-
Posts
4,378 -
Joined
-
Last visited
-
Days Won
6
MrFlibble last won the day on December 16 2024
MrFlibble had the most liked content!
Reputation
125 ExcellentProfile Information
-
Location
Russia
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
I think the FMV in question is the one where you are shown a dead sandworm and then a Tleilaxu craft taking off from it, foreshadowing the creation of the Emperor Worm. This one plays -- with appropriate variations -- for all three Houses, if I'm not mistaken (but I haven't played the game for over a decade or even longer). I'm fairly certain that it should happen sometime mid-campaign without any specific conditions having to be met -- but perhaps you should not be allied with the Tleilaxu? I'm not sure.
-
When I signed up here back in 2004, one of the first FED2k people to greet me was Nema Fakei. He had a link in his signature that would lead to his homepage, which, among some other things, had re-arranged MIDI tunes from Cryo's Dune, Dune II, and a few other games. Unfortunately, his page is no longer up, and the Wayback Machine copy has not preserved the downloads. However, I downloaded those tunes back in the day, and recently rediscovered them among my backups, so I'm sharing them with whoever may find them useful. Personally, this is quite nostalgic for me. Nema_Fakei_MIDIs.zip
- 1 reply
-
- 1
-
I decided to revisit Dune 2 modding and found the HEX editing collection very useful! However, I need to note that in the file 0x047D00 fix loop reinforcements.pdf, the line you're suggesting to find 81 1f 50 16 8d 86 5e ff 50 9a f8 3a 00 00 83 c4 occurs multiple times across the binary, so it's probably more handy to use Segra's original fix where he suggests to look for 16 8D 86 5E FF 50 9A F8 3A 00 00 83 C4 08 8B D8 8E C2 and replace the beginning with 6A 00 6A 00 90 90
-
Actually, no, I've not listed any save game editors for Dune II there. What you've mentioned is a scenario editor that allows you to modify or create scenarios, not alter saved games that are in progress. I believe that there might have been some rudimentary DOS-based save game editors that would allow to do cheaty things like add credits or some such, but I never bothered to list them, because they are not really useful for game modding. That is, if I got it right what the OP is asking for.
-
What are your DOSBox settings? You should have at least 12010 CPU cycles, or possibly even 23880, to play smoothly. With that, set the game speed to Fastest in the in-game Options menu. Also you might want to try out 86box with FreeDOS as a (hopefully) more accurate alternative to DOSBox. I know it's about two years late, but in case someone else has the problem: IIRC, mouse is also enabled in SETUP.EXE. So by default, you have no sound or music, no EMS and no mouse controls.
-
I finally got around to watching the movie and I must say that I... didn't like it. It's probably okay as, I don't know, a moving pictures picture-book to more or less illustrate the novel, but as a full-fledged screen adaptation, it does not do justice to the source material IMO. I don't believe I've ever seen any other movie by Villeneuve, except for a few scenes from that alien contact film I don't remember the title of. But I gather that he is very fond of "great" visuals, and it looks like here he sacrificed almost all character development to showing off the scenery, and even then could not fit the entire story into a single movie. The characters are incredibly one-dimensional at best, and I cannot even imagine what the viewers who had not read the book thought about the characters at all. Almost everyone except Paul, Jessica and maybe Leto and Chani are not fleshed out at all. There is very little dialogue; the film made me realise how full of dialogue and monologue the book is. All the nuance from any character's motivation, thoughts and actions is removed because of this. And don't tell me that it's hard to convey stuff from a talky book to the screen because it's a different medium. David Lynch made Yueh cry after he betrays the Atreides and that's a short scene with no dialogue, but it is more accurate to Yueh's character from the book, even though he does not cry in the book, than the incredibly bland guy doing the doctor in Villeneuve's version. Also there are very obvious shout outs to Lynch's version, but very poorly made. There's a completely pointless scene where Piter (who is completely inefficient in this version, does nothing evil and generally acts as if he were the Baron's weak-willed, not very smart son or nephew or some such) visits Salusa Secundus -- which is total BS from the standpoint of the book's lore but anyway -- and talks to a Sardaukar commander, who speaks in some "cool" gibberish language. This is obviously a "nod" to the Navigator scenes in David Lynch's version, but. In that film, the Guildsmen use an automated translation tool, which shows that they a. rely on technology and, possibly more important, b. are so alienated from the general populace of the Imperium and feel so superior that they do not even deign to use Galach when talking to outsiders. This detail very well matches how the Guild treats the Emperor and orders him around -- hinted at in the novel but never shown there. Very clever. However, here there is no language barrier between the Sardaukar commander and Piter, which makes the use of the Sardaukar language just a pointless gimmick of no actual relevance. And the same scene also shows the Sardaukar getting marks with some red paint or perhaps blood, which is another shout out to David Lynch, this time to the Fedaykin initiation scene from the second part of the movie. How many shout outs do you put into less than ten minutes of screen time? Why? What for?
-
The list in the first post of this thread has been updated in a major way, with more games and a more detailed (and hopefully more accurate) genre breakdown. It's not meant to be exhaustive, but I tried to list as many good, complete closed-source games as I could. For historical reference, here's the old version of the list, but please note that it is in some places inaccurate and some links may not work:
-
What can I say... wow. I studied OCS at the University exactly 20 years ago, and I can more or less imagine the amount of work required to pull of such a feat. Congrats!
-
I think I might have heard that title before, when it was still in an early concept development phase. I haven't watched your entire video yet but it looks very nice.
-
Oh, I played that so long ago I forgot many details. But that game remains to this day possibly the only attempt to consistently adapt the novel to video game format.
-
A worm riding simulator?
-
I did a bit of digging and it seems that these "standalone excerpts" were signed, limited-edition prints available from some book publishers. You can see an ad for "Fremen Justice" here in a Wayback Machine snapshot of dunenovels.com: https://web.archive.org/web/20030404060820/http://www.dunenovels.com/news/short_story.html At least one such story was available as a free PDF download, found at the top of the same page.
-
Apologies for the belated reply. As many other Fremen notions, Fiqh (not Figh) is an Arabic term from the Islamic tradition. In real life, it means human understanding of the divine law, and I suppose that the meaning in the Dune universe could be the same or very similar. At least, "knowledge and understanding" feels like a natural pair of concepts to go along with each other.
-
It is recommended that you read Frank Herbert's original hexalogy in order, then the new books, not in the supposed "chronological" order of events. The short answer is that no "ghola army" (or whatever the new books might introduce) ever existed in the original universe and in Frank Herbert's vision, so no reason to expect them to appear in his books.
-
There's a retro "demake" of Dune II called UnDUNE II.