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Harvester can more!

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i have harvester that fire   heavy machine gun option was rapidfire   (ROF set to 0) tweaked  hms gun range to 256 (max) and it has  range of missile tank howewer accuracy was very poor

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Well i got my harvesters to have machine guns to kill the enemy human unit pests...

I didnt allow it to be as strong to destroy tanks...

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Well i got my harvesters to have machine guns to kill the enemy human unit pests... I didnt allow it to be as strong to destroy tanks...

Meant to be like, good against anti-Tank units but weak against Tank units.

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There is a problem though with Harvesters having a weapon. Nice idea bit a bit tricky: They will use it against enemy's harvesters and you will invoke an attack to your harvester from a bunch of enemy units to  protect their harvester.

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Yeah adding weapons to harvs can be fun but it definitely affects the gameplay drastically. Anyway it's ok for singleplayer mods ;)

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actually only allow the harvester to kill infanty and very little damage to other units...

This'll allow the harvester to survive the beginning of all multi matches...

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