Anathema Posted July 19, 2004 Share Posted July 19, 2004 The ending of the original C&C for Nod was cool, blowing up a famous monument of your choosing.The ending of the original Starcraft was pretty good. I wouldn't know about the Brood War ending because I never played the Zerg campaign out.The ending of Hitman: Codename 47 was pretty cool, especially after such a freaky discovery in the last mission. The Hitman 2 ending was lame and unsatisfying. The Hitman: Contracts ending was okay I guess.The ending of the original Earth 2150 wasn't surprising or anything, but kinda satisfying for all three factions. Building a largish space ship for your own and leaving the other two behind on Earth as it gets sun fried. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 19, 2004 Share Posted July 19, 2004 Planescape: Torment.Silly Putty.Spellbound Dizzy.Shogo: MAD Quote Link to comment Share on other sites More sharing options...
NHJ BV Posted July 21, 2004 Share Posted July 21, 2004 There are a few possibilities of what happens to Kane, I think. Either he is somehow teleported from Earth (soon to be tiberiformed) by the Scrin, or by himself. Or, he is simply killed by his own hand trying to fulfill his own messianic vision. The other possibility is the religious one; he transcends human existence.The big glowing sphere in the missile is undoubtedly the tiberium technology that is used to tiberiform Earth in one huge chain reaction. I don't know how it does this, of course, because this is all pretend.In one mission Gnrl. Salomon says that it (Tiberium missiles) work by "formatting <something> on the atomic level (into?) pure, toxic Tiberium". That's all I know :) Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted July 22, 2004 Share Posted July 22, 2004 I didn't like Starcraft ending, it was just like those clich Quote Link to comment Share on other sites More sharing options...
Hawat Posted July 22, 2004 Share Posted July 22, 2004 oh yeah, the fallout endings were really good.That's an idea that hasn't been exploited too much, i think. An ending that depends on how you acted throughout the game, not just "multiple endings."btw, i finished Fallout 2 three to four times and i always got the "genocide" predicate, because i wasn't able to save the intelligent deathclaws, though i did all the tasks in Vault 13. Anyone knows how to prevent this? Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted July 22, 2004 Share Posted July 22, 2004 It's a bug, but as far as I remember it can be prevented by not going to Vault 13 at all. If you go, they all get killed by The Enclave and the deathclaw genocide ending is triggered. Only Goris can be saved... Quote Link to comment Share on other sites More sharing options...
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