JulesG Posted April 28, 2006 Share Posted April 28, 2006 IMHO the fact that they said it has been for some time that they wanted to discuss this means that it has been in development for a little while, probably either since they finished Zero Hour (24 months ago) or since end of original BFME (12 months ago).My feeling is 12 months ago when the hard programming for BFME II would have started they would have thought of some things they could then use in both BFME II and in C&C 3: such asMobile bases - requires the build anywhere programming code seen in BFME IIWalls to stop encroaching Tiberium also mean BFME II base (no walls in Generals)Minimum of 5 sides (NOD, GDI, Scrin, Mutants, Incidentals) means post Zero Hour code.From above you can see I believe that they have dusted off the old Tiberium Twilight plans whereby the Scrin revive Kane as they land on earth to take over and the NOD and GDI fight both the Scrin and each other for available land/resources - Hence Tiberium Wars.Finally they say it is to use SAGE (Generals and BFME engine) - graphics spec is thus likely to be closer to BFME II as a minimum if it is to ship at Xmas 2007 (they say they "hope to hit 2007" which in developer talk means late next year) as by then we will have MS Vista out and they will want the game as sparkly as they can get it. Quote Link to comment Share on other sites More sharing options...
Edric O Posted May 11, 2006 Share Posted May 11, 2006 I'd just like to quickly point out that both GDI and Nod won at the end of Firestorm, so there is really only one perspective from which they could continue the story (both endings happen in the same timeline, side by side). Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted May 12, 2006 Share Posted May 12, 2006 http://www.e3insider.com/news/?articleID=55PN8P1P1GBeing shown behind closed doors are the recently announced next-generation console action game Army of Two, Will Wright Quote Link to comment Share on other sites More sharing options...
JulesG Posted May 12, 2006 Share Posted May 12, 2006 Well the official site only has one picture and the press release plus the logo:The UK site is at http://www.electronicarts.co.uk/games/8520/ [attachment deleted by Gobalopper] Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted May 16, 2006 Share Posted May 16, 2006 Mobile bases - requires the build anywhere programming code seen in BFME IIMinimum of 5 sides (NOD, GDI, Scrin, Mutants, Incidentals) means post Zero Hour code.These were both possible in Generals. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted May 18, 2006 Share Posted May 18, 2006 with a little skill, you could code it already into Tiberian Sunbut as I see it, it reminds me of Earth 2160 somehow...http://img.jeuxvideo.fr/photo/00296577.jpg Quote Link to comment Share on other sites More sharing options...
JulesG Posted May 18, 2006 Share Posted May 18, 2006 Having now read the C&C 3 2 page news update in PC Gamer, they confirm it is to use BFME II plus upgrades to support the Tiberium lifeforms and ion storms. Also they want high definition models of units that is possible in BFME II (which is in fact only a super-duper version of the engine originally used in Generals).If you used BFME II today the tiberium fields would not automatically grow as all resource "buildings" in BFME II are static eg Mallorn Tree for Elves, Farms for Men etc you place one at a time...So they are looking to add Ion storms and green (blue not mentioned but I an sure it will be there) tiberium fields corrupting the landscape.Also mentioned was 2 Camapigns - one for NOD and one for GDI. Plus a World Domination Map using the War of the Ring conquest system present in BFME II.Both campaign endings unlock a third mini-campaign with the unknown side (they think Scrin or Forgotten). Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted May 27, 2006 Share Posted May 27, 2006 http://video.google.com/videoplay?docid=94584603017948909&q=command+and+conquer+3Check out the trailer. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted May 29, 2006 Share Posted May 29, 2006 and that one reminds me of Total Annihilation... Quote Link to comment Share on other sites More sharing options...
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