oh yeah, the fallout endings were really good. That's an idea that hasn't been exploited too much, i think. An ending that depends on how you acted throughout the game, not just "multiple endings." btw, i finished Fallout 2 three to four times and i always got the "genocide" predicate, because i wasn't able to save the intelligent deathclaws, though i did all the tasks in Vault 13. Anyone knows how to prevent this?