vidiware Posted June 20, 2002 Share Posted June 20, 2002 Here you can post limits and file names in EmperorFor example:What is the maxunit limit (how many extra unit can be added in your mod)?The =G_Infantry_256.tga file contains the graphical textures for the infantry units, it can be a bit difficult to edit, but I have done it... Quote Link to comment Share on other sites More sharing options...
nemafakei Posted June 20, 2002 Share Posted June 20, 2002 =at_hk_patch_high0000 etc are used for various AT and HK units=or_in_patch_high0000 etc are used for OR units as well as MCVs, Carryalls, and subhouse/incidental units.I'll add more later... Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 21, 2002 Share Posted June 21, 2002 max unit limit is 15. Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 28, 2002 Author Share Posted June 28, 2002 what is the limit for cost of units (MAX cost)? Quote Link to comment Share on other sites More sharing options...
Frodo Posted June 28, 2002 Share Posted June 28, 2002 i think somewhere around $2,000 Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted June 29, 2002 Share Posted June 29, 2002 Yessss, it is, damn game.Zhuge Liang, my god unit couldn't go above 2000 in price without freezing during build.But, you can have Buildtime = 10000Not sure what the limit there is. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted June 29, 2002 Share Posted June 29, 2002 hey nah that cant be right ive got units in my mod that cost up to 5500 and it goes without a hitch ??? Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted June 30, 2002 Share Posted June 30, 2002 Maybe it's different for different types, infantry = 2000 or maybe it needs a long buildtime aswell. Like my 10000 Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 30, 2002 Author Share Posted June 30, 2002 2000???Thats not much!I was going to make a Protector of Life!Really CrushingBut thats idea is crushed Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 2, 2002 Share Posted July 2, 2002 no ive got infantry at 5500 and other values above 2000.strange i dont think ive got any vehicles over 2000 tho Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 2, 2002 Share Posted July 2, 2002 actually i doodd indeed :) Quote Link to comment Share on other sites More sharing options...
vidiware Posted July 3, 2002 Author Share Posted July 3, 2002 so do you think 5000 is possible? for a Cyborg Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted July 3, 2002 Share Posted July 3, 2002 far as i know it can go to 9999 just haven't tried higher Quote Link to comment Share on other sites More sharing options...
vidiware Posted July 3, 2002 Author Share Posted July 3, 2002 You need yo change you FAQ Alphabeta!You Can have UnStealthRange = # on units only, it won't work on buildings Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted July 3, 2002 Share Posted July 3, 2002 The unstealth Range is on turrets, not units by default, so, switch your words around Vidiware. Quote Link to comment Share on other sites More sharing options...
vidiware Posted July 3, 2002 Author Share Posted July 3, 2002 Oaky But it don't work at Turrets!Unit only command!!! Quote Link to comment Share on other sites More sharing options...
DjCiD Posted July 3, 2002 Share Posted July 3, 2002 meanin an ADP can unstealth since its a unit but turrets cannot. Quote Link to comment Share on other sites More sharing options...
vidiware Posted July 3, 2002 Author Share Posted July 3, 2002 ADP? Pleas writh the whole thing... Quote Link to comment Share on other sites More sharing options...
DjCiD Posted July 3, 2002 Share Posted July 3, 2002 Air Defense Platform the hark thingy (thou i would prefer textured to ordos given the avalibiltiy to see stealth and laser instead of gun... maybe plasma ;D) 8) Quote Link to comment Share on other sites More sharing options...
vidiware Posted July 4, 2002 Author Share Posted July 4, 2002 I think it couldwork!Butim not sure if it workds with air units... Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted July 4, 2002 Share Posted July 4, 2002 What are you trying to do?An ADP that shoots lasers?That shouldn't be to hard, fill me in. Quote Link to comment Share on other sites More sharing options...
DjCiD Posted July 4, 2002 Share Posted July 4, 2002 actuallu i believe frodo has already made the unit... there was a thread he and i were talking about it in. but yeah i would have an ADP go to ordos and give it laser. only thing i dont know is if it shoots a shield if it should blow up or if from that distance it gives it protection. the pop up turret doesnt explode when it shoots a laser so why should the ADP? If making the ADP not explode keeps the other lasers from not explodeing too then i would give the adp a plasma shot like hark devistaor. Quote Link to comment Share on other sites More sharing options...
vidiware Posted July 4, 2002 Author Share Posted July 4, 2002 The gun is easyThe Unstealth is unsure!That what i mean Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted July 5, 2002 Share Posted July 5, 2002 i gave a lasers to a turret it shot a laser tank and blew up. it was hark gun turret so fired several lasers Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted July 5, 2002 Share Posted July 5, 2002 Yea, give sonic bullets to a hark gun turret.Fires tons, nothing survives. Quote Link to comment Share on other sites More sharing options...
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