bob_fox Posted July 8, 2001 Share Posted July 8, 2001 If hundreds of projections start coming, don't worry. Build hundreds of scouts (it will only take a few seconds). Just run your scouts short distances at a time (so they won't uncloak) and when your scouts are quite close to his projections (not too close), run those scouts into those projections AS FAST AS YOU CAN! Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 8, 2001 Share Posted July 8, 2001 i just mix a few elit snipers in there. and boom no prob. i just mix projecters with norms for cannon fodder. it works good. the comp usely targets the holograms first. so do peopel online. Quote Link to comment Share on other sites More sharing options...
bob_fox Posted July 14, 2001 Share Posted July 14, 2001 I prefer scouts to snipers for that job because they're cheaper (30 bucks) and can cloak. Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 15, 2001 Share Posted July 15, 2001 yea but scouts can be easly killed. elite snipers can pound away at long range with out being seen. Quote Link to comment Share on other sites More sharing options...
firefly Posted August 10, 2001 Share Posted August 10, 2001 Hmmm... because of their cost and relative frailty, I find the projector tanks far more useful as aids to base defense. Expecting an air attack? Clone some AA units (Mongeese, for instance). More artillery is always a plus. Oh, and seeing as they can clone _enemy_ units as well, the possibilities for fun are simply mind-boggling: Deviators, Devastators, missile tanks, inkvine catapults, et cetera... Quote Link to comment Share on other sites More sharing options...
House_Corrino Posted August 14, 2001 Share Posted August 14, 2001 Projectors are only useful for base defense. Projections can eaisly be countered by scouts, freman warriors, or fedaykin running through them. They're also very lightly armed and armored. However, projected sonics or missile tanks, although they'll die in 1 hit, have lots of power and range, and will be a decent help for base defense. Only attack w/ projections against newbie players. Quote Link to comment Share on other sites More sharing options...
Guest Ordos_Yogurt Posted August 19, 2001 Share Posted August 19, 2001 I've got an idea to fix the projector. giv im a limit of... lets say 10 projections at a time, and so units would be instantly created... wait 1 or 2 seconds for them to take shape. This does'nt screw the thing up too much, yet it does make the game more fair. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted July 27, 2002 Share Posted July 27, 2002 No, the units disappear too easily. Then it would be unfair for the projector. Quote Link to comment Share on other sites More sharing options...
Edric O Posted July 27, 2002 Share Posted July 27, 2002 Agreed. Projections are VERY easy to kill. I think the Ixian Projectors are well balanced. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted July 27, 2002 Share Posted July 27, 2002 Also, the projection will disappear once seen by units with good eye-site in long range e.g scout Quote Link to comment Share on other sites More sharing options...
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