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Dune 2 v1.07 Fix


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66 replies to this topic

#41
Nyerguds

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You mean adding the "Battle of Arrakis" voices?

#42
MrFlibble

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In the Amiga version, the original voice saying "Dune" is indeed played in the intro cinematic, while in the European "The Battle for Arrakis" releases, the entire voice-over is cut from the intro title screen. Here's the link to the original post by Segra:
http://forum.dune2k....post__p__339612

#43
Nyerguds

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You could add the Frank Klepacki "Battle For Arrakis" voices to the fix for the EU versions, no? :)

#44
Nyerguds

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I just noticed this doesn't fix the missing repair facility animations...

#45
MrFlibble

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At this stage, the patch does not alter DUNE.PAK. It also does not bring back the missing Sardaukar and Frigate entries in Mentat databases (partly because FRIGATE.WSA was cut from MENTAT.PAK in the patched US version 1.07).

#46
Nyerguds

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Aww... put it all back in :P

#47
Nyerguds

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Will you update this with your recent sound fixes?

#48
MrFlibble

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Well, since they don't seem to improve anything when you run the game in DOSBox, I think it isn't necessary to put them in the main patch archive. The separate download, on the other hand, can be also used with Super Dune II Classic.

#49
MrFlibble

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A small update with minor tweaks, mostly aimed at preserving the original features of the game while fixing real errors and bugs. The archive is now called DUNE2FIX.EXE.

Also, since the coloured PDF manual of the game is now available thanks to Nyerguds' efforts, the "manual check" copy protection dialogue has been reinstated in all versions of the EXE.

#50
Staticblast

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So, seeing that the "Building of a Dynasty" voice clip is still left in the "Battle for Arrakis" version, how difficult would it be to revert the voiceover, the animated logo during the intro and the title screen to "Building of a Dynasty"?

#51
MrFlibble

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how difficult would it be to revert the voiceover, the animated logo during the intro and the title screen to "Building of a Dynasty"?

Not difficult at all, as the subtitle text (unlike the animated "DUNE II" logo) is read from the INTRO.ENG text string table file (inside ENGLISH.PAK).

#52
Nyerguds

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I'd rather fix the voiceovers by making them say "the battle for Arrakis" :P

and, btw, mrflibble, you CAN do that without editing any .pak files - the voc files are read from the game folder ;)

#53
MrFlibble

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and, btw, mrflibble, you CAN do that without editing any .pak files - the voc files are read from the game folder ;)

Did I ever say otherwise? Yet with the files inside ENGLISH.PAK don't behave as nicely (except in the EU version) because of the "Load into XMS" parameter. IIRC, the game loads DUNE.ENG first from the folder, then from ENGLISH.PAK, but as for INTRO.ENG, I think simply placing an edited version into the game folder won't work. Doesn't apply to the EU version though, as mentioned above.

#54
Staticblast

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Cool. Managed to restore the voiceover, and the subtitle for the animated logo, but I can't find the string for the main menu logo. I'm assuming it's in TITLE.ENG, but SSTE gives errors (specifically a "Stream Read Error") when I try to open it to see. Any suggestions on how I can fix that, or alternative string table editors?

#55
MrFlibble

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Cool. Managed to restore the voiceover, and the subtitle for the animated logo, but I can't find the string for the main menu logo. I'm assuming it's in TITLE.ENG, but SSTE gives errors (specifically a "Stream Read Error") when I try to open it to see. Any suggestions on how I can fix that, or alternative string table editors?

TITLE.ENG is not a string table file, it's an unpaletted CPS image (you can view it in XCC Mixer). All files that are swapped when the language option is changed have the *.ENG/GER/FRE extension, regardless of the original format of each file. You can either get the US version of TITLE.ENG, which says "The Building of A Dynasty", or (more tediously) edit it yourself (e.g. get a screenshot of the logo with the correct subtitle from the intro, then convert this image into CPS with either Red Horizon tools or XCC Mixer).

#56
Staticblast

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Cool. I intend to make it a full mod, so I figure I should ask: would you mind if I created variations for people using your mod? They modify the same files...

What I intend is an option structure like this:
HS release
HS release + MrFlibble's fix
EU release
EU release + MrFlibble's fix

#57
MrFlibble

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Cool. I intend to make it a full mod, so I figure I should ask: would you mind if I created variations for people using your mod? They modify the same files...

What I intend is an option structure like this:
HS release
HS release + MrFlibble's fix
EU release
EU release + MrFlibble's fix

Am I right that the mod just changes the title back from "The Battle for Arrakis" to "The Building of A Dynasty"? At any rate, you're free to use the fix in other modifications, of course :)

#58
Staticblast

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Am I right that the mod just changes the title back from "The Battle for Arrakis" to "The Building of A Dynasty"? At any rate, you're free to use the fix in other modifications, of course :)

Yup. Reverts the subtitle on the animated logo during the intro, and the main menu, and restores the voiceover. Minor, but I've always preferred the ring of "Building of a Dynasty" to "Battle for Arrakis"...

Where can I upload the finished mod? is moddb good, or would you suggest somewhere else?

#59
MrFlibble

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I suppose it would be quite cool if you uploaded it on ModDB :)

#60
Staticblast

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I suppose it would be quite cool if you uploaded it on ModDB :)

Well, I added the moddb profile for Dune II and one for my mod. 8)

Now let's hope they approve it, and maybe we can get some of the other mods uploaded there as well... :D

In the meantime, I'll attach it here for anyone who wants to try it out, and maybe comment on it (If you think it should rather be in its own thread, just say the word and I'll move it)...
Attached File  Dune II - Subtitle Restoration Patch.zip   793.64K   1 downloads

EDIT: Well, they've approved it. Here's the link to the Dune II page, and here's the link to my mod's page.