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Posts
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Everything posted by Kumul
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Maybe d2kplus.com? https://d2kplus.com/dune-2000-images/
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Hi Stefan, Its perfect to see this project online I believe Dune2021(movie) will help the game be remembered again nowadays. Its would be great it support multiplayer.
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in 1.4.1 with 800X600 resolution the "upgrde" and "starport" menu is not showing? it is clicking on 100px left (in map screen)? is this bug fiixed in 800X600? if it is, not working for me?
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Dune 2000 1.06p - Game patching (bug fixes, new features)
Kumul replied to FunkyFr3sh's topic in Dune 2000
How can i add Turkish language to CnCNet? -
Hawker only said an option that "you can add the game shortcuts on steam list" So it is just an option you can add every game into steam list but there is no advantages for games, it is just "shortcut" for play games
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As i said, its not important that where the game released for companies, (origin or steam) Companies only thing "the money" So there are a lot of games copyright under EA but its released on Steam: http://store.steampowered.com/publisher/Electronic%20Arts You right, usually the old games released after fixes their bugs or added new frameworks etc.. the most recent example is (Age Of Empires 2 HD): http://store.steampowered.com/app/221380/ The game revised before release. Age of empires first released on 1999 Dune2000 first released on 1998 So AOE 1999 but now the game released again in 2013 Why Dune2000 not publish? (this question is not for "Gruntlord6" its for all :) )
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lol... everybody knows it is not possible with mail etc... it is just can be with "community" Maybe a "steam community" does this job...
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Hi dune2k! (my English is poor) Is it possible to add Dune2000 to the Steam? I know Westwood Studios was purchased by EA in 2003, EA have all rights of game? EA can do this right? Of course we are not going to put the game, we can just request this proposal to EA? there are many games added to Steam much later than their release date For example: Commandos: Beyond the Call of Duty: http://store.steamgames.com/app/6810/ Neighbours from Hell etc... If it can be, EA can update the game then release, bug fixes... (is it just a dream? :)) It would be perfect "steam workshop" on Dune2000 :) or multiplayer via Steam... What do you think about this (dream)?
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@THE AQIB: it is very good work! But similar sprites would be better if it was the same pixel size :)
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Hey, it can be great if you create the "whole sprite packs" i can use instantly.
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Umm.. i didn't understand exactly but i will develop the units order for move later. Because the "units movement" is a completely different subject and takes a long time. So i just developing a very basic game now, I focus on "general game play". But i will fix all bugs and wiil do performance updates. Thanks for your advice.
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I am not understand your sentence exactly. (my english is poor) But if you ask to me "what this project will differance from dune2000?" Its not difference yet, because it is just "Beta", so i am writing the "basic codes" now. When i finish the "basic codes" then i will add: very usefull GUI properties new units with new feature new buildings with new feature advanced multiplayer, 2 type FOG, marketplace for multiplayer or teamplay, for example a building that it can pay spice the units price and will destroy it, new unit sound with all languages and native languages from fans.(funny voices etc.) and then i will change the game graphics. I thought that now these ones... Of course i will add difference things if anyone send to me his advice. I'm here for this..
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Of course it can be. But i have not got the unit sprites. I have only the building and terrain sprites. If i fould the unit sprites i will change.
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Release 3Added: Show unit and building healths (Press and hold to "Q" Key)Added: Show unit and building healths on current mouse coordinatesAdded: Silos and spiceCapacity activatedAdded: "SHIFT" key added for add unit in selectedUnitArrayChanged: Building and unit health colors changedChanged: Building and unit right left mouse key synchronizedFixed: Menubox visible fixedFixed: Mouse current status fixed (Sell, Repair etc.) Press "ESC" for quit game. I released this third release for talk with you for develop with together and find bugs in game.Please report the game bugs in here.This release is just for find bugs so you could use different events and combinations for find bugs. There are 2 game mod in file "Windowed mode" and "Fullscreen mode"Please report to me your "GPS", "FPS" and "FREE" values for speed up the game for both mods. I am waiting your positive and negative reports. Thanks. Download (RELEASE 3)http://www.kumulistan.com/us/java/duneproject.html
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Hi Dune2k! I released a new beta test for the game (RELEASE 2) LogChanged: wrote new game engineAdded: Radar Map scroll (drag screen with radar MOUSE_LEFT)Added: Multiselect for unit selection(press and drag the mouse in game for draw rectangle for select units)Added: Order units in Factory que(when a new unit is created in factory then the other units in factory que, gives to new units a free grid for move)Added: Move units with press radar area(when select units in game then if you press radar with MOUSE_RIGHT the units will move to there)Added: MoveScreen with keyboard (UP DOWN RIGHT LEFT arrow keys)Added: "E" key for select current screen unitsFix: Radar active fixed And more minor changes. Press "ESC" for quit game. I released this second release for talk with you for develop with together and find bugs in game.Please report the game bugs in here.This release is just for find bugs so you could use different events and combinations for find bugs. There are 2 game mod in file "Windowed mode" and "Fullscreen mode"Please report to me your "GPS", "FPS" and "FREE" values for speed up the game for both mods. I am waiting your positive and negative reports. Thanks. Download (RELEASE 2)http://www.kumulistan.com/java/duneproject.html
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@Matthias M. Thanks for your advice but i just write my all codes on my own. Some develop news: I am writing a game engine in JAVA started 1 mouth ago, and the game is now working very effectively. (game speed is same on all computers and not slowdown) The game speed is up to %90, all variables is very dinamic now for use in "Map editor" and "Camping editor" I will release "beta" soon.
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1. FOW 2. New maps 3. Update the unit values for fair play. 4. Multiplayer beta Updates but not released. as I said, this is my long-term project so i update game when i free.
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Thanks for your advice. Yes i updated the game but i didn't release. I will release when major updates. (now i am working on my other projects.)
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Good suggestions thanks. i will evaluate. How long you work on it? (In total) => until i die ;) FOW must be, you right. No problem, just be cool guys (:
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Java is not an efficient language for games. i just start on it, the game will be C++ soon. (i just writing the game algoritms on java not for play (: ) How many units this engine will support? => it will be infinite units like Dune2000 Do you plan to add multiplayer? => Yes of course, it is my main purpose FOW? => What is FOW? Smooth map scrolling? => it can be, but my main purpose is algoritms not GUI Mass units select\order? => it will be. The maximum size of the map? => This is 128X128 square now, but it can be more huge soon. Now i just want to programming myself because there is not enough codes for open project. It is not open project yet i can be soon. The game efficiency can change on different computers because of JVM, Sometimes game is fast sometimes game is slow. In my computer the game speed is like Dune2000 speed, but when you download, it can be different speed.
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Hi D2K, I did not found any contact form in this website for contact with admins? Who is owner of this website? Is Gobalopper? There can't post personel message to him. (it gives error) So i just want to change my username is it possible does anyone help me?
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There is no reason for use black color. just it is :) And u should download "second beta", its blue color. (in my second post, not first post) Because there is not one image for any unit. The game unit graphics is isometric draw. So in my game i just rotate the unit graph from center. But in Dune2000 the unit graph shows consecutive draws not one. For example: Dune 2000/Data/Ui_gfx/Uianim.bmp