lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 Ok,I guess I will just go into the southern end. *As the Steel Wolves units approach the rebel camp,they heard some water dripping**Suddenly some mumbling can be heard as all the 50 something assortedly armed jump up*Fight them alone or retreat?
Mihail Posted March 19, 2003 Posted March 19, 2003 We retreat,shooting them to keep distance with them.(Are we allowed to do that,because I didn't get that part clear) :-[ :-
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 yes.but very poor accuracy.*You shoot down 3 rebel troops while they down 1 battle armor
ExSPlug Posted March 19, 2003 Posted March 19, 2003 *Sends my 10 jeeps and 30 riflemen to sector E*"Move move move!" shouted ExS to his men.The jeeps are now speeding towards their destination, in the creaset formation: << << << << <<(See the attachment for the exact location my troops are moving to)[attachment archived by Gobalopper]
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 at the moment,only AK47 001,slaphapy and sandwraith are in the war....
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 Sector E:capturedDO whatever u want,Sandwraith and AK47 001 are guarding the SW starting point while slaphapy is at the UN starting point
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 yes.but u cant command his units,u can only guard yr starting point with him.
Digital Guerrilla Posted March 19, 2003 Posted March 19, 2003 Ok I will guard the SW starting point against enemy advancement.
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 UN has captured 2 more territories already :P
Digital Guerrilla Posted March 19, 2003 Posted March 19, 2003 You should attach a map when you make war announcements it's easier to understand enemy positions.
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 i posted the map twice or 3 times here already by in earlier posts,I uploaded into my website now :DHere it is: http://steelclan.esmartweb.com/cascione%20ii.jpg
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 dunenewt,flameweaver,ghosthunter and sard elite have yet to arriveUNSect E:15 riflemenSect D:15 riflemen & 10 jeepsSect I:58 riflemen & 6 jeepsSWSect G:5 cyborgs 6 battle armor/9 cyborgs,6 battle armors,4 scout jeeps
Terror Posted March 19, 2003 Posted March 19, 2003 Flameweaver collegue's have moved out already capturing territory. Flameweaver is first out to secure a very dangerous, but important territory and heads north/west, towards territory E.2 of 5 jeeps ride ahead of the main bulk of the army, spotting for possible enemy activity. The rest moves north in a line formation, but cautious all the time for surprise attacks. After a long march/drive they finally reach territory L.Flameweaver only needs to shout a few orders and camp is being set up. Tents are deployed, sandbags are placed to provide the soldiers with all the cover they can get. Trees are cut down for some fires and water is brought from the river, as it is hot over here.After a few hours of work, camp is totally prepared for a war and Flameweaver looks out, over the horizon with a smile on his face.come and get us damn terrorists. We are not affraid of anythingedit later..
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 dunenewt,ghosthunter and sard elite have yet to arriveUNSect E:15 riflemenSect D:15 riflemen & 10 jeepsSect I:58 riflemen & 6 jeepsSect L:40 riflemen,10 rocketmen,5 jeepsSWSect G:5 cyborgs 6 battle armor/9 cyborgs,6 battle armors,4 scout jeeps
lowzeewee Posted March 19, 2003 Author Posted March 19, 2003 K and J are yours as the steel wolves army doesnt seem like wanting to do anything at all LOL
slaphapy Posted March 19, 2003 Posted March 19, 2003 (did you say that i went back to starting point, if so then....)I move my units from the UN base, and go a safe route, passing through sectors E, F, D and siting in H to enfource the surrounding units around the Steel Wolves main base...We, await for any attacks from the enemy base ...hehehehehe
Digital Guerrilla Posted March 19, 2003 Posted March 19, 2003 While trying to retrieve the URL: http://steelclan.esmartweb.com/cascione%20ii.jpg The following error was encountered: Access Denied. Possible reasons may include:Hotlinking to non-html content is not permitted for free accounts on eSmartStart.com. Hotlinking is when non-html files, such as images, programs, and archived data, are linked to directly from other websites, forums, web boards, or services like eBay, etc. Hotlinking is permitted for paid accounts. The website you tried to visit is not hosted on our servers The website you tried to visit may have exceeded is daily bandwidth quota The page or file may have been removed for violating our terms of service. If this (http://www.dune2k.com/forum/attachments/Cascione_II.jpg) is the same map then I will just use it to make my adjustments to my units positions. Explain this map it does not have a legend.
lowzeewee Posted March 20, 2003 Author Posted March 20, 2003 Guess I better bring my maps back to my harddrive ;)O and P are groups of offshore islands while the thing linking the starting point with rebels below it to the other side,N,is the destroyable bridge,the rest,obviously,are territories
lowzeewee Posted March 20, 2003 Author Posted March 20, 2003 (did you say that i went back to starting point, if so then....)I move my units from the UN base, and go a safe route, passing through sectors E, F, D and siting in H to enfource the surrounding units around the Steel Wolves main base...We, await for any attacks from the enemy base ...heheheheheto H,u need to pass the SW area....its not all connected :PBut anyway u sneaked through the border
lowzeewee Posted March 20, 2003 Author Posted March 20, 2003 Low,can I order new units now???Havent u read the rules ???Note 0:You can only reinforce when your entire army has been destroyed,Note that you can only get reinforcements 4 times,you can retreat but become vulnerable which retreating.The full Rules:can retreat but become vulnerable which retreating.Note 1:Once all of you in an alliance has been clobbered and cant reinforce anymore,you lose.Note 2:You cannot reinforce through yr enemy's starting point.Note 3:If your starting point is captured and your army fails to capture it back and get massacred in the process,you lose Note 4:To capture a territory,u have to *move into it* and attack the inhabitants.[if any].Note 5:So to win this planet,you need to destroy all the attackers and capture all territories,so that they are defeated. Note 6:You can only reinforce what you had at the start and cant change it Note 7:While defending/attacking,dont get all 4 of u from each side fighting each other,go and 'do something else'!Planet info:To capture the islands around,there are *TWO* rebel ships[capacity=10] that the rebels are guarding that you must get to capture the islands,you can only land troops on the islands,and once if you destroy the ship before it reaches the island,there is no replacement,remember,if you destroy both before landing on the islands,I think you are crazy. WHen you land any troop(s) on the islands,he will plant the flag on it,and you can return him or leave him there.But if u leave him/them there and dont bring him/them back,you cant reinforce and once the rest of yr army on the mainland has been destroyed and both ships have been destroyed by u,you lose.If you bring all the 'flagplanters' back and manage to destroy the ships,then its fine.You can choose to destroy the bridge if you wish.One fun thing to do is to use the ship(s) to ferry troops across to the enemy territories and land them there so u can fight those dudes over there REMEMBER YOU ARE NOT FIGHTING FOR YOURSELF BUT FOR YOUR ALLIANCE and STOP IMAGINING SOME BOMBS AND TURRETS AND STUFF LIKE THAT
lowzeewee Posted March 20, 2003 Author Posted March 20, 2003 dunenewt,ghosthunter and sard elite have yet to arriveUNSect E:15 riflemen[ExSplug]Sect D:15 riflemen & 10 jeeps[ExSplug]Sect F:XSect H:58 riflemen & 6 jeeps[slaphapy]Sect I:XSect L:40 riflemen,10 rocketmen,5 jeeps[Flameweaver]SWSect G:5 cyborgs 6 battle armor[AK47]/9 cyborgs,6 battle armors,4 scout jeeps[sandwraith] http://www.dune2k.com/forum/attachments/Cascione_II.jpg)
Mihail Posted March 20, 2003 Posted March 20, 2003 Low,can I order new units now???Havent u read the rules ???Note 0:You can only reinforce when your entire army has been destroyed,Note that you can only get reinforcements 4 times,you can retreat but become vulnerable which retreating.The full Rules:can retreat but become vulnerable which retreating.Note 1:Once all of you in an alliance has been clobbered and cant reinforce anymore,you lose.Note 2:You cannot reinforce through yr enemy's starting point.Note 3:If your starting point is captured and your army fails to capture it back and get massacred in the process,you lose Note 4:To capture a territory,u have to *move into it* and attack the inhabitants.[if any].Note 5:So to win this planet,you need to destroy all the attackers and capture all territories,so that they are defeated. Note 6:You can only reinforce what you had at the start and cant change it Note 7:While defending/attacking,dont get all 4 of u from each side fighting each other,go and 'do something else'!Planet info:To capture the islands around,there are *TWO* rebel ships[capacity=10] that the rebels are guarding that you must get to capture the islands,you can only land troops on the islands,and once if you destroy the ship before it reaches the island,there is no replacement,remember,if you destroy both before landing on the islands,I think you are crazy. WHen you land any troop(s) on the islands,he will plant the flag on it,and you can return him or leave him there.But if u leave him/them there and dont bring him/them back,you cant reinforce and once the rest of yr army on the mainland has been destroyed and both ships have been destroyed by u,you lose.If you bring all the 'flagplanters' back and manage to destroy the ships,then its fine.You can choose to destroy the bridge if you wish.One fun thing to do is to use the ship(s) to ferry troops across to the enemy territories and land them there so u can fight those dudes over there REMEMBER YOU ARE NOT FIGHTING FOR YOURSELF BUT FOR YOUR ALLIANCE and STOP IMAGINING SOME BOMBS AND TURRETS AND STUFF LIKE THATSooo..where does it say you can't order new units through your own starting point AND when you are not fighting ??? ??? ??? ???
lowzeewee Posted March 20, 2003 Author Posted March 20, 2003 Note 0:You can only reinforce when your entire army has been destroyed,Note that you can only get reinforcements 4 times,you can retreat but become vulnerable which retreatingNote the phrase:ONLY WHEN YOUR ENTIRE ARMY HAS BEEN DESTROYED
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