Desert_Eagle25 Posted June 24, 2002 Share Posted June 24, 2002 Okay, so i want to i want to change the ordos gas turret into a tower(like the harkonnen flame turret) and add the poison gas effect from the ordos chemical trooper. So far i know how to change the harkonnon flame turret effect and graphic into the gas effect and make it available to ordos as well. now how do i make the gas turret made up from the flame turret only accessible to the ordos, yet the hark still have access to they're flame turret?? Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted June 24, 2002 Share Posted June 24, 2002 Try to rewrite it in Wordpad. Specialized editors like TibEd are very unreliable. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted June 24, 2002 Author Share Posted June 24, 2002 ok..i'll try. but i dont know how to make new buildings on wordpad sorta.so can sum1 give meeh sum text help when i edit wif wordpad?well, i'll still use TibEd, so one more Q. when i'm editing the turrets(weapon) for a unit or desensive strutcture it says "Reload:xx". Well if the reload number is higher is the reload faster or slower??? Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 24, 2002 Share Posted June 24, 2002 Change House to Ordos!and requiments to ORConYard and ORBarraks Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted June 24, 2002 Author Share Posted June 24, 2002 yes, but then the harks won't have the flame turret anymore. and i wanna balance it off a bit. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted June 24, 2002 Author Share Posted June 24, 2002 well, i'll still use TibEd, so one more Q. when i'm editing the turrets(weapon) for a unit or defensive strutcture it says "Reload:xx". Well if the reload number is higher is the reload faster or slower???also, on the 'Bullets' section on TibEd, does 'ReduceDamageWithDistance' mean that if the enemy unit i'm targeting is far away, yet in range the damage will lower???oh, and how do i make the NIAB Tank be paralyzed for 0 seconds once he teleports instead of a couple?? Quote Link to comment Share on other sites More sharing options...
nemafakei Posted June 24, 2002 Share Posted June 24, 2002 Copy the entire entry for the HK Flame turret, then change the name in square brackets to ORChemTur Then do as vidiware said. In the declarations section, add ORChemTur after the Flame turret.Try that. Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted June 25, 2002 Share Posted June 25, 2002 Desert Eagle, I have sent you a reply to the IM you sent.We will discuss it here so other people can help.But, what nema said will work.And, as of yet, unless Nema has figured it out?We can't remove the flame from the turret. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted June 25, 2002 Author Share Posted June 25, 2002 [attachment archived by Gobalopper] Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 25, 2002 Share Posted June 25, 2002 Where did you get that picture from???Really nice (Not emperor... Empire Earth?)Thats impossible unitl xfb is converted...Because FLAME is not a bullet tupe.. the FLAME are in the MODELS(Say if its bad to use UPPER-case in this way) Quote Link to comment Share on other sites More sharing options...
nemafakei Posted June 25, 2002 Share Posted June 25, 2002 Ah... that was a bicture released by WW before the game was made (I recognise the picture and the textures). And that xbf was made for preview movies (see TS/RA2 sneak peeks), but changed for release. It's also somewhere on Fed2k. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted June 25, 2002 Author Share Posted June 25, 2002 Nema's the man ;Dyep...ppl actually thought i made that..LOLi'm very experienced at graphics tho... Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted June 26, 2002 Share Posted June 26, 2002 Hye, I just thought you edited the flame effect from a screen shot I had seen recently. Quote Link to comment Share on other sites More sharing options...
vidiware Posted June 26, 2002 Share Posted June 26, 2002 really cool... looked like the empire earth graphics Quote Link to comment Share on other sites More sharing options...
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