^SnIpeR^ Posted October 16, 2001 Posted October 16, 2001 Riper if you really want to be useful in the editing community you'll find out what format the objects are stored in, be it .3ds, .lwo or converted versions of either.Then you'll find out texture limitations and mapping coordinate methods for us and how to import them into the editor.THEN you'll find out all the same things for the actual ingame units including animation properties, be it through bones, IK or simple mesh-morphing... Then you'll tell us how to import/export, give properties etc etc...Then Dune Editing will be much more popular.
riper Posted October 19, 2001 Posted October 19, 2001 How Riper can be useful? Well I was going to say shut the f*ck up, for that's real shitty thing to say, but I'll be quiet and hate you instead.Riper
exatreide Posted October 19, 2001 Posted October 19, 2001 heheheheehhehahahahahahahohoho. thats good. hahahhahah hehehe.got to tell that to the folks. hehehehehahahahohohoCOMMENT BY RIPER:Cool down ExArtreides you're out of line. Don't make me hate you too.
riper Posted October 20, 2001 Posted October 20, 2001 ...Read the comment. And sniper, what the hell do you mean anyway.Riper
nemafakei Posted October 22, 2001 Posted October 22, 2001 I wonder why Ex's post got modified by Riper? Was it a typo or something Riper didn't like?I thought Sniper's post was easy enough to understand. Oh, and most of the models are in .XAF and .XBF, whatever that is.
exatreide Posted October 23, 2001 Posted October 23, 2001 dont edit my posts ever agine. you have no right to! i dont care if your a moderater. only gob can edit my posts. ARE YOU GOB? I DONT THINK SO. so dont. thanks. lets move on.............
Gobalopper Posted October 23, 2001 Posted October 23, 2001 Riper has every right to modify your post as this is the forum for his site. If you don't like that well then you can always post somewhere else. Personally I would have just deleted your post. :P
riper Posted October 24, 2001 Posted October 24, 2001 I would've deleted it, but didn't think that would be fair. And ExArtreides, what's the big deal of being edited? Sheesh don't be such a wimp.Riper
riper Posted October 24, 2001 Posted October 24, 2001 'Riper if you really want to be useful in the editing community you'll find out what format the objects are stored in, be it .3ds, .lwo or converted versions of either.'Already found out but no, I am not sharing them.Riper
alphabeta4000 Posted October 28, 2001 Posted October 28, 2001 Very funny joke  :) :) riper very funny your kidding right? right?!!!!  :O
alphabeta4000 Posted October 30, 2001 Posted October 30, 2001 than why don't you tell us as you once said the problem was if people did not tell others never got it. So come on spill hte beans. Send me a email if you must.
dex Posted November 2, 2001 Posted November 2, 2001 y dont send out the formats not like people will use them wrong well some might but  not the point most people will use them to improve emporer make it more fun and playable thats what mods are for and it will be more fun to all of us so dont be a dip and send them out >:( >:(
nemafakei Posted November 2, 2001 Posted November 2, 2001 That was grammar for you.Isn't Stealth doing something on the models?
riper Posted November 3, 2001 Posted November 3, 2001 Dunno what stealth is doing. Thought he was still working on xbf files. And stop complaining. I'm not releasing it and that's it.Riper
exatreide Posted November 3, 2001 Posted November 3, 2001 why? cause ripers a cold heartles basterd(no offense :D )
nemafakei Posted November 3, 2001 Posted November 3, 2001 Riper- That was a shrewd reply. Ex- No need to be so improper; you forgot to mention inconsiderate
riper Posted November 4, 2001 Posted November 4, 2001 Hey man let it go. If I knew you were gonna respond like this I wouldn't have told you in the first place.Riper
alphabeta4000 Posted November 5, 2001 Posted November 5, 2001 No wonder games fall apart! with no info and new stuff they die!!!!!!!!!!!!
nemafakei Posted November 6, 2001 Posted November 6, 2001 Qualify your statement (and its relevance), aB.
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