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Posted

Tonite I musta had a million n00bs tell me "no SW's". I was like, ok fine, it's not like their gonna make a diff anyhow. They never determine a winner of a game since they are not that important to Emperor gameplay and anyone who loses as a result of the use of SW's would have lost anyways without them. Tho it is good to have them on because they were built into the game as a feature. Heck, I even get a raw deal on SW's cuz Hawkstike is impossible to aim with any sort of accuracy, most UNlike the Death Hand, and it's effect is also ludicrously-lame in comparison to the Death Hand effect.

So I turn off the SW's figuring that the n00bs just have no idea about how Emperor gameplay really works and I'll beat them quick and fast.

Of course, they ended up getting massacred (even tho my own ally was completely useless and for all intents and purposes it was 2vs1, me vs 2 n00bs - my ally only had one Ref for the whole game! --- and yes i did tell him to build more quite loudly several times!).

But the thing is, the one guy camped mad Mongooses/normal turrets/rocket turrets/Sards/Minos on cliffs/ in his base.

Although it is very possible to take this sort of camping out with brute force, it's not possible to do it with *reasonable* results by brute force. So I learned my lesson.

n00bs want SW's off so they can camp in their base and have a ludicrously-inflated kill count at the end of the game.

I don't understand what the logic is behind that. Does it make them feel "special" to see an absurd kill count next to their name that they didn't earn? Do they feel less pathetic by forcing hosts to turn off SW's so they can see their screen display a fabricated number in the kills column at the end of the game even tho they still lose? Whatever the reason, these guys should get help for their inferiority complex and I am no longer gonna be the one to contribute to that complex by turning SW off.

No. I will not. SW's go on. From now on anyone who argues with me about that is being kicked just as fast as anyone who tells me "QM setts are for newbies"

Posted

Heheh. At first I thought You was talking about Star Wars. Then it didn't seem logish and then I thought You was talking about Sandworms. :P Silly me.

I have nothing against Super Weapons. And I also think that the host is the king.

You don't go to a fancy dinner party and yell to the host, who has provided You with food, 'HEY! I DON'T WANT SHRIMPS! YOU HEAR!'

The host is the king.

This is almost like people in FPS's telling not to use Bazooms. THEY'RE PART OF THE GAME OTHERWISE THEY'D NOT BE IN THERE! Sheesh.

If they don't like Your dinner party, then they should go make their own.

- Matthew

Guest LtTitan
Posted

My question is why do you want to use superweapons so much anyways? You want to take out something that you cant do with conventional means unless sustaining mass losses? Go through with your forces without using the damn superweapon. In my opinion, its really just a wuss way of taking out something you cant.

Posted

Do You think that the other player is just a mere sitting duck there, WAITING to be bombarded by that SW?

Bah, think again.

He can send out his flying AA units and bombard HIS base and take out the Palace that provides the SW.

And later on strike with his/her OWN SW.

See? It's just plain old strategy, nothing lame and deffinetely not unfair.

- Matthew

Posted

I agree I hate when ppl come in my room and are like SW off LW off FOW off more $$

I'm the host if don't like my sets please LEAVE do not bitch do not pass go or collect two hundred solairs just go... pleas make room for another player willing to play my sets. I am not going to come into your 30k room and say less money please. If I enter a room and some n00b has it on Geide Prime with 30k and sys inf only you think I'm gonna try and bargain him, hell no. I will do one of two things. I will bring it like it has never been brought before, or I will press back and find a game with sets that I like. Worse case scenario I host one of my own. So do not come in and ask for knife fight with 30k I will kindly tell you this is my room and if you don't like sets host another. If the prick doesn't lay off I will boot him. Who cares if he pages me over with some lame jive, I wish I could remember what it was Nema said about opinions and valuing other peoples... it was funny ;D Oh well thats the effects of smoke, kids don't do it its bad...

Where was I, oh yeah Super Weapons rock, back in the FEW days after our large all out warfares we would just start nuking stuff and using the other SW at same time to take some cool pics. I don't know if I have any left. Guns or Oper might have some. I hate when I forget to build up the tech tree to get em and trying to keep the powered too. I often wonder how and when people put windtraps in their build order. Some ppl say only when they need it and others do it obsessively like me. I just hate when I run out of power and I'm in the middle of a big building got units coming out and I hear the sound *Beessshhhooo* Radar goes blank of enemy units, and I know they know it too, agghhh must make more windtraps!!

Posted

Don't get me wrong I don't mind playing with noobs just don't want them telling me how to host my room. I will gladly play them and try to give them tips before and after the game, and always, ALWAYS make sure they know how to ally before the game starts.

  • 2 weeks later...
Posted

If ignorance is bliss, some of you must be very happy people. You seem to be forgetting a few details about Emperor:

1. Emperor is a RTS game, the S stands for Strategy

2. Different people have different strategies.

3. A strategy is a method or a plan

If you would like to run around mindlessly killing things, there is a whole realm of FPS games out there for you. In the mean time, if you don't like Super Weapons, host your own game and turn them off, or better yet, get over your whinny self. Just because you expect me to attack you head on doesn't mean I'm obliged to do so. In fact, if you are foolish enough to not be prepared for an incoming Super Weapon, that's your difficiency and you deserve it.

Strategy can mean doing what's not expected...

If you don't like someone who sits behind a wall of turrets, that's fine. I do it every time I play. I don't recall asking you if you minded. Why should I waste my resources building troops to defend against you when I can simply watch you sacrafice yourself? Better yet, while your attacking my turrets, I can amass my army in saftey, and move to plug a gap if you should happen to breach. And when your done taking out a few of my expendable turrets, I can move in and attack you while your forces are weak. Unless, of course, you were smart enough to prepare for that eventuality. You know? Maybe you have built a few well placed turrets of your own? Here's a thought, turrets cost money and they can't follow harvesters... maybe you should try attaking the harvesters and bankrupting the squatters? It's hard to build or repair a defense when you ain't got no bling-bling.

Strategy can mean thinking on your feet...

Finally, Super Weapons are only as good as the player that uses them. Hawk Strike is awful if you just attack, but if you land them on incoming forces, the whole enemy colum could walk right through it. If you target the right section of the colum, you could really steal his thunder by making his artillery inoperable. Chaos Ligntning is the same. Death Hand is the ultimate coup, you can render areas unsafe for your opponents own troops and block any kind of defense your opponent may have, depending on situation. Quite possiblly attacking your enemy knowingly in vain, only to watch your forces die just to weaken him enough for the Death Hand to finish his defense... moments before you move in your auxillaries. (Watch you step, that green spot might be a little radioactive!)

Strategy means trying to win through whatever means neccessary...

I'll give you an example of a stategy I used two days ago against my cousin on LAN. My cousin, knowing that I'm fond of drawing away his forces to the front lines while moving a few ChemTroopers in the back way just to hit a few select target buildings, decides to build machine gun posts around his Con Yard to prevent my insurgence. Much to his disliking, Chaos Lightning works well on turrets, and does damage to buildings as well. Needless to say, his machine gunners killed his Con yard for me, while the ChemTroopers got his Starport, Barracks, and a Refinery. Then he squished them with a Mongoose. The rest of that match involved my uprooting the front line artillery and rolling in before he could build anything of significance. (I love the Ordos!) Do you think he will try that defense again? (Think walls people, it's much harder to tear down a wall than a building... unless you bring a sabotuer or infiltrator...)

My point is this, don't bitch about the way other people play. You eaither beat them or you don't. You can cry about that Death Hand until you are blue in the face and I still wont care. Ask a mugger to beat you to death with a club instead of shooting you and see if he cares what you want. Call him a wuss then see if he has a preference. If it were me, I would shoot you just for being stupid enough to try me. Adapt or die, your choice. It's very obvious that few of you have ever read Sun Tzu, Machiavelli, Nietzsche, or any other related philosophers. If you had, you would see that it doesn't matter how you play the game, it's if you win or loose.

Remember, last man standing wins...

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