john66doe Posted December 30, 2002 Share Posted December 30, 2002 [attachment archived by Gobalopper][attachment archived by Gobalopper] Quote Link to comment Share on other sites More sharing options...
Apollyon Posted December 30, 2002 Share Posted December 30, 2002 or you could use Timmens modswapper... Quote Link to comment Share on other sites More sharing options...
john66doe Posted December 30, 2002 Author Share Posted December 30, 2002 [attachment archived by Gobalopper][attachment archived by Gobalopper] Quote Link to comment Share on other sites More sharing options...
IxianMace Posted December 30, 2002 Share Posted December 30, 2002 * will the Timmens mod sweeper work for all the mods made out there for emperor for example: ( kh2)??It won't work for ALL of them, because Modswapper uses a certain file to operate properly when switching between mods. Most mods lack this file, so modswapper can't do its' job. Quote Link to comment Share on other sites More sharing options...
john66doe Posted December 30, 2002 Author Share Posted December 30, 2002 * Is the file missing because it is not needed??* because not all mods will work with that certain file in every mod??* or is it a certain file that you can add if you know how to make it, for the switching between mods?? Quote Link to comment Share on other sites More sharing options...
IxianMace Posted December 30, 2002 Share Posted December 30, 2002 Mods do not need the file to function properly.The file does not affect the mod (or mods) in any way.You can if you know how, yes. You can download Modswapper here. Quote Link to comment Share on other sites More sharing options...
john66doe Posted December 30, 2002 Author Share Posted December 30, 2002 Thx for that,* I give the program a quick go but there is no help file in the program there is a tab were it should be but no link to a help file in the program or no help file installed in the program ?? *Do you have to leave the mods in the zips, or unzip the mods into one folder of there own, where the mods should be found?? Quote Link to comment Share on other sites More sharing options...
IxianMace Posted December 30, 2002 Share Posted December 30, 2002 There is a readme.txt file included in the .zip file. I suggest you read that first. I'm not very familiar with Modswapper myself, and I've hardly used it, so I'm afraid I can't give you much help as far as operating the program is concerned. Quote Link to comment Share on other sites More sharing options...
john66doe Posted December 30, 2002 Author Share Posted December 30, 2002 Thanks again for that.I read the read me file you can still only use one mod at a time. It would be a good program if you don't play a different mods everyday. That certain file you were speaking of was called, *.lgt this will save you looking for it later because I know you made the (Emperor Mod) I used in my examples in the main discussion. It was a nice mod you made i had fun getting wiped by the A.I. in the game. hehe i will put my vote in for it soon for the mod. I have tryed your maps and put my votes in for that ;D will I find all tools to make new looking units in dune editing, plus other programs to make sound and different icons, or is that in all the other editing program that changes the units powers like TibEd??? Quote Link to comment Share on other sites More sharing options...
Timenn Posted December 30, 2002 Share Posted December 30, 2002 See for the topic 'Modswapper, final version?' In Dune Editing.But I aborted the program because almost everyone was too lazy to adda small file to their mod what listed all files which needed to be moved to activate the mod.There was a template file included, and a program to make such files if you didn't want to do it manually Quote Link to comment Share on other sites More sharing options...
Frodo Posted December 30, 2002 Share Posted December 30, 2002 Don't worry about that, I only have 7 left to go in all of Dune Editing. You could say I've been busy. ;) Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted December 31, 2002 Share Posted December 31, 2002 But I aborted the program because almost everyone was too lazy to adda small file to their modPerhaps becuse for big mods, it takes ludicrous amounts of time to select the necesarry file ONE AT A TIME and add them in. i was going to do one for CR, but it was taking hours! Shift-select needs to work in Thunder LGT! Quote Link to comment Share on other sites More sharing options...
Apollyon Posted December 31, 2002 Share Posted December 31, 2002 yeah lol, but I think Anders lost all the source code ::). Quote Link to comment Share on other sites More sharing options...
Frodo Posted December 31, 2002 Share Posted December 31, 2002 But I aborted the program because almost everyone was too lazy to adda small file to their modPerhaps becuse for big mods, it takes ludicrous amounts of time to select the necesarry file ONE AT A TIME and add them in. i was going to do one for CR, but it was taking hours! Shift-select needs to work in Thunder LGT!I am done with your mods DukeLeto, the only ones I have left are 1 of Alphabeta's, The Fall of Ordos, Dune Blaster, and a couple others. I should be done soon.lol, Apollyon, I think I remember him saying that too. Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted December 31, 2002 Share Posted December 31, 2002 You mean, you made an LGT file for CR? Thanks, man! Quote Link to comment Share on other sites More sharing options...
Frodo Posted December 31, 2002 Share Posted December 31, 2002 Like I said, I have been working on this for a long time, I have all but a few mods at Dune Editing left to be made. I have done 43 of them! So now, you can use the Modswapper with every mod, and it will be compatible. Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted December 31, 2002 Share Posted December 31, 2002 Wow! This will definately warrant another patch! Thanks! Quote Link to comment Share on other sites More sharing options...
Frodo Posted December 31, 2002 Share Posted December 31, 2002 It is no big deal, but this is one reason why I stopped making the Maros Mod, because I decided to do this. But instead, once I am done with a few jobs for people, I can start work on a LOTR MOD. :) Quote Link to comment Share on other sites More sharing options...
Frodo Posted December 31, 2002 Share Posted December 31, 2002 BTW, It is alot easier if you do it in Notepad. ;) Quote Link to comment Share on other sites More sharing options...
john66doe Posted December 31, 2002 Author Share Posted December 31, 2002 See for the topic 'Modswapper, final version?' In Dune Editing.But I aborted the program because almost everyone was too lazy to adda small file to their mod what listed all files which needed to be moved to activate the mod.There was a template file included, and a program to make such files if you didn't want to do it manually*Do you think that the *.lgt file should be made a compulsory file in making mods now for emperor?* Say If this was made a compulsory file, and it had to be added before the mod is packed,would it take to longtime to get the mod right to put online for everyone to play?*Or do you think that they should make another link in dun2k editing, that has the mods containing this file *.lgt in them, with a rundown of the timmens modsweeper in there with the mods holding that file?What do you think?? Please let me know !! :O :P :-* :) ;) :D ;D 8) Quote Link to comment Share on other sites More sharing options...
Timenn Posted December 31, 2002 Share Posted December 31, 2002 [attachment archived by Gobalopper] Quote Link to comment Share on other sites More sharing options...
Frodo Posted December 31, 2002 Share Posted December 31, 2002 Thank you Timenn, this will make it go quicker from now on. I wish I did tell you though. ;D Well, let's see if the hard work pays off, I only have 5 more to go. :) Quote Link to comment Share on other sites More sharing options...
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