Lord J Posted September 13, 2002 Share Posted September 13, 2002 Hey guys, I just wanted try something out here, I'm sick of the Medieval and Star wars, and I wanted to try some new rules, so here's: 18th Century Earth Each player will either play a Nation fleet, protectecting the homeland against pirates and other nations, or a Pirate Clan, out for booty and sea domination. I'm using a universal unit type and technology so we don't get involved in the super-battles that has made war posts in the Dune2k forums infamous, as well as unit caps and a steady flow of new units, so the game is based more on strategy than "I send 15,000 Battlecruisers to your planet and annihilate you!! MUAHAHAHA!" Anyway, the normal posting rules apply, no killing the main characters, no double- or triple-postings, no flames, no cheating. Unlike many of these games, 18th is based on, other than roleplay, simple number-crunching. For example: Pirate Clan A encounters Pirate Clan B, A is a fleet of, to keep things simple, 1 Destroyer and 2 Frigates, while B is comprised of 1 Cruiser. The Destroyer and Frigates fire all weapons (4) against the Cruiser, which are absorbed by armor (10). The Cruiser returns fire (4), which destroys the Frigates' armor (2) and is absorbed by the Destroyer's armor (5). At the end of the first combat round, Clan A has 1 Destroyer with 3 remaining armor and Clan B has 1 Cruiser with 6 remaining armor. In the second round of combat, the Destroyer is clearly outgunned by the Cruiser, with 4 Weapons and 6 Armor to 2 Weapons and 3 Armor leaving the Destroyer now with three options, fight and die, flee and live to fight again, or use a "Strategy" to win the battle. If the Cruiser destroys the Destroyer, Clan B gains 4,500 GP for the killing, the value of 2 Frigates and a Destroyer. If the Destroyer flees, Clan B gains 2,000 for the value of the Frigates. If the Destroyer stays and uses a "Strategy", defeating the Cruiser, Clan A gains 5,000 GP. One combat round equals one post. After a round is completed, armor is calculated, weapons are reloaded and the surviving ships go on to the next round. GP (Gold Pieces) is the primary resource in the 18th, and is used primarily for ship purchase and trade. When not in battle, a ship or ships may be "sold" and rebuilt as larger or smaller ships. "Strategy" may be used to allow one Clan or Nation to defeat superior forces. Within reason. Nations may have the political status of War or Neutrality, but are not allowed to ally. There is a limit of 5 Nations, and a minimum of 2 Pirate Clans for every Nation.Pirate ClanStarting Fleet: 1CR 5DS 10FRStarting Money: 1,000 GPEconomy: 1,000 GP per postStrategy: 1 every 3 postsSpecial Abilities: "Cloak" (Pirate fleet assumes appearance of Nation fleet for 3 posts), "Alliance" (Pirate Clans may ally up to three clans for 10 posts)Disadvantages: "Disease" (At discretion of "Dungeon Master", Pirate Clans may suffer disease, which kills off ships at a 10% per post rate until "Cure", inactivity for 1 post)Pirate Clan Ship Limit: 5BS or equalNationStarting Fleet: 1BS 2CR 10DSStarting Money: 1,500 GPEconomy: 1,500 GP per postStrategy: 1 every 5 postsSpecial Abilities: "Reserve" (Nation fleet may temporarily add a 20% shipcount if battle goes on for 5 posts or more, or in case of war), "Bravery" (Nation ships may beat superior force, within reason, once every 5 posts)Disadvantages: "Disertion" (At the discretion of "Dungeon Master", a Nation fleet may lose one ship, no larger than a Cruiser, to disertion)Nation ship Limit: 10BS or equalShips and Specifications:Battleship (BS)Value: 10,000 GPArmor: 20Weapons: 8Cruiser (CR)Value: 5,000 GPArmor: 10Weapons: 4Destroyer (DS)Value: 2,500 GPArmor: 5Weapons: 2Frigate (FR)Value: 1,000Armor: 1Weapons: 1I will play "Dungeon Master". When I first concieved of this, I envisioned the utilization crews, slaves, boarding values and three more ship types. I will create a few monsters natural disasters along the way, just to keep things interesting. If you have any questions or comments IM me. Quote Link to comment Share on other sites More sharing options...
The_Sadukar Posted September 13, 2002 Share Posted September 13, 2002 I will play the pirate clan "Nauta".I am waiting around my secret hiding place whit my 1 CR, 5 DS and 10 FR.GP: 1000Fleet : 1 Cr, 5 DS 10 FR Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 13, 2002 Author Share Posted September 13, 2002 Great, welcome aboard Sard, maybe others will join in, I think I scared'em a bit with all the rules :) Quote Link to comment Share on other sites More sharing options...
The_Sadukar Posted September 13, 2002 Share Posted September 13, 2002 can't you just put in a spanish gold galleon I can plunderGP: 2000Fleet : 1 Cr, 5 DS 10 FR Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 13, 2002 Author Share Posted September 13, 2002 Shanisp? LOLHrmm, I'll send something to ya :)_______________________________________ Sensing a great disturbance in the water, the Pirate leader of the clan Nauta orders one of his men to the crow's nest to see what's going on. Far ahead in the distance swims a great Sea Monster, such as the days of olde. Lord Johnsonius, Dungeon Master of this realm decrees an order: He who destroys this creature will benefit with not less than 20,000 GP._______________________________________The Sea Monster is outfitted with spikes and firey breath, bringing his Weapons count up to 20 and having heavy organic armor over his body, his armor count is 30. Because this Sea Monster is an organic creature native to the water of Earth, he will regain 10 Armor points every combat round.Good luck Sard :) Quote Link to comment Share on other sites More sharing options...
Twin-Head Posted September 13, 2002 Share Posted September 13, 2002 I guess i'll join then. I'll be the---------------------------------------Rautrik Pirates Guild<_-=-_-=-_-=-_-=-_-=-_-=-_-=-_-=-_-=-_>=======================================We are a guild of pirates and we enjoy the suffering of others. We like war and destroying things. We have:Fleet: 1CR 5DS 10FRMoney: 1,000 GPClan Ship Limit: 5BS or equal Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 13, 2002 Author Share Posted September 13, 2002 Great, welcome aboard TwinHead. Now all we need is a Nation...At least you two can kill each other :) Quote Link to comment Share on other sites More sharing options...
Twin-Head Posted September 13, 2002 Share Posted September 13, 2002 Won't the Sea creature kill all the ships in one shot? or can it only attack one ship at a time? Quote Link to comment Share on other sites More sharing options...
The_Sadukar Posted September 13, 2002 Share Posted September 13, 2002 The entire fleet of the Nauta clan attacks the sea monster, Round 1: all my ships fire at the monster levving whit only 6 armor left. the monster attacks and kills my CR.Round 2: the monster regenerate back to 16.the Nauta fleet fires dealing 20 damege, killing the Serpent.bying a battelship for 10.000gp: 12.000 fleet at 5 DS and 10 FR, Quote Link to comment Share on other sites More sharing options...
Twin-Head Posted September 13, 2002 Share Posted September 13, 2002 No, its more like.Round one. :all your ships fire leaving it at 6. Sea monster kills all of your ships.[20 damage each. read the rules at the top. if it was that easy, i would have done it already.] Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 13, 2002 Author Share Posted September 13, 2002 Hrmm...Nah, the total weapons spread out evenly among the ships. If you use the mathmatic equasion I used above...Note: this post is out of character and only for an example.Your 1CR, 5DS and 10FR attack the Monster, your weapons combine at the strength of 24. The Monster then attacks with 20 against your fleet.At the end of the first combat round, the Monster has a remaining armor of 6, and your fleet has the combined remaining armor of 25.Second round begins and the Monster is restored to an armor rating of 16. Depending on your losses in the last round of combat (1CR 2DS, 4DS, 10FR 2DS, 1CR 10FR, 1CR 1DS 5FR, It's up to you, since you're attacking), you will attack with either 10, 13 or 16. Then the Monster attacks with 20. At the end of round two, depending on what you attacked with, the monster is brought down to armor 6 or 3, or is destroyed. Your fleet is brought down to armor 5 and you recive the 20,000 GP.If you wait a little and build a few Frigates or a Destroyer, or wait until you have access to a "Strategy", those may play a part in the battle. Good luck!_______________________________________BTW, Sard, read above :)"One round of combat equals one post." I'll overlook it for now.Another Sea Monster is seen on the far horizon. Quote Link to comment Share on other sites More sharing options...
The_Sadukar Posted September 13, 2002 Share Posted September 13, 2002 but my first battel is legal, right Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 13, 2002 Author Share Posted September 13, 2002 Hrmm, yeah, except on the last combat round. Armor is calculated *after* shots are fired, so you suffered the loss of 20 more armor points.Let's say you lost 3DS and your 10FR. Sorry if the Monster seems a little tough...I don't like making things too easy :) Quote Link to comment Share on other sites More sharing options...
The_Sadukar Posted September 13, 2002 Share Posted September 13, 2002 The way I see it the sea serpent can only attack 1 ship a round, but if you count the fleet together before you calculate the damege I can follow you. Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 13, 2002 Author Share Posted September 13, 2002 Well...I never said this game was either accurate or easy. Since most ships have multiple weapons, and numericaly the Sea Monster resembles nothing so much as a super-battleship, I decided to make it fight like one :) Quote Link to comment Share on other sites More sharing options...
Twin-Head Posted September 13, 2002 Share Posted September 13, 2002 Since the monster is at 16 now, my fleet attacks and destroys the monster and i get 20,000. i also lose 4 DS Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 14, 2002 Author Share Posted September 14, 2002 No Twin-Head, I understand Sard's battle containing the two rounds in one post is not legal, but I said "I'll overlook it". Provided he agrees to lose the 3DS and 10FR. The Nauta Pirates have 23,000 GP and 2DS.The Rautrik Pirates have 1,000 GP and 1CR 5DS 10FR.Agreed? Sard has posted three valid posts, earning them a "Strategy" point. This is the first "Strategy" point in the game, so I will explain it's purpose and use. The use of a "Strategy" point allows a ship to destroy a ship one level above or recover 50% armor between rounds. A "Strategy" point may also be sold for 5,000 GP. Two "Strategy" points may be used to nullify each other. "Strategy" points may not by bought or traded.If Sard does not agree to the loss of his 3DS and 10FR, Twin-Head's strike is validated, and he recieves the 20,000 GP as well as the 1,000 GP for his post.The new Sea Monster heads nearer to the source of disturbance, and can be seen easily. Quote Link to comment Share on other sites More sharing options...
The_Sadukar Posted September 14, 2002 Share Posted September 14, 2002 I agreeGP: 22.000bying a BS -10.000 Fleet: 1 BS, 2DS Quote Link to comment Share on other sites More sharing options...
Twin-Head Posted September 14, 2002 Share Posted September 14, 2002 you wouldave had more worth if you hadn't----------------------------------------------Does the new sea monster have the same armor and attack as the old one??? Oh yea, i build a DS and i have 500 gold lefti have: 1CR 6DS 10FR Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 15, 2002 Author Share Posted September 15, 2002 Cool beans, yep, he's pretty much the same :)I think this will probably be the last Sea Monster, of this type anyway, enough free money :) Quote Link to comment Share on other sites More sharing options...
Twin-Head Posted September 15, 2002 Share Posted September 15, 2002 Our fleet builds a FR and we have 500 gold left. We attack the sea monster and it is eliminated, though i'm not sure how much of my fleet i lose. Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 15, 2002 Author Share Posted September 15, 2002 Well, Normally a Sea Monster fires 20 points of damage, and you had a total of 51 armor when you attacked...So, Let's just say your CR absorbed 9 and your DS, 3 each. Since you managed to kill him in one combat round, and your ships only had a combined weapons rating of 33, I'm assuming you used your "Strategy" point.So your fleet is whole, and you'll have to wait three more posts until your next "Strategy" point. Cracking open the carcass of the gigantic Monster, you find 20,000 GP and a note from the Dungeon Master:"Very good, you have annihilated the last of this race. But beware, another race of Sea Monster is on the make." Alright, I know this is getting boring, but it's just the two of you now, and I'm sick of throwing defensless Monsters at you. I'd also like to see more actual roleplaying, if that's not much to ask :) "I build a DS and attack the sea monster" is effective, but kinda dull. Also, I'm getting tired of typing out the entire battle and explaining the outcome to you guys, you must have *some* knowledge of math...Use it. Quote Link to comment Share on other sites More sharing options...
The_Sadukar Posted September 15, 2002 Share Posted September 15, 2002 The nauta caln is celebrating the victory.13.000- 10.000 bying a battel shipGP: bying a BS -10.000 Fleet: 2 BS, 2DS Quote Link to comment Share on other sites More sharing options...
Anathema Posted September 15, 2002 Share Posted September 15, 2002 [attachment deleted by admin] Quote Link to comment Share on other sites More sharing options...
Lord J Posted September 16, 2002 Author Share Posted September 16, 2002 Welcome aboard Enuker. :)Now maybe we can see some real action. Quote Link to comment Share on other sites More sharing options...
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