes somewhat in front of your infantry against buzzsaw attacks, and spread the men out.- Remember, an assualt tank can take a mino out 1v1.- Concepts against House Ordos- Watch out for chems, they are devstating against bikes and infantry...But mino food if they get to close ;)- Protect your base to, chem's can sneak in at anytime.- Watch out against laser attacks...I'll add more later, tired and don't wanna type anymore... Quote Link to comment Share on other sites More sharing options...
nemafakei Posted July 1, 2003 Share Posted July 1, 2003 You appear to have no barracks (was this assumed, as was the windtrap?). You do realise that Fremen have much higher buildtimes than Atreides infantry? Quote Link to comment Share on other sites More sharing options...
GhostHunter Posted July 1, 2003 Author Share Posted July 1, 2003 Quick match settings Nema, meaning pre-built, and pre-built comes with a barracks. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted July 1, 2003 Share Posted July 1, 2003 Ah. I was not aware of that. I understand now. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 2, 2003 Share Posted July 2, 2003 - Remember: Bikes and infantry will not do it alone, combine feydikin/Sardaukar and mino fire to deliver the needed edge.I keep trying to tell people this but they never believe me... Quote Link to comment Share on other sites More sharing options...
henry Posted July 2, 2003 Share Posted July 2, 2003 Too easily countered. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 2, 2003 Share Posted July 2, 2003 In the greatest words of Nav I ever read:Holy spam, Batman!Let me tell you now it isn't easily countered at all and you would, as indicated by your sheer ignorance towards this game, lose horribly to it every time. Quote Link to comment Share on other sites More sharing options...
Navaros Posted July 2, 2003 Share Posted July 2, 2003 it's extremely easily countered: quit under 3, the game is invalid. this rush can never work against any player who knows what he's doing.furthermore, any decent Hark or Ordos will simply build much stronger units to counter all the piddely ATR units that Vilgent mentioned and proceed to massacre him and anyone else unfortunate enough to use such a weak strat. since i have declared that i won't share my expertise on this board any more, i will not state how specifically, but it is extremely simple to do and there is no possible way that the rush strat as outlined here by Vilgent would get past any even half-decent Hark or Ordos player. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 2, 2003 Share Posted July 2, 2003 Probably not but it delays them enough to get minos in a custom game where no one else plays 3 minute rule. If it's either rush or be rushed it's obvious which one is more worth trying. Quote Link to comment Share on other sites More sharing options...
henry Posted July 3, 2003 Share Posted July 3, 2003 [quote author=( Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted July 26, 2003 Share Posted July 26, 2003 id say the sardukar barracks come in handy more often then the fremen barracks will Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted July 26, 2003 Share Posted July 26, 2003 IMHO,I think the fremen camps should still remain. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 26, 2003 Share Posted July 26, 2003 Fremen against Ordos and ATR, Sards against Hark. Least that's how I do it. Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted July 26, 2003 Share Posted July 26, 2003 sards are more usefull against hark, to add fire power to the weaker atr but i dont know what you could do with an atr rush against atr unless its some what like the crapper Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted July 27, 2003 Share Posted July 27, 2003 Atr vs Atr Fremen v Fremen.As simple as that. Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted July 27, 2003 Share Posted July 27, 2003 how would you use the mino? if you had 1 or 2 it would be hard being it would be slow to relocate in time, and leaving it out in the open would make it vulnerable same with mongooses, you have to have more of them in more groups for them to be effective, same with minos, i dont build them untill later into the game when my army or sards bikes and reg infantry provide an adequate defense against hark and ordos Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 28, 2003 Share Posted July 28, 2003 Ahhh but in QM you get a lovely mino right off the bat. Against Hark and Ords you just need to surround it totally with infantries and sand bikes and behold you have a walking juggernaught. Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted July 28, 2003 Share Posted July 28, 2003 ah QM settings of course that different i forgot about QM Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted August 1, 2003 Share Posted August 1, 2003 Just send those damn units in and fight! Quote Link to comment Share on other sites More sharing options...
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