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Posted

good strategy has helped me many times

essentially like a turret defense but without the turrets

build minotaurs however many you would like, then place them around your base at strategic defense points.

Posted

I tryed this it's good but 2 things are the problem with me.

1. trying to get the wall were I want it to.

2. the attakers never get thet close to my base.

Other than these two things i like your stratigy, it's the new atriedes turrent, called mino in a turrent.

Posted

Also useful for avoiding some of the effects of hawk strike.

Problem is that the walls will stop minos responding to inkvine and other threats, and the front walls can be destroyed from out of the mino's range.

Posted

true the reason to use minos is because of their range you should always have a few other units hanging around the base to handle such misfortunes as an inkvine

Posted

ligic what???

nema y wouldnt this work on line

by the way you dont just put out the minotaurus and expect your base to be impervious you still have to defend with regular turrets and defensive units it just an added precaution.   >:( >:(

Posted

>:( >:(I just saw the post normaly I would say @#$% you #$%@^

But im in a good mood  >:( im verry dissapointed in you Esa ----------- wait no I'm not refer to the top post  >:( >:(

Posted

turrets take up to 4 squares

but that tactic takes one mino (1 square) and surrounding it (around the mino)

M=Mino

_/|=Wall

          _

         |M|

          _

as u can see, that's easily 8 Squares for walls. meaning a total of 9 squares occupied for such a tactic.

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