THE AQIB Posted March 6, 2013 Share Posted March 6, 2013 well i'm impressed the game is getting good but is there any way you'll be using dune 2000 sprites??? Quote Link to comment Share on other sites More sharing options...
Kumul Posted March 6, 2013 Author Share Posted March 6, 2013 Of course it can be. But i have not got the unit sprites. I have only the building and terrain sprites.If i fould the unit sprites i will change. Quote Link to comment Share on other sites More sharing options...
Galaxy Posted March 6, 2013 Share Posted March 6, 2013 I would like to know what this dune will have in plus than dune 2000 excepting that minor change of building hp showbar by pressing q and building bar :) Quote Link to comment Share on other sites More sharing options...
Kumul Posted March 7, 2013 Author Share Posted March 7, 2013 I would like to know what this dune will have in plus than dune 2000 excepting that minor change of building hp showbar by pressing q and building bar :)I am not understand your sentence exactly. (my english is poor)But if you ask to me "what this project will differance from dune2000?"Its not difference yet, because it is just "Beta", so i am writing the "basic codes" now. When i finish the "basic codes" then i will add:very usefull GUI propertiesnew units with new featurenew buildings with new featureadvanced multiplayer,2 type FOG,marketplace for multiplayer or teamplay,for example a building that it can pay spice the units price and will destroy it,new unit sound with all languages and native languages from fans.(funny voices etc.)and then i will change the game graphics. I thought that now these ones... Of course i will add difference things if anyone send to me his advice. I'm here for this.. 1 Quote Link to comment Share on other sites More sharing options...
THE AQIB Posted March 7, 2013 Share Posted March 7, 2013 do you wants the whole sprite pack?? I can extract it for you.... 2 Quote Link to comment Share on other sites More sharing options...
Galaxy Posted March 7, 2013 Share Posted March 7, 2013 I just tested it and now I see how far it is from done.I would suggest to do something with the units because if you put them to go somewhere pretty far they go 1 by one. They dontgo as close as possible to that place as in dune 2000 Quote Link to comment Share on other sites More sharing options...
Feda Posted March 7, 2013 Share Posted March 7, 2013 I just tested it and now I see how far it is from done.I would suggest to do something with the units because if you put them to go somewhere pretty far they go 1 by one. They dontgo as close as possible to that place as in dune 2000Give him some time, its in development... 1 Quote Link to comment Share on other sites More sharing options...
Kumul Posted March 8, 2013 Author Share Posted March 8, 2013 I just tested it and now I see how far it is from done.I would suggest to do something with the units because if you put them to go somewhere pretty far they go 1 by one. They dontgo as close as possible to that place as in dune 2000Umm.. i didn't understand exactly but i will develop the units order for move later. Because the "units movement" is a completely different subject and takes a long time.So i just developing a very basic game now, I focus on "general game play". But i will fix all bugs and wiil do performance updates. Thanks for your advice. Quote Link to comment Share on other sites More sharing options...
Kumul Posted March 8, 2013 Author Share Posted March 8, 2013 do you wants the whole sprite pack?? I can extract it for you....Hey, it can be great if you create the "whole sprite packs" i can use instantly. Quote Link to comment Share on other sites More sharing options...
THE AQIB Posted March 8, 2013 Share Posted March 8, 2013 Hey, it can be great if you create the "whole sprite packs" i can use instantly.ok i'll extract em.... Quote Link to comment Share on other sites More sharing options...
Arkim Posted March 10, 2013 Share Posted March 10, 2013 the idea is good keep it up 1 Quote Link to comment Share on other sites More sharing options...
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