dont be stupid, atreides dont win just cos they mass mints. they need other stuff, eg mongose( meelee and aa defenses) repair tanks, sniper infantry, at least a balanced potent artreides force will be something like this 2 scout bikes 6 mongose 4mints 5 snipers 1 apc 2 repair tanks support 2 sonic tanks, 6 orins this si around it. for maximum sustainable long term deloyment far out from your base. ( when u play those really huge maps with just 2 players and need to defend those spice fields or take a choke point) i have found this to be the ideal mix of weaponary, due to the massive long hour 2 player games i play.