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Posted

AHEM...

Back on topic...

Update:

Corrino no longer gets Chaos Lightning.

Various issues with the Guild Mega-Cannon fixed.

Tleilaxu Contaminator cost and build time reduced.

Currently working on:

Corrino LasThopter

Does anyone know how to:

Make the Sardaukar General start training automatically when you build a palace?

Make it so the Sardaukar Recruit comes out of destroyed buidings, not the General?

Thanks!

P.S.Expect Beta v1.1 in a couple of days.

Posted

Does anyone know how to:

Make the Sardaukar General start training automatically when you build a palace?

Make it so the Sardaukar Recruit comes out of destroyed buidings, not the General?

Thanks!

P.S.Expect Beta v1.1 in a couple of days.

Alright, the Sardaukar recruit, u have make it's name..lets see [COInfantry] and then that will come out of the destroyed buildings because thats whuts it's based on...the general infantr of the house (I think)

Also, about the Sardaukar General being automaticly built once u make a Palace is i think virtually impossible because only projectable units (Hawk Strike) can be automaticly built....but you can have it COME with the Palace, but it'd be brought in by Carryall....

Posted

Oh, I got it! There's no "Techlevel=" line for the General, so it comes first. lol ;D Thanks, Desert. Oh, and I found where to put icons. Expect Beta v1.1 later today!

Hang in there: We're down to asthetics for the full version!

Posted

STILL WORKING ON: Corrino LasThopter

I'm having a few problems: It won't fire! Help, pleez! Here's (verbatim) my rules.txt entires:

***

[iMOrni_B]

MissileTrail=4

MissileTrailSize=1

MissileTrailWiggleFreq = 80

MissileTrailWiggleScale=6

MissileTrailLength = 7

MissileTrailDelta = 0.8

MaxRange = 10

Speed = -1 // Conceptual

//Speed = 28//14.0

ExplosionType = ShellHit

Debris = DebrisSmall

Damage = 797

Warhead = Laser_W

BlowUp = TRUE //infantry death anim

IsLaser = TRUE

AntiAircraft = true

***

[iMOrniGun]

TurretMinYRotation  = -90.0

TurretMaxYRotation  = 90.0

TurretYRotationAngle  = 2.0

Bullet = IMOrni_B

ReloadCount = 45

***

[OREITS]

Score = 3

House = Ordos

StormDamage=10 //only damages is never picked up

PrimaryBuilding = ORHanger //only built in ATFactory

UnitGroup = FromHanger

Terrain = Rock, Sand, NBRock, Ramp

Cost = 1200

BuildTime = 501

Size = 2

HeightOffset = 8

Speed = 20 //10 //7.0 //game coord per update

TurnRate = 0.05  //radians per update

Armour = Aircraft

Health = 2200

CanFly = TRUE

Ornithoptor = TRUE

//Resource = ATHelipad

TurretAttach = IMOrniGun

//SoundSelected = PilotSelected

//SoundOrdered = PilotOrdered

//SoundID = 41

ExplosionType = AerialExplosion

Debris = DebrisMedium

AiAir = TRUE

TechLevel = 5

Starportable = TRUE //order from starport (if atreides)

//ReinforcementValue = 8

UpgradedPrimaryRequired = TRUE

DamageEffect = MediumDamageFX

ChaosEffect = MediumChaosFX

HawkEffect = MediumHawkFX

HitSlowDownAmount = 50  // Percent (100 = complete stop)

HitSlowDownDuration = 100 // ticks

ViewRange = 4, 8

ExcludeFromSkirmishLose = TRUE

GetsHeightAdvantage = FALSE

AIThreat = 80

Can anyone help? ??? Thanks!

Posted

I'm baaack!

Um, I'm down to asthetics @ that darn LasThopter now...

I need Frodo's help: Textures an that LasThopter code. Thanx!

~DukeLeto, Chief programmer and PR manager.

Posted

Major bugs? ???

Ther's the LasThopter thing, but...?

The Chaos Lightning thing is fixed, the General instead of Recruit from destroyed building thing is fixed, everything has an icon, fixed many other bugs, etc...

Will you try it now? :)

Posted

You still haven't fixed the biggest bug of them all: the lack of House Ordos. ;D

Oh, please just SHUT UP ABOUT IT! JEEZ! If you don't my evil sig comes back! ;D

Edric knows which one. ;)

Posted

i am working on it. But it is hard since i have spent the last four days doing double shifts at work. But stop before this turns into a flame war.

Posted

the corrino mod needs to use Sardukar and Atredies voices....."chemical mix ready" and "deviator gas ready" among other things arent right for Corrino. :P improve the corrino missle tanks' rate of fire. it sucks. and the generals are to slow

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